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Reorganize the source code into a single directory.

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pphaneuf committed Feb 28, 2014
1 parent 9115d75 commit b4608e2b61bee4411fdcbd16b78634e2b863e7f5
Showing with 135 additions and 154 deletions.
  1. +3 −3 .gitignore
  2. +131 −135 Makefile.am
  3. +1 −1 configure.ac
  4. 0 {skelton/common → }/crypt.pl
  5. +0 −15 skelton/README
  6. 0 {skelton/common → source}/bitmap.cpp
  7. 0 {skelton/include → source}/bitmap.h
  8. 0 {include → source}/bloc.h
  9. 0 {skelton/common → source}/buf.cpp
  10. 0 {skelton/include → source}/buf.h
  11. 0 {skelton/include → source}/byteorder.h
  12. 0 {include → source}/canvas.h
  13. 0 {include → source}/cfgfile.h
  14. 0 {include → source}/chat_text.h
  15. 0 {skelton/common → source}/clipable.cpp
  16. 0 {skelton/include → source}/clipable.h
  17. 0 {skelton/common → source}/clock.cpp
  18. 0 {skelton/include → source}/clock.h
  19. 0 {include → source}/color.h
  20. 0 {skelton/common → source}/command.cpp
  21. 0 {skelton/include → source}/command.h
  22. 0 {include → source}/config.h
  23. 0 {skelton/common → source}/crypt.cpp
  24. 0 {skelton/include → source}/crypt.h
  25. 0 {skelton/common → source}/cursor.cpp
  26. 0 {skelton/include → source}/cursor.h
  27. 0 {skelton/common → source}/dict.cpp
  28. 0 {skelton/include → source}/dict.h
  29. 0 {skelton/tools → source}/dumpwad.cpp
  30. 0 {skelton/svgalib → source}/error.cpp
  31. 0 {skelton/include → source}/error.h
  32. 0 {include → source}/fonts.h
  33. 0 {include → source}/game.h
  34. 0 {include → source}/game_menu.h
  35. 0 {include → source}/global.h
  36. 0 {include → source}/highscores.h
  37. 0 {skelton/common → source}/http_post.cpp
  38. 0 {skelton/include → source}/http_post.h
  39. 0 {skelton/common → source}/http_request.cpp
  40. 0 {skelton/include → source}/http_request.h
  41. 0 {skelton/common → source}/id.cpp
  42. 0 {skelton/include → source}/id.h
  43. 0 {skelton/include → source}/image.h
  44. 0 {skelton/common → source}/image_png.cpp
  45. 0 {skelton/include → source}/image_png.h
  46. 0 {skelton/svgalib → source}/input.cpp
  47. 0 {skelton/include → source}/input.h
  48. 0 {skelton/common → source}/inter.cpp
  49. 0 {skelton/include → source}/inter.h
  50. 0 {skelton/common → source}/listbox.cpp
  51. 0 {skelton/include → source}/listbox.h
  52. 0 {skelton/svgalib → source}/main.cpp
  53. 0 {skelton/include → source}/main.h
  54. 0 {include → source}/menu.h
  55. 0 {include → source}/menu_base.h
  56. 0 {include → source}/menu_demo_central.h
  57. 0 {include → source}/misc.h
  58. 0 {include → source}/multi_player.h
  59. 0 {skelton/common → source}/net.cpp
  60. 0 {skelton/include → source}/net.h
  61. 0 {skelton/include → source}/net_buf.h
  62. 0 {skelton/include → source}/net_call.h
  63. 0 {include → source}/net_list.h
  64. 0 {include → source}/net_server.h
  65. 0 {include → source}/net_stuff.h
  66. 0 {include → source}/nglog.h
  67. 0 {skelton/common → source}/notify.cpp
  68. 0 {skelton/include → source}/notify.h
  69. 0 {skelton/common → source}/overmind.cpp
  70. 0 {skelton/include → source}/overmind.h
  71. 0 {skelton/common → source}/packet.cpp
  72. 0 {skelton/include → source}/packet.h
  73. 0 {include → source}/packets.h
  74. 0 {skelton/svgalib → source}/palette.cpp
  75. 0 {skelton/include → source}/palette.h
  76. 0 {include → source}/pane.h
  77. 0 {include → source}/player.h
  78. 0 {include → source}/qserv.h
  79. 0 {include → source}/quadra.h
  80. 0 {skelton/common → source}/random.cpp
  81. 0 {skelton/include → source}/random.h
  82. 0 {include → source}/recording.h
  83. 0 {skelton/svgalib → source}/res.cpp
  84. 0 {skelton/include → source}/res.h
  85. 0 {skelton/common → source}/res_compress.cpp
  86. 0 {skelton/include → source}/res_compress.h
  87. 0 {include → source}/res_name.h
  88. 0 {skelton/common → source}/resfile.cpp
  89. 0 {skelton/include → source}/resfile.h
  90. 0 {skelton/common → source}/resmanager.cpp
  91. 0 {skelton/include → source}/resmanager.h
  92. 0 {include → source}/score.h
  93. 0 {include → source}/sons.h
  94. 0 {skelton/svgalib → source}/sound.cpp
  95. 0 {skelton/include → source}/sound.h
  96. 0 {skelton/common → source}/sprite.cpp
  97. 0 {skelton/include → source}/sprite.h
  98. 0 {include → source}/stats.h
  99. 0 {skelton/common → source}/stringtable.cpp
  100. 0 {skelton/include → source}/stringtable.h
  101. 0 {include → source}/texte.h
  102. 0 {skelton/include → source}/types.h
  103. 0 {skelton/common → source}/unicode.cpp
  104. 0 {skelton/include → source}/unicode.h
  105. 0 {include → source}/update.h
  106. 0 {skelton/common → source}/url.cpp
  107. 0 {skelton/include → source}/url.h
  108. 0 {include → source}/version.h
  109. 0 {skelton/svgalib → source}/video.cpp
  110. 0 {skelton/include → source}/video.h
  111. 0 {skelton/common → source}/video_dumb.cpp
  112. 0 {skelton/include → source}/video_dumb.h
  113. 0 {skelton/tools/wadder → source}/wadder.cpp
  114. 0 {include → source}/zone.h
  115. 0 {include → source}/zone_list.h
  116. 0 {skelton/common → source}/zone_text_clock.cpp
  117. 0 {skelton/include → source}/zone_text_clock.h
@@ -13,15 +13,15 @@
/configure
/depcomp
/dumpwad
/include/autoconf.h
/include/autoconf.h.in
/include/stamp-h1
/install-sh
/missing
/packages/quadra.nsi
/packages/readme-win32.txt
/quadra
/quadra.res
/quadra.spec
/source/autoconf.h
/source/autoconf.h.in
/source/stamp-h1
/test_version
/wadder
@@ -12,7 +12,6 @@ EXTRA_PROGRAMS = wadder dumpwad test_version
CLEANFILES = quadra.res $(EXTRA_PROGRAMS)

AM_CPPFLAGS = \
-I$(srcdir)/include -I$(srcdir)/skelton/include -I$(srcdir)/images \
-DDATAGAMESDIR='"$(datagamesdir)"' $(SDL2_CFLAGS) $(BOOST_CPPFLAGS)

AM_LDFLAGS = $(BOOST_LDFLAGS)
@@ -35,185 +34,182 @@ EXTRA_DIST = \
quadra.spec \
resources.txt \
server \
skelton/README \
skelton/common/crypt.pl \
skelton/tools/dumpdb \
crypt.pl \
sons \
stats \
textes

quadra_LDADD = $(SDL2_LIBS) $(BOOST_FILESYSTEM_LIB) $(BOOST_SYSTEM_LIB)
quadra_SOURCES = \
images/quadra.xpm \
include/bloc.h \
include/canvas.h \
include/cfgfile.h \
include/chat_text.h \
include/color.h \
include/config.h \
include/fonts.h \
include/game.h \
include/game_menu.h \
include/global.h \
include/highscores.h \
include/menu.h \
include/menu_base.h \
include/menu_demo_central.h \
include/misc.h \
include/multi_player.h \
include/net_list.h \
include/net_server.h \
include/net_stuff.h \
include/nglog.h \
include/packets.h \
include/pane.h \
include/player.h \
include/qserv.h \
include/quadra.h \
include/recording.h \
include/res_name.h \
include/score.h \
include/sons.h \
include/stats.h \
include/texte.h \
include/update.h \
include/version.h \
include/zone.h \
include/zone_list.h \
skelton/common/bitmap.cpp \
skelton/common/buf.cpp \
skelton/common/clipable.cpp \
skelton/common/clock.cpp \
skelton/common/command.cpp \
skelton/common/crypt.cpp \
skelton/common/cursor.cpp \
skelton/common/dict.cpp \
skelton/common/http_post.cpp \
skelton/common/http_request.cpp \
skelton/common/id.cpp \
skelton/common/image_png.cpp \
skelton/common/inter.cpp \
skelton/common/listbox.cpp \
skelton/common/net.cpp \
skelton/common/notify.cpp \
skelton/common/overmind.cpp \
skelton/common/packet.cpp \
skelton/common/random.cpp \
skelton/common/res_compress.cpp \
skelton/common/resfile.cpp \
skelton/common/resmanager.cpp \
skelton/common/sprite.cpp \
skelton/common/stringtable.cpp \
skelton/common/unicode.cpp \
skelton/common/url.cpp \
skelton/common/video_dumb.cpp \
skelton/common/zone_text_clock.cpp \
skelton/include/bitmap.h \
skelton/include/buf.h \
skelton/include/byteorder.h \
skelton/include/clipable.h \
skelton/include/clock.h \
skelton/include/command.h \
skelton/include/crypt.h \
skelton/include/cursor.h \
skelton/include/dict.h \
skelton/include/error.h \
skelton/include/http_post.h \
skelton/include/http_request.h \
skelton/include/id.h \
skelton/include/image.h \
skelton/include/image_png.h \
skelton/include/input.h \
skelton/include/inter.h \
skelton/include/listbox.h \
skelton/include/main.h \
skelton/include/net.h \
skelton/include/net_buf.h \
skelton/include/net_call.h \
skelton/include/notify.h \
skelton/include/overmind.h \
skelton/include/packet.h \
skelton/include/palette.h \
skelton/include/random.h \
skelton/include/res.h \
skelton/include/res_compress.h \
skelton/include/resfile.h \
skelton/include/resmanager.h \
skelton/include/sound.h \
skelton/include/sprite.h \
skelton/include/stringtable.h \
skelton/include/types.h \
skelton/include/unicode.h \
skelton/include/url.h \
skelton/include/video.h \
skelton/include/video_dumb.h \
