diff --git a/js/rpg_core/ShaderTilemap.js b/js/rpg_core/ShaderTilemap.js index 4271e285..f671b5f0 100644 --- a/js/rpg_core/ShaderTilemap.js +++ b/js/rpg_core/ShaderTilemap.js @@ -15,7 +15,7 @@ ShaderTilemap.prototype.constructor = ShaderTilemap; // we need this constant for some platforms (Samsung S4, S5, Tab4, HTC One H8) PIXI.glCore.VertexArrayObject.FORCE_NATIVE = true; -PIXI.GC_MODES.DEFAULT = PIXI.GC_MODES.AUTO; +PIXI.settings.GC_MODE = PIXI.GC_MODES.AUTO; PIXI.tilemap.TileRenderer.SCALE_MODE = PIXI.SCALE_MODES.NEAREST; /**