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/************************** ls_touchInfo: LinnStrument TouchInfo methods **************************
This work is licensed under the Creative Commons Attribution-ShareAlike 3.0 Unported License.
To view a copy of this license, visit http://creativecommons.org/licenses/by-sa/3.0/
or send a letter to Creative Commons, PO Box 1866, Mountain View, CA 94042, USA.
***************************************************************************************************
These are the methods of the TouchInfo class, handling data related to the touch information of
each individual cell.
**************************************************************************************************/
/********************** the curve was generated with the following C program **********************
#include <stdio.h>
#include <math.h>
int main(int argc, const char* argv[]) {
for (int z = 0; z <= 1016; ++z) {
double x = ((double)z) / 1016.0;
double v = (x * (2.0 - x) + pow(x, 0.2)) / 2.0;
v *= 1016.0;
printf("%d, ", (int)round(v));
}
printf("\n");
}
**************************************************************************************************/
const short Z_CURVE_HIGH[1017] = {
0, 128, 148, 161, 172, 180, 188, 195, 201, 206, 212, 216, 221, 225, 230, 234, 237, 241, 245, 248, 251, 255, 258, 261, 264, 267, 270, 273, 275,
278, 281, 283, 286, 288, 291, 293, 296, 298, 301, 303, 305, 307, 310, 312, 314, 316, 319, 321, 323, 325, 327, 329, 331, 333, 335, 337, 339, 341,
343, 345, 347, 349, 350, 352, 354, 356, 358, 360, 362, 363, 365, 367, 369, 370, 372, 374, 376, 377, 379, 381, 382, 384, 386, 387, 389, 391, 392,
394, 396, 397, 399, 400, 402, 404, 405, 407, 408, 410, 411, 413, 415, 416, 418, 419, 421, 422, 424, 425, 427, 428, 430, 431, 433, 434, 436, 437,
439, 440, 441, 443, 444, 446, 447, 449, 450, 451, 453, 454, 456, 457, 458, 460, 461, 463, 464, 465, 467, 468, 469, 471, 472, 473, 475, 476, 477,
479, 480, 481, 483, 484, 485, 487, 488, 489, 491, 492, 493, 495, 496, 497, 498, 500, 501, 502, 504, 505, 506, 507, 509, 510, 511, 512, 514, 515,
516, 517, 519, 520, 521, 522, 523, 525, 526, 527, 528, 529, 531, 532, 533, 534, 536, 537, 538, 539, 540, 541, 543, 544, 545, 546, 547, 549, 550,
551, 552, 553, 554, 555, 557, 558, 559, 560, 561, 562, 563, 565, 566, 567, 568, 569, 570, 571, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582,
584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 614,
615, 616, 617, 618, 619, 620, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 642, 643,
644, 645, 646, 647, 648, 649, 650, 651, 652, 653, 654, 655, 656, 657, 658, 659, 660, 660, 661, 662, 663, 664, 665, 666, 667, 668, 669, 670, 671,
672, 673, 674, 675, 676, 677, 677, 678, 679, 680, 681, 682, 683, 684, 685, 686, 687, 688, 689, 689, 690, 691, 692, 693, 694, 695, 696, 697, 698,
698, 699, 700, 701, 702, 703, 704, 705, 706, 706, 707, 708, 709, 710, 711, 712, 713, 713, 714, 715, 716, 717, 718, 719, 719, 720, 721, 722, 723,
724, 725, 725, 726, 727, 728, 729, 730, 730, 731, 732, 733, 734, 735, 735, 736, 737, 738, 739, 740, 740, 741, 742, 743, 744, 744, 745, 746, 747,
748, 749, 749, 750, 751, 752, 753, 753, 754, 755, 756, 757, 757, 758, 759, 760, 760, 761, 762, 763, 764, 764, 765, 766, 767, 768, 768, 769, 770,
771, 771, 772, 773, 774, 774, 775, 776, 777, 777, 778, 779, 780, 780, 781, 782, 783, 783, 784, 785, 786, 786, 787, 788, 789, 789, 790, 791, 792,
792, 793, 794, 795, 795, 796, 797, 797, 798, 799, 800, 800, 801, 802, 802, 803, 804, 805, 805, 806, 807, 807, 808, 809, 810, 810, 811, 812, 812,
813, 814, 814, 815, 816, 816, 817, 818, 818, 819, 820, 821, 821, 822, 823, 823, 824, 825, 825, 826, 827, 827, 828, 829, 829, 830, 831, 831, 832,
833, 833, 834, 835, 835, 836, 836, 837, 838, 838, 839, 840, 840, 841, 842, 842, 843, 844, 844, 845, 845, 846, 847, 847, 848, 849, 849, 850, 850,
851, 852, 852, 853, 854, 854, 855, 855, 856, 857, 857, 858, 858, 859, 860, 860, 861, 861, 862, 863, 863, 864, 864, 865, 866, 866, 867, 867, 868,
869, 869, 870, 870, 871, 871, 872, 873, 873, 874, 874, 875, 876, 876, 877, 877, 878, 878, 879, 879, 880, 881, 881, 882, 882, 883, 883, 884, 885,
885, 886, 886, 887, 887, 888, 888, 889, 889, 890, 891, 891, 892, 892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 897, 898, 898, 899, 900, 900,
901, 901, 902, 902, 903, 903, 904, 904, 905, 905, 906, 906, 907, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915,
915, 916, 916, 916, 917, 917, 918, 918, 919, 919, 920, 920, 921, 921, 922, 922, 923, 923, 924, 924, 924, 925, 925, 926, 926, 927, 927, 928, 928,
929, 929, 929, 930, 930, 931, 931, 932, 932, 933, 933, 933, 934, 934, 935, 935, 936, 936, 937, 937, 937, 938, 938, 939, 939, 939, 940, 940, 941,
941, 942, 942, 942, 943, 943, 944, 944, 944, 945, 945, 946, 946, 947, 947, 947, 948, 948, 949, 949, 949, 950, 950, 950, 951, 951, 952, 952, 952,
953, 953, 954, 954, 954, 955, 955, 955, 956, 956, 957, 957, 957, 958, 958, 958, 959, 959, 960, 960, 960, 961, 961, 961, 962, 962, 962, 963, 963,
963, 964, 964, 965, 965, 965, 966, 966, 966, 967, 967, 967, 968, 968, 968, 969, 969, 969, 970, 970, 970, 971, 971, 971, 972, 972, 972, 973, 973,
973, 974, 974, 974, 975, 975, 975, 975, 976, 976, 976, 977, 977, 977, 978, 978, 978, 979, 979, 979, 979, 980, 980, 980, 981, 981, 981, 982, 982,
982, 982, 983, 983, 983, 984, 984, 984, 984, 985, 985, 985, 985, 986, 986, 986, 987, 987, 987, 987, 988, 988, 988, 988, 989, 989, 989, 989, 990,
990, 990, 991, 991, 991, 991, 992, 992, 992, 992, 993, 993, 993, 993, 993, 994, 994, 994, 994, 995, 995, 995, 995, 996, 996, 996, 996, 997, 997,
997, 997, 997, 998, 998, 998, 998, 999, 999, 999, 999, 999, 1000, 1000, 1000, 1000, 1000, 1001, 1001, 1001, 1001, 1001, 1002, 1002, 1002, 1002,
1002, 1003, 1003, 1003, 1003, 1003, 1004, 1004, 1004, 1004, 1004, 1005, 1005, 1005, 1005, 1005, 1005, 1006, 1006, 1006, 1006, 1006, 1007, 1007,
1007, 1007, 1007, 1007, 1008, 1008, 1008, 1008, 1008, 1008, 1009, 1009, 1009, 1009, 1009, 1009, 1010, 1010, 1010, 1010, 1010, 1010, 1010, 1011,
1011, 1011, 1011, 1011, 1011, 1011, 1012, 1012, 1012, 1012, 1012, 1012, 1012, 1013, 1013, 1013, 1013, 1013, 1013, 1013, 1013, 1014, 1014, 1014,
1014, 1014, 1014, 1014, 1014, 1014, 1015, 1015, 1015, 1015, 1015, 1015, 1015, 1015, 1015, 1016, 1016, 1016, 1016, 1016
};
/********************** the curve was generated with the following C program **********************
#include <stdio.h>
#include <math.h>
int main(int argc, const char* argv[]) {
for (int z = 0; z <= 1016; ++z) {
double x = ((double)z) / 1016.0;
double v = (x * (2.3 - x) + pow(x, 0.23)) / 2.3;
v *= 1016.0;
printf("%d, ", (int)round(v));
}
printf("\n");
}
**************************************************************************************************/
const short Z_CURVE_MEDIUM[1017] = {
0, 91, 107, 119, 128, 135, 142, 148, 153, 158, 163, 167, 171, 175, 179, 182, 186, 189, 193, 196, 199, 202, 205, 208, 210, 213, 216, 218, 221, 224,
226, 229, 231, 233, 236, 238, 240, 243, 245, 247, 249, 251, 254, 256, 258, 260, 262, 264, 266, 268, 270, 272, 274, 276, 278, 280, 281, 283, 285, 287,
289, 291, 293, 294, 296, 298, 300, 301, 303, 305, 307, 308, 310, 312, 313, 315, 317, 319, 320, 322, 323, 325, 327, 328, 330, 332, 333, 335, 336, 338,
339, 341, 343, 344, 346, 347, 349, 350, 352, 353, 355, 356, 358, 359, 361, 362, 364, 365, 367, 368, 370, 371, 373, 374, 376, 377, 378, 380, 381, 383,
