Simple Bullet Physics based OpenGL application showing 10x10x10 spherical "voxels" in zero-g environment.
Note all bodies have a mass of 1.0
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W - zoom in
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S - zoom out
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A - rotate right
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D - rotate left
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Right Mouse - shoot mass 1.0 cube
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R - remove object *E - explode (10m explosion at mouse cursor)
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up arrow - rotate up
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down arrow - rotate right
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left arrow - rotate left
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right arrow - rotate right