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@flemming-n-larsen flemming-n-larsen released this Mar 2, 2019 · 14 commits to master since this release

VER_1_9_3_5

Updated versions.md with release data for version 1.9.3.5
Assets 2

@flemming-n-larsen flemming-n-larsen released this Sep 10, 2018 · 52 commits to master since this release

Version 1.9.3.3 (10-09-2018)

Bug fix

  • Fixed issue with the RobocodeEngine, which could not read robots in "developer mode" (marked with a asterix '*' character)
  • Bug-395: Roborumble client duplicates battle results on network error.
  • Bug-397: Robocode UI cannot remember battle settings upon restart.
  • Bug-399: RANDOMSEED option does not support Java 8.
    • Thanks goes to bumfod for all 3 fixes above. :-)
  • Bug-400: Problem to compile Robot.
    • The compiler options have been cut down to include only the -verbose option per default.
Assets 2

@flemming-n-larsen flemming-n-larsen released this Jul 11, 2018 · 60 commits to master since this release

VER_1_9_3_2

Bug #396 Github mirror missing JavaVersion.java
Assets 2

@flemming-n-larsen flemming-n-larsen released this Jan 1, 2017 · 90 commits to master since this release

Version 1.9.2.6 (01-01-2017)

Bug fixes

  • Bug-381: Improve feedback after entering empty package name during robot creation.
  • Bug-382: Unable to run robocode.bat -- AccessControlException.
  • Bug-383: Java 8 lamba expressions cause ClassNotFoundException.

Changes

  • Upgraded Eclipse Compiler for Java (ECJ) to version 4.6.1
Assets 2
Dec 25, 2016
make it clearer which C# compiler version to use
Dec 21, 2016
Create a single staging folder for shadows instead of sub directories…
… under %temp%

Naval Robocode Version 0.9.2 (02-Mar-2015)

Changes

  • Merged all changes with Naval Robocode with Robocode 1.9.2.4 (newest version).
  • Flemming clean-up and Naval Robocode specification
  • Now able to use naval-robocode.bat to start Naval Robocode
  • Fixed a few UnitTests that fell short due to a few missing classes
  • The in-game editor can now create a sample ship for you.

Bug fixes

  • Mines now have a blast Radius. (See NavalRules)
    • Angles have been better documented
    • Custom run config robocode.NavalRobocode

Naval Robocode Version 0.9.1 (27-Jan-2015)

First release

  • Ships instead of tanks
  • Water background
  • Still uses robocode.Robocode to launch
  • Using the eclipse editor would be for the best
  • Ships can place mines
  • The version used within the company
Assets 2

@flemming-n-larsen flemming-n-larsen released this Nov 20, 2014 · 119 commits to master since this release

Version 1.9.2.4 (20-Nov-2014)

Bug fixes

  • Req-159: Fix overkilled garbage collection on static fields.
    • Robocode garbage collected practically any static field on a robot to prevent memory leaks (see Bug-244).
  • Bug-375: Wrong width and height returned for .NET robots.
    • The .NET API return 40 instead of 36 with the Width and Height properties.

Changes

  • Upgraded Eclipse Compiler for Java (ECJ) to version 4.4.
  • Upgraded jni4net to version 0.8.7.0.

Other

  • Got rid of various issues (e.g. license headers) with the source files of Robocode in order to create a Debian distribution of Robocode.
    • Thanks goes to Markus Koschany for all the help and support to make this possible.
Assets 2

@flemming-n-larsen flemming-n-larsen released this Sep 15, 2014 · 145 commits to master since this release

Version 1.9.2.3 (15-Sep-2014)

  • Bug-374: Wrong size report for minirumble in v1.9.2.2.
Assets 2

@flemming-n-larsen flemming-n-larsen released this Sep 3, 2014 · 148 commits to master since this release

Version 1.9.2.2 (03-Sep-2014)

Bug fix

  • Bug-373: Wrong robot size calculation in version 1.9.0 - 1.9.2.
Assets 2
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