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/*********************************************************************
* Software License Agreement (BSD License)
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* Copyright (c) 2012, Willow Garage, Inc.
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/* Author: Sachin Chitta, David Lu!!, Ugo Cupcic */
#ifndef MOVEIT_ROS_PLANNING_KDL_KINEMATICS_PLUGIN_
#define MOVEIT_ROS_PLANNING_KDL_KINEMATICS_PLUGIN_
// ROS
#include <ros/ros.h>
#include <random_numbers/random_numbers.h>
// ROS msgs
#include <geometry_msgs/PoseStamped.h>
#include <moveit_msgs/GetPositionFK.h>
#include <moveit_msgs/GetPositionIK.h>
#include <moveit_msgs/KinematicSolverInfo.h>
#include <moveit_msgs/MoveItErrorCodes.h>
// KDL
#include <kdl/jntarray.hpp>
#include <kdl/chainiksolvervel_pinv.hpp>
#include <kdl/chainiksolverpos_nr_jl.hpp>
#include <kdl/chainfksolverpos_recursive.hpp>
#include <moveit/kdl_kinematics_plugin/chainiksolver_pos_nr_jl_mimic.hpp>
#include <moveit/kdl_kinematics_plugin/chainiksolver_vel_pinv_mimic.hpp>
#include <moveit/kdl_kinematics_plugin/joint_mimic.hpp>
// MoveIt!
#include <moveit/kinematics_base/kinematics_base.h>
#include <moveit/robot_model/robot_model.h>
#include <moveit/robot_state/robot_state.h>
namespace kdl_kinematics_plugin
{
/**
* @brief Specific implementation of kinematics using KDL. This version can be used with any robot.
*/
class KDLKinematicsPlugin : public kinematics::KinematicsBase
{
public:
/**
* @brief Default constructor
*/
KDLKinematicsPlugin();
virtual bool
getPositionIK(const geometry_msgs::Pose& ik_pose, const std::vector<double>& ik_seed_state,
std::vector<double>& solution, moveit_msgs::MoveItErrorCodes& error_code,
const kinematics::KinematicsQueryOptions& options = kinematics::KinematicsQueryOptions()) const;
virtual bool
searchPositionIK(const geometry_msgs::Pose& ik_pose, const std::vector<double>& ik_seed_state, double timeout,
std::vector<double>& solution, moveit_msgs::MoveItErrorCodes& error_code,
const kinematics::KinematicsQueryOptions& options = kinematics::KinematicsQueryOptions()) const;
virtual bool
searchPositionIK(const geometry_msgs::Pose& ik_pose, const std::vector<double>& ik_seed_state, double timeout,
const std::vector<double>& consistency_limits, std::vector<double>& solution,
moveit_msgs::MoveItErrorCodes& error_code,
const kinematics::KinematicsQueryOptions& options = kinematics::KinematicsQueryOptions()) const;
virtual bool searchPositionIK(
const geometry_msgs::Pose& ik_pose, const std::vector<double>& ik_seed_state, double timeout,
std::vector<double>& solution, const IKCallbackFn& solution_callback, moveit_msgs::MoveItErrorCodes& error_code,
const kinematics::KinematicsQueryOptions& options = kinematics::KinematicsQueryOptions()) const;
virtual bool
searchPositionIK(const geometry_msgs::Pose& ik_pose, const std::vector<double>& ik_seed_state, double timeout,
const std::vector<double>& consistency_limits, std::vector<double>& solution,
const IKCallbackFn& solution_callback, moveit_msgs::MoveItErrorCodes& error_code,
const kinematics::KinematicsQueryOptions& options = kinematics::KinematicsQueryOptions()) const;
virtual bool getPositionFK(const std::vector<std::string>& link_names, const std::vector<double>& joint_angles,
std::vector<geometry_msgs::Pose>& poses) const;
virtual bool initialize(const std::string& robot_description, const std::string& group_name,
const std::string& base_name, const std::string& tip_name, double search_discretization);
/**
* @brief Return all the joint names in the order they are used internally
*/
const std::vector<std::string>& getJointNames() const;
/**
* @brief Return all the link names in the order they are represented internally
*/
const std::vector<std::string>& getLinkNames() const;
protected:
/**
* @brief Given a desired pose of the end-effector, search for the joint angles required to reach it.
