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Potential conflicts for packages with names ending in _devel or _install #532

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scpeters opened this issue Oct 9, 2013 · 0 comments

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commented Oct 9, 2013

The build folder for plain cmake projects can have a suffix of _devel or _install appended depending on the type of build.

This can lead to a conflict depending on package names. For example, the plain cmake project gazebo would conflict with a catkin package named gazebo_devel.

I don't expect _install to be a common suffix for packages, but I could imagine _devel being used. It's a minor issue, but there's probably some easy workarounds to make conflicts less likely, like putting one or more trailing _'s in the build folder names for plain cmake packages.

@ghost ghost assigned dirk-thomas Oct 10, 2013

cwecht pushed a commit to cwecht/catkin that referenced this issue Mar 20, 2018

Visualize both high and low res slices. (ros#532)
* OgreSlice has a slice_id.

This is necessary because we will have multiple OgreSlices
and Ogre requires unique names for textures and other entities.

* Visualize both high and low res slices.

Adds checkboxes to the rviz plugin to show high and low
resolution slices.
DrawableSubmap now holds a vector of OgreSlices and
decides which slices are visible.

* Corrections. Move slice visibility to OgreSlice.
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