…ets gameIsOver to true, a JSON object is sent to players saying that the game is over. Clients display this on the screen.
…ge teams unexpectedly. Move team assignment out of the connect method and into the regular update method. If a messaging player does not have a team assigned, assign the team and inform the player.
…is avoids the (incorrect) assumption that the first element in the array is the current player.
… connects to game based on ID during first websocket message exchange.
…eter to playgame.jsp after creating the game
…st is requested.
… game cannot be accessed yet.