* This particular method is intended for "searching" for a solutions by stepping through the redundancy
* (or other numerical routines).
* @param ik_pose the desired pose of the link
* @param ik_seed_state an initial guess solution for the inverse kinematics
* @param timeout The amount of time (in seconds) available to the solver
* @param solution the solution vector
* @param solution_callback A callback solution for the IK solution
* @param error_code an error code that encodes the reason for failure or success
* @param check_consistency Set to true if consistency check needs to be performed
* @param redundancy The index of the redundant joint
* @param consistency_limit The returned solutuion will contain a value for the redundant joint in the range
* [seed_state(redundancy_limit)-consistency_limit,seed_state(redundancy_limit)+consistency_limit]
* @return True if a valid solution was found, false otherwise
*/
bool searchPositionIK(const geometry_msgs::Pose& ik_pose, const std::vector<double>& ik_seed_state, double timeout,
std::vector<double>& solution, const IKCallbackFn& solution_callback,
moveit_msgs::MoveItErrorCodes& error_code, const std::vector<double>& consistency_limits,
const kinematics::KinematicsQueryOptions& options = kinematics::KinematicsQueryOptions()) const;
virtual bool setRedundantJoints(const std::vector<unsigned int>& redundant_joint_indices);
private:
bool timedOut(const ros::WallTime& start_time, double duration) const;
/** @brief Check whether the solution lies within the consistency limit of the seed state
* @param seed_state Seed state
* @param redundancy Index of the redundant joint within the chain
* @param consistency_limit The returned state for redundant joint should be in the range
* [seed_state(redundancy_limit)-consistency_limit,seed_state(redundancy_limit)+consistency_limit]
* @param solution solution configuration
* @return true if check succeeds
*/
bool checkConsistency(const KDL::JntArray& seed_state, const std::vector<double>& consistency_limit,
const KDL::JntArray& solution) const;
int getJointIndex(const std::string& name) const;
int getKDLSegmentIndex(const std::string& name) const;
void getRandomConfiguration(KDL::JntArray& jnt_array, bool lock_redundancy) const;
/** @brief Get a random configuration within joint limits close to the seed state
* @param seed_state Seed state
* @param redundancy Index of the redundant joint within the chain
* @param consistency_limit The returned state will contain a value for the redundant joint in the range
* [seed_state(redundancy_limit)-consistency_limit,seed_state(redundancy_limit)+consistency_limit]
* @param jnt_array Returned random configuration
*/
void getRandomConfiguration(const KDL::JntArray& seed_state, const std::vector<double>& consistency_limits,
KDL::JntArray& jnt_array, bool lock_redundancy) const;
bool isRedundantJoint(unsigned int index) const;
bool active_; /** Internal variable that indicates whether solvers are configured and ready */
moveit_msgs::KinematicSolverInfo ik_chain_info_; /** Stores information for the inverse kinematics solver */
moveit_msgs::KinematicSolverInfo fk_chain_info_; /** Store information for the forward kinematics solver */
KDL::Chain kdl_chain_;
unsigned int dimension_; /** Dimension of the group */
KDL::JntArray joint_min_, joint_max_; /** Joint limits */
mutable random_numbers::RandomNumberGenerator random_number_generator_;
robot_model::RobotModelPtr robot_model_;
robot_state::RobotStatePtr state_, state_2_;
int num_possible_redundant_joints_;
std::vector<unsigned int> redundant_joints_map_index_;
// Storage required for when the set of redundant joints is reset
bool position_ik_; // whether this solver is only being used for position ik
robot_model::JointModelGroup* joint_model_group_;
double max_solver_iterations_;
double epsilon_;
std::vector<JointMimic> mimic_joints_;
};
}
#endif