384, 386, 387, 388, 390, 391, 393, 394, 395, 397, 398, 399, 401, 402, 404, 405, 406, 408, 409, 410, 412, 413, 414, 416, 417, 418, 420, 421, 422, 424,
425, 426, 427, 429, 430, 431, 433, 434, 435, 437, 438, 439, 440, 442, 443, 444, 445, 447, 448, 449, 450, 452, 453, 454, 455, 457, 458, 459, 460, 462,
463, 464, 465, 466, 468, 469, 470, 471, 473, 474, 475, 476, 477, 479, 480, 481, 482, 483, 484, 486, 487, 488, 489, 490, 492, 493, 494, 495, 496, 497,
499, 500, 501, 502, 503, 504, 505, 507, 508, 509, 510, 511, 512, 513, 515, 516, 517, 518, 519, 520, 521, 522, 523, 525, 526, 527, 528, 529, 530, 531,
532, 533, 535, 536, 537, 538, 539, 540, 541, 542, 543, 544, 545, 546, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557, 558, 559, 560, 561, 562, 563,
564, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586, 587, 588, 589, 590, 591, 592, 593, 594,
595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 609, 610, 611, 612, 613, 614, 615, 616, 617, 618, 619, 620, 621, 622, 623, 624,
624, 625, 626, 627, 628, 629, 630, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 641, 641, 642, 643, 644, 645, 646, 647, 648, 649, 650, 651, 652,
652, 653, 654, 655, 656, 657, 658, 659, 660, 661, 662, 662, 663, 664, 665, 666, 667, 668, 669, 670, 671, 671, 672, 673, 674, 675, 676, 677, 678, 678,
679, 680, 681, 682, 683, 684, 685, 685, 686, 687, 688, 689, 690, 691, 691, 692, 693, 694, 695, 696, 697, 697, 698, 699, 700, 701, 702, 703, 703, 704,
705, 706, 707, 708, 708, 709, 710, 711, 712, 713, 713, 714, 715, 716, 717, 717, 718, 719, 720, 721, 722, 722, 723, 724, 725, 726, 726, 727, 728, 729,
730, 730, 731, 732, 733, 734, 734, 735, 736, 737, 738, 738, 739, 740, 741, 742, 742, 743, 744, 745, 745, 746, 747, 748, 749, 749, 750, 751, 752, 752,
753, 754, 755, 755, 756, 757, 758, 759, 759, 760, 761, 762, 762, 763, 764, 765, 765, 766, 767, 768, 768, 769, 770, 771, 771, 772, 773, 773, 774, 775,
776, 776, 777, 778, 779, 779, 780, 781, 782, 782, 783, 784, 784, 785, 786, 787, 787, 788, 789, 789, 790, 791, 792, 792, 793, 794, 794, 795, 796, 796,
797, 798, 799, 799, 800, 801, 801, 802, 803, 803, 804, 805, 806, 806, 807, 808, 808, 809, 810, 810, 811, 812, 812, 813, 814, 814, 815, 816, 816, 817,
818, 818, 819, 820, 820, 821, 822, 822, 823, 824, 824, 825, 826, 826, 827, 828, 828, 829, 830, 830, 831, 832, 832, 833, 833, 834, 835, 835, 836, 837,
837, 838, 839, 839, 840, 840, 841, 842, 842, 843, 844, 844, 845, 845, 846, 847, 847, 848, 849, 849, 850, 850, 851, 852, 852, 853, 853, 854, 855, 855,
856, 857, 857, 858, 858, 859, 860, 860, 861, 861, 862, 863, 863, 864, 864, 865, 865, 866, 867, 867, 868, 868, 869, 870, 870, 871, 871, 872, 872, 873,
874, 874, 875, 875, 876, 876, 877, 878, 878, 879, 879, 880, 880, 881, 882, 882, 883, 883, 884, 884, 885, 885, 886, 887, 887, 888, 888, 889, 889, 890,
890, 891, 891, 892, 893, 893, 894, 894, 895, 895, 896, 896, 897, 897, 898, 898, 899, 899, 900, 901, 901, 902, 902, 903, 903, 904, 904, 905, 905, 906,
906, 907, 907, 908, 908, 909, 909, 910, 910, 911, 911, 912, 912, 913, 913, 914, 914, 915, 915, 916, 916, 917, 917, 918, 918, 919, 919, 920, 920, 921,
921, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 927, 927, 928, 928, 929, 929, 930, 930, 931, 931, 932, 932, 933, 933, 933, 934, 934, 935,
935, 936, 936, 937, 937, 938, 938, 938, 939, 939, 940, 940, 941, 941, 942, 942, 942, 943, 943, 944, 944, 945, 945, 946, 946, 946, 947, 947, 948, 948,
949, 949, 949, 950, 950, 951, 951, 951, 952, 952, 953, 953, 954, 954, 954, 955, 955, 956, 956, 956, 957, 957, 958, 958, 958, 959, 959, 960, 960, 960,
961, 961, 962, 962, 962, 963, 963, 964, 964, 964, 965, 965, 966, 966, 966, 967, 967, 967, 968, 968, 969, 969, 969, 970, 970, 970, 971, 971, 972, 972,
972, 973, 973, 973, 974, 974, 975, 975, 975, 976, 976, 976, 977, 977, 977, 978, 978, 978, 979, 979, 980, 980, 980, 981, 981, 981, 982, 982, 982, 983,
983, 983, 984, 984, 984, 985, 985, 985, 986, 986, 986, 987, 987, 987, 988, 988, 988, 989, 989, 989, 990, 990, 990, 991, 991, 991, 991, 992, 992, 992,
993, 993, 993, 994, 994, 994, 995, 995, 995, 995, 996, 996, 996, 997, 997, 997, 998, 998, 998, 998, 999, 999, 999, 1000, 1000, 1000, 1000, 1001, 1001,
1001, 1002, 1002, 1002, 1002, 1003, 1003, 1003, 1004, 1004, 1004, 1004, 1005, 1005, 1005, 1005, 1006, 1006, 1006, 1007, 1007, 1007, 1007, 1008, 1008,
1008, 1008, 1009, 1009, 1009, 1009, 1010, 1010, 1010, 1010, 1011, 1011, 1011, 1011, 1012, 1012, 1012, 1012, 1013, 1013, 1013, 1013, 1014, 1014, 1014,
1014, 1015, 1015, 1015, 1015, 1016, 1016, 1016
};
/********************** the curve was generated with the following C program **********************
#include <stdio.h>
#include <math.h>
int main(int argc, const char* argv[]) {
for (int z = 0; z <= 1016; ++z) {
double x = ((double)z) / 1016.0;
double v = (x * (2.8 - x) + pow(x, 0.28)) / 2.8;
v *= 1016.0;
printf("%d, ", (int)round(v));
}
printf("\n");
}
**************************************************************************************************/
const short Z_CURVE_LOW[1017] = {
0, 53, 65, 74, 81, 87, 92, 97, 101, 106, 109, 113, 117, 120, 123, 126, 129, 132, 135, 138, 141, 143, 146, 148, 151, 153, 156, 158, 160, 163, 165,
167, 169, 172, 174, 176, 178, 180, 182, 184, 186, 188, 190, 192, 194, 196, 198, 200, 202, 203, 205, 207, 209, 211, 213, 214, 216, 218, 220, 221, 223,
225, 226, 228, 230, 232, 233, 235, 237, 238, 240, 241, 243, 245, 246, 248, 250, 251, 253, 254, 256, 257, 259, 261, 262, 264, 265, 267, 268, 270, 271,
273, 274, 276, 277, 279, 280, 282, 283, 285, 286, 288, 289, 290, 292, 293, 295, 296, 298, 299, 300, 302, 303, 305, 306, 308, 309, 310, 312, 313, 314,
316, 317, 319, 320, 321, 323, 324, 325, 327, 328, 329, 331, 332, 333, 335, 336, 337, 339, 340, 341, 343, 344, 345, 347, 348, 349, 351, 352, 353, 354,
356, 357, 358, 360, 361, 362, 363, 365, 366, 367, 369, 370, 371, 372, 374, 375, 376, 377, 379, 380, 381, 382, 384, 385, 386, 387, 388, 390, 391, 392,
393, 395, 396, 397, 398, 399, 401, 402, 403, 404, 405, 407, 408, 409, 410, 411, 413, 414, 415, 416, 417, 418, 420, 421, 422, 423, 424, 426, 427, 428,
429, 430, 431, 432, 434, 435, 436, 437, 438, 439, 441, 442, 443, 444, 445, 446, 447, 449, 450, 451, 452, 453, 454, 455, 456, 458, 459, 460, 461, 462,
463, 464, 465, 466, 468, 469, 470, 471, 472, 473, 474, 475, 476, 477, 479, 480, 481, 482, 483, 484, 485, 486, 487, 488, 489, 490, 492, 493, 494, 495,
496, 497, 498, 499, 500, 501, 502, 503, 504, 505, 506, 507, 509, 510, 511, 512, 513, 514, 515, 516, 517, 518, 519, 520, 521, 522, 523, 524, 525, 526,
527, 528, 529, 530, 531, 532, 533, 534, 535, 536, 537, 538, 540, 541, 542, 543, 544, 545, 546, 547, 548, 549, 550, 551, 552, 553, 554, 555, 556, 557,
558, 559, 560, 561, 562, 562, 563, 564, 565, 566, 567, 568, 569, 570, 571, 572, 573, 574, 575, 576, 577, 578, 579, 580, 581, 582, 583, 584, 585, 586,
587, 588, 589, 590, 591, 592, 592, 593, 594, 595, 596, 597, 598, 599, 600, 601, 602, 603, 604, 605, 606, 607, 608, 608, 609, 610, 611, 612, 613, 614,
615, 616, 617, 618, 619, 620, 621, 621, 622, 623, 624, 625, 626, 627, 628, 629, 630, 631, 631, 632, 633, 634, 635, 636, 637, 638, 639, 640, 640, 641,
642, 643, 644, 645, 646, 647, 648, 648, 649, 650, 651, 652, 653, 654, 655, 656, 656, 657, 658, 659, 660, 661, 662, 662, 663, 664, 665, 666, 667, 668,
669, 669, 670, 671, 672, 673, 674, 675, 675, 676, 677, 678, 679, 680, 681, 681, 682, 683, 684, 685, 686, 686, 687, 688, 689, 690, 691, 691, 692, 693,
694, 695, 696, 696, 697, 698, 699, 700, 701, 701, 702, 703, 704, 705, 706, 706, 707, 708, 709, 710, 710, 711, 712, 713, 714, 715, 715, 716, 717, 718,
719, 719, 720, 721, 722, 723, 723, 724, 725, 726, 727, 727, 728, 729, 730, 731, 731, 732, 733, 734, 734, 735, 736, 737, 738, 738, 739, 740, 741, 741,
742, 743, 744, 745, 745, 746, 747, 748, 748, 749, 750, 751, 752, 752, 753, 754, 755, 755, 756, 757, 758, 758, 759, 760, 761, 761, 762, 763, 764, 764,
765, 766, 767, 767, 768, 769, 770, 770, 771, 772, 773, 773, 774, 775, 776, 776, 777, 778, 779, 779, 780, 781, 781, 782, 783, 784, 784, 785, 786, 787,
787, 788, 789, 789, 790, 791, 792, 792, 793, 794, 794, 795, 796, 797, 797, 798, 799, 799, 800, 801, 802, 802, 803, 804, 804, 805, 806, 806, 807, 808,
809, 809, 810, 811, 811, 812, 813, 813, 814, 815, 816, 816, 817, 818, 818, 819, 820, 820, 821, 822, 822, 823, 824, 824, 825, 826, 826, 827, 828, 828,
829, 830, 830, 831, 832, 832, 833, 834, 834, 835, 836, 836, 837, 838, 838, 839, 840, 840, 841, 842, 842, 843, 844, 844, 845, 846, 846, 847, 848, 848,
849, 850, 850, 851, 851, 852, 853, 853, 854, 855, 855, 856, 857, 857, 858, 858, 859, 860, 860, 861, 862, 862, 863, 864, 864, 865, 865, 866, 867, 867,
868, 869, 869, 870, 870, 871, 872, 872, 873, 873, 874, 875, 875, 876, 877, 877, 878, 878, 879, 880, 880, 881, 881, 882, 883, 883, 884, 884, 885, 886,
886, 887, 887, 888, 889, 889, 890, 890, 891, 891, 892, 893, 893, 894, 894, 895, 896, 896, 897, 897, 898, 898, 899, 900, 900, 901, 901, 902, 903, 903,
904, 904, 905, 905, 906, 907, 907, 908, 908, 909, 909, 910, 910, 911, 912, 912, 913, 913, 914, 914, 915, 916, 916, 917, 917, 918, 918, 919, 919, 920,
920, 921, 922, 922, 923, 923, 924, 924, 925, 925, 926, 926, 927, 928, 928, 929, 929, 930, 930, 931, 931, 932, 932, 933, 933, 934, 934, 935, 935, 936,
937, 937, 938, 938, 939, 939, 940, 940, 941, 941, 942, 942, 943, 943, 944, 944, 945, 945, 946, 946, 947, 947, 948, 948, 949, 949, 950, 950, 951, 951,
952, 952, 953, 953, 954, 954, 955, 955, 956, 956, 957, 957, 958, 958, 959, 959, 960, 960, 961, 961, 962, 962, 963, 963, 964, 964, 965, 965, 966, 966,
966, 967, 967, 968, 968, 969, 969, 970, 970, 971, 971, 972, 972, 973, 973, 974, 974, 974, 975, 975, 976, 976, 977, 977, 978, 978, 979, 979, 980, 980,
980, 981, 981, 982, 982, 983, 983, 984, 984, 984, 985, 985, 986, 986, 987, 987, 988, 988, 988, 989, 989, 990, 990, 991, 991, 991, 992, 992, 993, 993,
994, 994, 994, 995, 995, 996, 996, 997, 997, 997, 998, 998, 999, 999, 1000, 1000, 1000, 1001, 1001, 1002, 1002, 1002, 1003, 1003, 1004, 1004, 1004,
1005, 1005, 1006, 1006, 1007, 1007, 1007, 1008, 1008, 1009, 1009, 1009, 1010, 1010, 1011, 1011, 1011, 1012, 1012, 1012, 1013, 1013, 1014, 1014, 1014,
1015, 1015, 1016, 1016
};
void initializeTouchInfo() {
// Initialize the cells array, starting operating with no touched cells
for (byte col = 0; col < NUMCOLS; ++col) {
for (byte row = 0; row < NUMROWS; ++row) {
#ifdef TESTING_SENSOR_DISABLE
cell(col, row).disabled = false;
#endif
cell(col, row).touched = untouchedCell;
cell(col, row).lastTouch = 0;
cell(col, row).clearSensorData();
cell(col, row).vcount = 0;
cell(col, row).velocity = 0;
cell(col, row).note = -1;
cell(col, row).channel = -1;
cell(col, row).octaveOffset = 0;
cell(col, row).fxdPrevPressure = 0;
cell(col, row).fxdPrevTimbre = FXD_CONST_255;
cell(col, row).clearPhantoms();
}
}
// Initialize the touch bitmasks
for (byte col = 0; col < NUMCOLS; ++col) {
rowsInColsTouched[col] = 0;
}
for (byte row = 0; row < NUMROWS; ++row) {
colsInRowsTouched[row] = 0;
}
cellsTouched = 0;
// Initialize the virtual touch info
for (byte row = 0; row < NUMROWS; ++row) {
virtualTouchInfo[row].split = 0;
virtualTouchInfo[row].note = -1;
virtualTouchInfo[row].channel = -1;
}
}
// Calculate the velocity value by providing pressure (z) data.
