This is a small test I implemented in java to experiment with creating shadows blocking sight behind objects relative to the mouse cursor. Could be used in some kind of maze game forcing the player to explore the level instead of just tracing a path. The shadows are generated per pixel from an object map. The code is too slow for making a good r…
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raytracing2d
README
blob.png
obstacles.png
obstacles2.png

README

Make sure to put resources in the working directory root.