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  1. ui-effects

    An experiment towards a UI programming model inspired by algebraic effects.

    Haskell 6

  2. derivative-parsing

    Parsing with Derivatives, in Haskell, with GADTs.

    Haskell 2

10,278 contributions in the last year

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Contribution activity First pull request First issue First repository Joined GitHub

December 2016

Created an issue in robrix/ui-effects that received 1 comment

Shader compilation is fragile

It’s pretty easy to end up with stuff that doesn’t produce valid GLSL because of e.g. a ShaderF constructor with poorly-defined semantics.

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