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jitter external to provide native HAP playback
XSLT C Objective-C Max CSS C++
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hap
jit.gl.hap.xcodeproj
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README.md
jit.gl.hap-patchlet.maxpat
jit.gl.hap.c
jit.gl.hap.def
jit.gl.hap.glsl.c
jit.gl.hap.glsl.h
jit.gl.hap.h
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jit.gl.hap.mac.m
jit.gl.hap.vcproj
jit.gl.hap.vcxproj
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jit.gl.hap_ref.xml
max.jit.gl.hap.c
maxmspsdk.xcconfig

README.md

jit.gl.hap

jitter external to provide native HAP playback

jit.gl.hap provides native support for the HAP quicktime codec. Images are decoded and rendered directly to an OpenGL texture. Non-hap quicktime files are also supported. For general information about Hap, see the Hap project.

Building

To build the external, the Max 6.1 SDK must be downloaded and placed at the same level as the jit.gl.hap project folder.

To export and playback HAP encoded movies, the Hap QuickTime codec must be installed.

Limitations

Currently only supported on 32 bit Mac, OS 10.6 and later, and 32 bit Windows. Requires Max 6.1 and later

Modifying the dim attribute (native movie dimensions) is currently not supported.

Open-Source

This code is open-source, licensed under a New BSD License, meaning you can use it in your commercial or non-commercial applications free of charge.

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