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Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.
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.cargo Build with static CRT on Windows, fixes #89. Feb 8, 2019
.github/workflows Update GH workflows, bump minimum Rust to 1.36.0 Sep 18, 2019
assets Improve tree explorer UI Oct 18, 2019
benches Fix rustfmt on benches Oct 17, 2019
bin Move .luacheckrc for better editor detection Oct 2, 2019
clibrojo Stop having clibrojo as a default project, update docs Nov 8, 2019
docs Fix errors in 'Sync Details' page Oct 8, 2019
plugin Update names in subscribe portion of sync protocol Nov 12, 2019
rojo-insta-ext Write tests and ensure adding instances works Oct 17, 2019
rojo-test Add disabled test for removing file that currently hangs Nov 12, 2019
src Update names in subscribe portion of sync protocol Nov 12, 2019
test-projects Remove warnings for upgrading from 0.4.x Nov 3, 2019
.editorconfig Goodbye Lemur and other cruft, hello run-in-roblox-based testing Aug 28, 2019
.gitignore Add Rojo C API experiment Nov 8, 2019
.gitmodules Goodbye Lemur and other cruft, hello run-in-roblox-based testing Aug 28, 2019
.luacheckrc Move .luacheckrc for better editor detection Oct 2, 2019
CHANGELOG.md Tightened project discovery behavior Nov 3, 2019
CONTRIBUTING.md Further update contributing guide on tools Oct 2, 2019
Cargo.lock Add Rojo C API experiment Nov 8, 2019
Cargo.toml Stop having clibrojo as a default project, update docs Nov 8, 2019
LICENSE.txt Tweak bottom of README, move LICENSE to LICENSE.txt Jan 19, 2019
README.md Goodbye Travis Sep 27, 2019
design.gv Major Subsystem Rewrite (Reconciler Mk5) (#217) Aug 27, 2019
mkdocs.yml Add help page to direct people to Discord, GitHub, and Twitter Sep 11, 2019

README.md

 

Rojo is a tool designed to enable Roblox developers to use professional-grade software engineering tools.

With Rojo, it's possible to use industry-leading tools like Visual Studio Code and Git.

Rojo is designed for power users who want to use the best tools available for building games, libraries, and plugins.

Features

Rojo enables:

  • Working on scripts and models from the filesystem, in your favorite editor
  • Versioning your game, library, or plugin using Git or another VCS
  • Streaming rbxmx and rbxm models into your game in real time
  • Packaging and deploying your project to Roblox.com from the command line

Soon, Rojo will be able to:

  • Automatically convert your existing game to work with Rojo
  • Sync instances from Roblox Studio to the filesystem
  • Automatically manage your assets on Roblox.com, like images and sounds
  • Import custom instances like MoonScript code

Documentation

If you find any mistakes, feel free to make changes in the docs folder of this repository and submit a pull request!

Contributing

Check out our contribution guide for detailed instructions for helping work on Rojo!

Pull requests are welcome!

Rojo supports Rust 1.36.0 and newer. The minimum supported version of Rust is based on the latest versions of the dependencies that Rojo has.

License

Rojo is available under the terms of the Mozilla Public License, Version 2.0. See LICENSE.txt for details.

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