This is a clone of mz2's boostoniphone repo, containing a fix that renames boost nil to nil_, in order to not clash with Objective C's nil (iPhone et al).
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README.txt
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README.txt

================================================================================
 Filename:  Boost On iPhone
 Author:    Pete Goodliffe
            www.goodliffe.net goodliffe.blogspot.com
 Copyright: (c) Copyright 2009 Pete Goodliffe
 Licence:   Please feel free to use this, with attribution
================================================================================

Builds a Boost framework for the iPhone.

Creates a set of universal libraries that can be used on an iPhone and in the
iPhone simulator. Then creates a pseudo-framework to make using boost in Xcode
less painful.

================================================================================
How to use
================================================================================

To use:
- Download a Boost tarball from boost.org and save it in this directory
- Run ./boost.sh (configuration options are at the top of the script)
- Grab a cuppa. I suggest Earl Grey.
- Enjoy your boost framework

================================================================================
Example Xcode project
================================================================================

There is a very simplistic Xcode example project in the xcode directory.
It relies on the boost version being 1.41.0