diff --git a/js/rpg_scenes/Scene_Map.js b/js/rpg_scenes/Scene_Map.js index a4fbb4ae..0a9f8767 100644 --- a/js/rpg_scenes/Scene_Map.js +++ b/js/rpg_scenes/Scene_Map.js @@ -110,6 +110,8 @@ Scene_Map.prototype.terminate = function() { this._spriteset.update(); this._mapNameWindow.hide(); SceneManager.snapForBackground(); + } else { + ImageManager.clearRequest(); } if (SceneManager.isNextScene(Scene_Map)) {