This is the RMPath rewrite I did last year for my app - it's still in use, and works better for me than the implementation currently in the main branch.
New RMPath implementation
- Cleaner implementation with revised geometry
- Direct access to path, for hit testing, etc
- Projected bounds accessor
- Fixed RMMapContents bug resulting in overlay corruption while zooming
RMPath performance enhancement: Only render path after drag/zoom moti…
Works better for me, as well, and I haven't encountered any issues...
Thanks Tracy! (and thanks for all your work!)
Works wonderfully for me! Solved a couple of issues I was waiting till I had some more round tuits to dig in and fix. Thanks!
Great - well, I'm going to take this as sufficient endorsement and merge this bad boy. Here goes!
Merge pull request #165 from michaeltyson/path-rewrite
This commit got rid of path shadows, line cap & line join, drawing mode...
Well, that's a pisser
Pretty easy to add back though. I'll take a look soon.
See Pull #169.
Does anyone else experience memory spikes and crashes occasionally, when zooming in quickly on a mapView with paths showing?