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Loading C:\Users\Thomas\Documents\GitHub\RobbyWillyRepo\MiniGame\Builds\alpha_1.0.2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Thomas\Documents\GitHub\RobbyWillyRepo\MiniGame\Builds\alpha_1.0.2_Data\Managed\Photon3Unity3D.dll (this message is harmless)
Loading C:\Users\Thomas\Documents\GitHub\RobbyWillyRepo\MiniGame\Builds\alpha_1.0.2_Data\Managed\Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in 0.126 seconds
- Completed reload, in 0.138 seconds
desktop: 1920x1080 60Hz; virtual: 4800x1350 at 0,0
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Platform assembly: C:\Users\Thomas\Documents\GitHub\RobbyWillyRepo\MiniGame\Builds\alpha_1.0.2_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Thomas\Documents\GitHub\RobbyWillyRepo\MiniGame\Builds\alpha_1.0.2_Data\Managed\System.dll (this message is harmless)
Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 3.795574 ms
UnloadTime: 3.272148 ms
HDR and MultisampleAntiAliasing (in Forward Rendering Path) is not supported. This camera will render without HDR buffers. Disable Antialiasing in the Quality settings if you want to use HDR.