//
// This function will return true when a new stable velocity value has been
// calculated. This is the moment when a new note should be sent out.
//
// The velocity is calculated using the slope of a linear regression algorithm:
// ((n * sumXY) - sumX * sumY) / ((n * sumXSquared) - sumX * sumX)
//
// The X values are a linear progression from 0 to the number of samples, meaning
// that they can be pre-calculated beforehand and are the same for every press.
//
// An initial cooridinate with Y zero is always used (0,0), which causes the number
// of data points to be always one more than the number of velocity samples
// This element of the linear regression algorithm is constant based on the number of velocity samples
const int VELOCITY_SXX = (VELOCITY_N * VELOCITY_SUMXSQ) - VELOCITY_SUMX * VELOCITY_SUMX;
inline byte scale1016to127(int v, boolean allowZero) {
// reduce 1016 > 127 by dividing, but we do this so that values are rounded instead of truncated
// we also assume that all values that are equal to zero are filtered out already, so the bottom
// value is 1
return constrain(((v * 10) + 40) / 80, allowZero ? 0 : 1, 127);
}
// since the velocity calculation is short-circuited to remain on the same cell,
// we don't need to store the temporary values independently for each cell, hence saving memory
static byte vcount1;
static unsigned short velSumY1;
static unsigned short velSumXY1;
static byte vcount2;
static unsigned short velSumY2;
static unsigned short velSumXY2;
// Re-initialize the velocity detection
void initVelocity() {
vcount1 = 0;
velSumY1 = 0;
velSumXY1 = 0;
vcount2 = 0;
velSumY2 = 0;
velSumXY2 = 0;
sensorCell->vcount = 0;
sensorCell->velocity = 0;
}
VelocityState calcVelocity(unsigned short z) {
if (sensorCell->vcount < VELOCITY_TOTAL_SAMPLES) {
// calculate the linear regression sums that are variable with the pressure
if (sensorCell->vcount % 2 == 0) {
velSumY1 += z;
velSumXY1 += (vcount1 + VELOCITY_ZERO_POINTS) * z;
vcount1 += 1;
}
else {
velSumY2 += z;
velSumXY2 += (vcount2 + VELOCITY_ZERO_POINTS) * z;
vcount2 += 1;
}
sensorCell->vcount += 1;
// when the number of samples are reached, calculate the final velocity
if (sensorCell->vcount == VELOCITY_TOTAL_SAMPLES) {
int scale;
const short* curve;
switch (Global.velocitySensitivity) {
case velocityHigh:
scale = VELOCITY_SCALE_HIGH;
curve = Z_CURVE_HIGH;
break;
case velocityMedium:
default:
scale = VELOCITY_SCALE_MEDIUM;
curve = Z_CURVE_MEDIUM;
break;
case velocityLow:
scale = VELOCITY_SCALE_LOW;
curve = Z_CURVE_LOW;
break;
}
int sxy1 = (VELOCITY_N * velSumXY1) - VELOCITY_SUMX * velSumY1;
int slope1 = curve[constrain((scale * sxy1) / VELOCITY_SXX, 1, 1016)];
int sxy2 = (VELOCITY_N * velSumXY2) - VELOCITY_SUMX * velSumY2;
int slope2 = curve[constrain((scale * sxy2) / VELOCITY_SXX, 1, 1016)];
int slope = FXD_TO_INT(fxdMinVelOffset + FXD_MUL(FXD_DIV(FXD_FROM_INT(slope1 + slope2), FXD_CONST_2), fxdVelRatio));
slope = scale1016to127(slope, false);
sensorCell->velocity = calcPreferredVelocity(slope);
return velocityNew;
}
else {
return velocityCalculating;
}
}
return velocityCalculated;
}
byte calcPreferredVelocity(byte velocity) {
// determine the preferred velocity based on the sensitivity settings
if (Global.velocitySensitivity == velocityFixed) {
return Global.valueForFixedVelocity;
}
else {
return constrain(velocity, 1, 127);
}
}
boolean TouchInfo::isCalculatingVelocity() {
return sensorCell->vcount > 0 && sensorCell->vcount < VELOCITY_TOTAL_SAMPLES;
}
boolean TouchInfo::isPastDebounceDelay() {
// dynamically adapt the debounce time based on whether the touch has moved a significant amount
return calcTimeDelta(millis(), lastTouch) > (didMove ? 70 : 35);
}
void TouchInfo::shouldRefreshData() {
shouldRefreshX = true;
shouldRefreshY = true;
shouldRefreshZ = true;
}
unsigned short TouchInfo::rawX() {
refreshX();
return currentRawX;
}
short TouchInfo::calibratedX() {
refreshX();
return currentCalibratedX;
}
inline void TouchInfo::refreshX() {
if (shouldRefreshX) {
currentRawX = readX(percentRawZ);
currentCalibratedX = calculateCalibratedX(currentRawX);
shouldRefreshX = false;
// if this is the first X read for this touch...
