@rorywalsh rorywalsh released this Jun 22, 2017 · 9 commits to master since this release

Assets 5

Adds support for processing an AudioSource's audio clip in Csound. Please install the main CsoundUnity packages before installing the demo packages. Trying to run the demos without first installing the mina package will results in errors.

@rorywalsh rorywalsh released this May 29, 2017 · 16 commits to master since this release

Assets 2
  • Fixes bug in playback that was causing Csound to process samples quicker than it should have done.
  • Update the 'AudioPath' channel so it points to "Assets/Audio". To retrieve the paths of any audio files in your Assets/Audio folder simply use the chnget opcode as follow:
SPath chnget "AudioPath"
SFilename sprintf "%s/sample1.wav", SPath

@rorywalsh rorywalsh released this Nov 24, 2016 · 20 commits to master since this release

Assets 4

Contains a fix for an issue with sound only being delivered to a single speaker. Also contains a new editor mode whereby Csound channels can be controlled in the Unity GameObject inspector window once a game starts.

@rorywalsh rorywalsh released this May 18, 2016 · 25 commits to master since this release

Assets 4

This update introduces some pretty major changes. CsoundUnity components are now based around Unity's AudioSource components. Therefore Unity itself takes cares of delivering sounds to the audio device rather than Csound. It also means that one can use Unity's 3D sound tools to place Csound instruments around a scene. For more details please visit here

@rorywalsh rorywalsh released this Nov 8, 2015 · 33 commits to master since this release

Assets 4

Modifications/Fixes

  • Updated UtilityInstruments.orc
  • Fixed fadeIn/fadeOut issues
  • Added very simple scene demonstrating common tasks such as file playback, and on the fly synthesis of simple stingers
  • Updated Docs

@rorywalsh rorywalsh released this Oct 27, 2015 · 36 commits to master since this release

Assets 4

This is a basic package. It doesn't contain any scenes or sound. Import the package once you have opened Unity. Examples of CsoundUnity in use will be provided shortly.