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I just tested pose view with a sequence of simple rotations, and the box in the visualization appears to rotate the correct amount around the correct axis, but in the wrong direction.
These are the rotations I tried and the results I got:
roll
pitch
yaw
q.x
q.y
q.z
q.w
result
expectation
15°
0
0
.13
0
0
.99
neg. roll
pos. roll
0
15°
0
0
.13
0
.99
neg. pitch
pos. pitch
0
0
15°
0
0
.13
.99
neg. yaw
pos. yaw
-15°
0
0
-.13
0
0
.99
pos. roll
neg. roll
0
-15°
0
0
-.13
0
.99
pos. pitch
neg. pitch
0
0
-15°
0
0
-.13
.99
pos. yaw
neg. yaw
I'm assuming that the colors in pose view are (red = x), (green = y), (blue = z), and that it uses right-handed rotations. Is that correct?
(I used http://www.andre-gaschler.com/rotationconverter/ to calculate quaternions to test based on roll/pitch/yaw values. Since the rotations are simple, Euler angle convention should not matter, but I had it set to ZYX.)
The text was updated successfully, but these errors were encountered:
I just tested pose view with a sequence of simple rotations, and the box in the visualization appears to rotate the correct amount around the correct axis, but in the wrong direction.
These are the rotations I tried and the results I got:
I'm assuming that the colors in pose view are (red = x), (green = y), (blue = z), and that it uses right-handed rotations. Is that correct?
(I used http://www.andre-gaschler.com/rotationconverter/ to calculate quaternions to test based on roll/pitch/yaw values. Since the rotations are simple, Euler angle convention should not matter, but I had it set to ZYX.)
The text was updated successfully, but these errors were encountered: