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Update to version: 1.5.1pre-20191224gitf24f18a6 #3

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@da2ce7 da2ce7 commented Dec 26, 2019

Update to latest snapshot (OpenGL2 glStencilOpSeparate).

  • Reworked "dhewm3-no-cdkey.patch".
  • Removed "dhewm3-carmack.patch", Carmack's Reverse is included upstream.
    Patent on depth-fail stencil shadows has finally expired on 2019-10-13.
    See https://patents.google.com/patent/US6384822B1/en for expiration status.
  • Removed "dhewm3-def-fixedtic.patch", included upstream.
  • Set snapshot release as per packaging guidelines.

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The depth-fail stencil shadow and unlimitied framerate (fixedtic) are already part of the source code now, so the patches are not necessary. Btw, you were not applying them in the spec file.

I rebased from my repository. Thanks.

@da2ce7 da2ce7 force-pushed the master branch 2 times, most recently from 2967a8e to 437ce29 Compare January 2, 2020 00:15
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da2ce7 commented Jan 2, 2020

@scaronni this commit removes the two patches that have been included upstream, and updates the no-cd-patch to match upstream.

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scaronni commented Jan 2, 2020

Hi, sorry maybe I was not clear. I've already updated the package: https://koji.rpmfusion.org/koji/packageinfo?packageID=38

@da2ce7 da2ce7 closed this Jul 3, 2023
@da2ce7 da2ce7 force-pushed the master branch 2 times, most recently from 437ce29 to c9687f3 Compare July 3, 2023 10:35
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