skelton/include/zone_text_clock.h \
skelton/svgalib/error.cpp \
skelton/svgalib/input.cpp \
skelton/svgalib/main.cpp \
skelton/svgalib/palette.cpp \
skelton/svgalib/res.cpp \
skelton/svgalib/sound.cpp \
skelton/svgalib/video.cpp \
source/bitmap.cpp \
source/bitmap.h \
source/bloc.cpp \
source/bloc.h \
source/buf.cpp \
source/buf.h \
source/byteorder.h \
source/canvas.cpp \
source/canvas.h \
source/cfgfile.cpp \
source/cfgfile.h \
source/chat_text.cpp \
source/chat_text.h \
source/clipable.cpp \
source/clipable.h \
source/clock.cpp \
source/clock.h \
source/color.cpp \
source/color.h \
source/command.cpp \
source/command.h \
source/config.h \
source/crypt.cpp \
source/crypt.h \
source/cursor.cpp \
source/cursor.h \
source/dict.cpp \
source/dict.h \
source/error.cpp \
source/error.h \
source/fonts.cpp \
source/fonts.h \
source/game.cpp \
source/game.h \
source/game_menu.cpp \
source/game_menu.h \
source/global.cpp \
source/global.h \
source/highscores.cpp \
source/highscores.h \
source/http_post.cpp \
source/http_post.h \
source/http_request.cpp \
source/http_request.h \
source/id.cpp \
source/id.h \
source/image.h \
source/image_png.cpp \
source/image_png.h \
source/input.cpp \
source/input.h \
source/inter.cpp \
source/inter.h \
source/listbox.cpp \
source/listbox.h \
source/main.cpp \
source/main.h \
source/menu.cpp \
source/menu.h \
source/menu_base.cpp \
source/menu_base.h \
source/menu_demo_central.cpp \
source/menu_demo_central.h \
source/misc.cpp \
source/misc.h \
source/multi_player.cpp \
source/multi_player.h \
source/net.cpp \
source/net.h \
source/net_buf.h \
source/net_call.h \
source/net_list.cpp \
source/net_list.h \
source/net_server.cpp \
source/net_server.h \
source/net_stuff.cpp \
source/net_stuff.h \
source/nglog.cpp \
source/nglog.h \
source/notify.cpp \
source/notify.h \
source/overmind.cpp \
source/overmind.h \
source/packet.cpp \
source/packet.h \
source/packets.cpp \
source/packets.h \
source/palette.cpp \
source/palette.h \
source/pane.cpp \
source/pane.h \
source/player.cpp \
source/player.h \
source/qserv.cpp \
source/qserv.h \
source/quadra.cpp \
source/quadra.h \
source/random.cpp \
source/random.h \
source/recording.cpp \
source/recording.h \
source/res.cpp \
source/res.h \
source/res_compress.cpp \
source/res_compress.h \
source/res_name.cpp \
source/res_name.h \
source/resfile.cpp \
source/resfile.h \
source/resmanager.cpp \
source/resmanager.h \
source/score.cpp \
source/score.h \
source/sons.cpp \
source/sons.h \
source/sound.cpp \
source/sound.h \
source/sprite.cpp \
source/sprite.h \
source/stats.cpp \
source/stats.h \
source/stringtable.cpp \
source/stringtable.h \
source/texte.h \
source/types.h \
source/unicode.cpp \
source/unicode.h \
source/update.cpp \
source/update.h \
source/url.cpp \
source/url.h \
source/version.h \
source/video.cpp \
source/video.h \
source/video_dumb.cpp \
source/video_dumb.h \
source/zone.cpp \
source/zone_list.cpp
source/zone.h \
source/zone_list.cpp \
source/zone_list.h \
source/zone_text_clock.cpp \
source/zone_text_clock.h