if (initialX == INVALID_DATA) {
// store the calibrated X reference that corresponds to the cell's note without any pitch bend
initialColumn = sensorCol;
// store the initial X position
initialX = currentCalibratedX;
// if pitch quantize is on, the first X position becomes the center point and considered 0
quantizationOffsetX = currentCalibratedX - FXD_TO_INT(fxdInitialReferenceX());
fxdRateX = 0;
lastMovedX = 0;
lastValueX = INVALID_DATA;
}
else if (abs(initialX - currentCalibratedX) > CALX_QUARTER_UNIT) {
didMove = true;
}
}
}
inline int32_t TouchInfo::fxdInitialReferenceX() {
if (initialColumn == -1) {
return 0;
}
return Device.calRows[initialColumn][0].fxdReferenceX;
}
unsigned short TouchInfo::rawY() {
refreshY();
return currentRawY;
}
inline void TouchInfo::refreshY() {
if (shouldRefreshY) {
currentRawY = readY(percentRawZ);
currentCalibratedY = calculateCalibratedY(currentRawY);
shouldRefreshY = false;
// if this is the first Y read for this touch...
if (initialY == -1) {
// store the initial Y position
initialY = currentCalibratedY;
}
}
}
byte TouchInfo::calibratedY() {
refreshY();
return currentCalibratedY;
}
unsigned short TouchInfo::rawZ() {
refreshZ();
return currentRawZ;
}
inline boolean TouchInfo::isMeaningfulTouch() {
refreshZ();
return velocityZ > 0;
}
inline boolean TouchInfo::isStableYTouch() {
return sensorCell->isMeaningfulTouch() && sensorCell->rawZ() > Device.sensorLoZ + Device.sensorRangeZ / 4;
}
inline boolean TouchInfo::isActiveTouch() {
refreshZ();
return featherTouch || velocityZ > 0 || pressureZ > 0;
}
const short CONTROL_VELOCITY = 127;
const short CONTROL_PRESSURE = 1016;
const short CONTROL_MODE_LOZ = 20;
const short STRUM_FEATHERZ = 20;
const short STRUM_LOZ = 20;
const short SWITCH_FEATHERZ = 120;
const short SWITCH_LOZ = 230;
inline unsigned short calculateSensorRangeZ() {
return constrain(Device.sensorRangeZ + 127, 3 * 127, MAX_SENSOR_RANGE_Z - 127);
}
inline unsigned short calculatePreferredPressureRange(unsigned short sensorRangeZ) {
// when in pressure sensitivity calibration mode, always use medium sensitivity
PressureSensitivity pressureSensitivity = Global.pressureSensitivity;
if (displayMode == displaySensorSensitivityZ) {
pressureSensitivity = pressureMedium;
}
unsigned short sensorRangePressure = sensorRangeZ;
switch (pressureSensitivity) {
case pressureHigh:
sensorRangePressure -= 254;
break;
case pressureMedium:
sensorRangePressure -= 63;
break;
case pressureLow:
sensorRangePressure += 127;
break;
}
return sensorRangePressure;
}
inline void TouchInfo::refreshZ() {
if (shouldRefreshZ) {
// store the raw Z data for later comparisons and calculations
unsigned short previousPreviousRawZ = previousRawZ;
previousRawZ = currentRawZ;
currentRawZ = readZ();
featherTouch = false;
velocityZ = 0;
pressureZ = 0;
shouldRefreshZ = false;
if (controlModeActive && currentRawZ >= CONTROL_MODE_LOZ) {
featherTouch = true;
velocityZ = CONTROL_VELOCITY;
pressureZ = CONTROL_PRESSURE;
return;
}
unsigned short featherZ = Device.sensorFeatherZ;
unsigned short loZ = Device.sensorLoZ;
if (sensorCol == 0) {
featherZ = SWITCH_FEATHERZ;
loZ = SWITCH_LOZ;
}
else if (isStrummingSplit(sensorSplit) && displayMode == displayNormal) {
featherZ = STRUM_FEATHERZ;
loZ = STRUM_LOZ;
}
// if the raw touch is below feather touch, keep 0 for the Z values
if (currentRawZ < featherZ) {
if (previousRawZ > featherZ && velocity) {
int x1 = previousPreviousRawZ - currentRawZ;
int x2 = previousRawZ - currentRawZ;
velocity = constrain((x1 + x2) / 5, 1, 127);
}
return;
}
// subtract minimum from value
short usableZ = currentRawZ - loZ;
// if it's below the acceptable minimum, store it as a feather touch
