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Support Unicode characters when sending Class 0 #2

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brunelli opened this issue Oct 14, 2016 · 3 comments
Open

Support Unicode characters when sending Class 0 #2

brunelli opened this issue Oct 14, 2016 · 3 comments

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@brunelli
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FlashSMS has a checkbox to select wether you want to send a Class 0 using Unicode or not.
If it is checked, the message is sent using 7 instead of 0.

@romankh
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romankh commented Oct 14, 2016

hi @brunelli,

If it is checked, the message is sent using 7 instead of 0.

Not sure if I understood you right, you mean instead of a 7-Bit / 160 char text you want to send 16-Bit / 70 chars Unicode SMS messages ?
If so, I think it isn't such a big effort, and it would make sense to add this for all message types.
We could label this an enhancement, but I will be working on some other project I plan to host on put online in the next weeks.

For now I am planning to add some more info about usage and installation this weekend. Will also try to find out if the android license allows publishing an built ready-for-install-apk using an extracted telephony jar.

If you have more feature requests or ideas, feel free to open issue.

@brunelli
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@romankh I was talking about the prefixed text on the message.

An unicode message looks like this allyourmessagesarebelongtous|7|Lorem ipsum ⭐ when sent using HushSMS, while an ordinary message looks like allyourmessagesarebelongtous|0|Lorem ipsum.

I have no idea about what it says about the implementation, sorry.

Good to know, I wish you luck with this and the other project.

@romankh
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romankh commented Oct 15, 2016

@brunelli Ok, that number just indicates the type of SMS for the underlying treatment.
I will add unicode support when I am done with the other stuff.

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