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Fixed: Added a combat fail-safe to Neal, since there was a possibility of him attacking the player in the Skum Pitt raid, if he got caught stealing the Urn before.
Fixed: Aradesh dialog reaction to Tandi's death (if kidnapped and not returned) would never show up due to logic issues with variables (original Fo1 bug).
Fixed: Changed the "Nothing, bye." exit dialog text to generic "goodbye" strings in Iguana Bob dialog, since it would never match with the currently shown dialog response.
Fixed: Explosive traps would show wrong text when looking at them.
Fixed: If the V13 water thief gets killed by anyone but the player, no experience points would be rewarded.
Fixed: If the player destroyed Mariposa and then joins the Unity via talking to the Master, the dipping-in-Vats cutscene will now not play anymore.
Fixed: Looking at Vance in the Hub after knowing his name would print an error message in the log window.
Fixed: Audio reference typos in various talking head dialog files.
Fixed: Various TMA strings couldn't be accessed due to mismatching line numbers.
Tweaked: Rebalanced the amount of bonus hitpoints for critters when using the Tougher Humans and Mutants settings.
Tweaked: Replaced merchant restocking condition with unsigned int comparison, so the timer won't break after many (ingame) years have passed.