if (usableZ <= 0) {
featherTouch = true;
return;
}
// the control switches always have maximum velocity and pressure
if (sensorCol == 0) {
velocityZ = CONTROL_VELOCITY;
pressureZ = CONTROL_PRESSURE;
return;
}
// calculate the velocity and pressure for the playing cells
unsigned short sensorRange = calculateSensorRangeZ();
unsigned short sensorRangeVelocity = sensorRange;
switch (Global.velocitySensitivity) {
case velocityHigh:
sensorRangeVelocity -= 254;
break;
case velocityMedium:
sensorRangeVelocity -= 63;
break;
case velocityLow:
sensorRangeVelocity += 127;
break;
case velocityFixed:
// no change
break;
}
unsigned short sensorRangePressure = calculatePreferredPressureRange(sensorRange);
unsigned short usableVelocityZ = constrain(usableZ, 1, sensorRangeVelocity);
unsigned short usablePressureZ;
if (Global.pressureAftertouch) {
sensorRangePressure /= 5;
usablePressureZ = constrain(usableZ - (sensorRangeVelocity - sensorRangePressure), 0, sensorRangePressure);
}
else {
usablePressureZ = constrain(usableZ, 1, sensorRangePressure);
}
percentRawZ = (constrain(usableZ, 0, sensorRange) * 100) / sensorRange;
int32_t fxd_usableVelocityZ = FXD_MUL(FXD_FROM_INT(usableVelocityZ), FXD_DIV(FXD_FROM_INT(MAX_SENSOR_RANGE_Z), FXD_FROM_INT(sensorRangeVelocity)));
int32_t fxd_usablePressureZ = FXD_MUL(FXD_FROM_INT(usablePressureZ), FXD_DIV(FXD_FROM_INT(MAX_SENSOR_RANGE_Z), FXD_FROM_INT(sensorRangePressure)));
// apply the sensitivity curve
usableVelocityZ = FXD_TO_INT(fxd_usableVelocityZ);
usablePressureZ = FXD_TO_INT(fxd_usablePressureZ);
// scale the result and store it as a byte in the range 0-127
velocityZ = scale1016to127(usableVelocityZ, false);
pressureZ = constrain(usablePressureZ, 0, 1016);
}
}
boolean TouchInfo::hasNote() {
return note != -1 && channel != -1;
}
void TouchInfo::clearAllPhantoms() {
if (hasPhantoms()) {
cell(phantomCol1, phantomRow1).clearPhantoms();
cell(phantomCol2, phantomRow1).clearPhantoms();
cell(phantomCol1, phantomRow2).clearPhantoms();
cell(phantomCol2, phantomRow2).clearPhantoms();
}
}
void TouchInfo::clearPhantoms() {
phantomSet = false;
phantomCol1 = 0;
phantomCol2 = 0;
phantomRow1 = 0;
phantomRow2 = 0;
}
boolean TouchInfo::hasPhantoms() {
return phantomSet;
}
void TouchInfo::setPhantoms(byte col1, byte col2, byte row1, byte row2) {
phantomSet = true;
phantomCol1 = col1;
phantomCol2 = col2;
phantomRow1 = row1;
phantomRow2 = row2;
}
boolean TouchInfo::isHigherPhantomPressure(short other) {
return hasNote() || currentRawZ > other;
}
boolean TouchInfo::hasRogueSweepX() {
return rogueSweepX;
}
boolean TouchInfo::hasUsableX() {
return !phantomSet || !rogueSweepX;
}
void TouchInfo::clearMusicalData() {
note = -1;
channel = -1;
octaveOffset = 0;
fxdPrevPressure = 0;
fxdPrevTimbre = FXD_CONST_255;
}
void TouchInfo::clearSensorData() {
initialX = INVALID_DATA;
initialColumn = -1;
quantizationOffsetX = 0;
currentRawX = 0;
currentCalibratedX = 0;
lastMovedX = 0;
lastValueX = INVALID_DATA;
fxdRateX = 0;
fxdRateCountX = 0;
shouldRefreshX = true;
slideTransfer = false;
rogueSweepX = false;
initialY = -1;
currentRawY = 0;
currentCalibratedY = 0;
shouldRefreshY = true;
previousRawZ = 0;
currentRawZ = 0;
percentRawZ = 0;
featherTouch = false;
velocityZ = 0;
pressureZ = 0;
shouldRefreshZ = true;
pendingReleaseCount = 0;
didMove = false;
}
boolean VirtualTouchInfo::hasNote() {
return note != -1 && channel != -1;
}
void VirtualTouchInfo::clearData() {
split = 0;
note = -1;
channel = -1;
}
void VirtualTouchInfo::releaseNote() {
if (hasNote()) {
midiSendNoteOff(split, note, channel);
releaseChannel(split, channel);
clearData();
}
}