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[Controller manager] spawner does not stop+unload controllers when killed #111

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adolfo-rt opened this Issue Aug 7, 2013 · 0 comments

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adolfo-rt commented Aug 7, 2013

Expected behavior:

  • Running a spawner loads+starts controllers in arguments.
  • Killing the spawner should stop+unload said controllers, as documented here.

Observed behavior:

  • Running a spawner loads+starts controllers in arguments, OK
  • Killing the spawner does not stop+unload said controllers, KO

This seems like a regression, as I'm pretty sure it worked not long ago. @davetcoleman could you take a look at this, as you pushed some changes in the script recently?.

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