# FIXME: we use SDL_Log in wadder, should avoid.
wadder_LDADD = $(SDL2_LIBS) $(BOOST_FILESYSTEM_LIB) $(BOOST_SYSTEM_LIB)
wadder_SOURCES = \
skelton/common/resfile.cpp \
skelton/common/resmanager.cpp \
skelton/common/stringtable.cpp \
skelton/include/error.h \
skelton/include/res.h \
skelton/include/resfile.h \
skelton/include/resmanager.h \
skelton/include/stringtable.h \
skelton/svgalib/error.cpp \
skelton/svgalib/res.cpp \
skelton/tools/wadder/wadder.cpp
source/error.cpp \
source/error.h \
source/res.cpp \
source/res.h \
source/resfile.cpp \
source/resfile.h \
source/resmanager.cpp \
source/resmanager.h \
source/stringtable.cpp \
source/stringtable.h \
source/wadder.cpp

# FIXME: we use SDL_Log in dumpwad, should avoid.
dumpwad_LDADD = $(SDL2_LIBS)
dumpwad_SOURCES = \
skelton/common/resfile.cpp \
skelton/common/resmanager.cpp \
skelton/include/error.h \
skelton/include/res.h \
skelton/include/resfile.h \
skelton/svgalib/error.cpp \
skelton/svgalib/res.cpp \
skelton/tools/dumpwad.cpp
source/dumpwad.cpp \
source/error.cpp \
source/error.h \
source/res.cpp \
source/res.h \
source/resfile.cpp \
source/resfile.h \
source/resmanager.cpp

test_version_SOURCES = \
source/test_version.cpp
@@ -42,6 +42,6 @@ if test "x$enable_version_check" != "xno"; then
AC_DEFINE(ENABLE_VERSION_CHECK, 1, [Check for new versions.])
fi

AC_CONFIG_HEADERS([include/autoconf.h])
AC_CONFIG_HEADERS([source/autoconf.h])
AC_CONFIG_FILES([Makefile quadra.spec:packages/quadra.spec.in packages/readme-win32.txt packages/quadra.nsi])
AC_OUTPUT
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