From 2e5fdc837682c03479c87e400688eda646c76700 Mon Sep 17 00:00:00 2001 From: krmbn0576 Date: Fri, 24 Feb 2017 17:24:39 +0900 Subject: [PATCH] add ImageManager.clearRequest() when changing Scene_Map to Scene_Battle --- js/rpg_scenes/Scene_Map.js | 2 ++ 1 file changed, 2 insertions(+) diff --git a/js/rpg_scenes/Scene_Map.js b/js/rpg_scenes/Scene_Map.js index a4fbb4ae..0a9f8767 100644 --- a/js/rpg_scenes/Scene_Map.js +++ b/js/rpg_scenes/Scene_Map.js @@ -110,6 +110,8 @@ Scene_Map.prototype.terminate = function() { this._spriteset.update(); this._mapNameWindow.hide(); SceneManager.snapForBackground(); + } else { + ImageManager.clearRequest(); } if (SceneManager.isNextScene(Scene_Map)) {