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1 parent 7439307 commit d8d84cdfff1caed6c3453bdac7e4339da9ceb2a9 @rsms committed Aug 6, 2010
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  1. +2 −1 README.md
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@@ -33,7 +33,8 @@ The server keeps no persistent state, thus allowing for scalability:
- Clients connect to different server instances (e.g. host1.server.com:81, host4.server.com:80, etc)
- Which server instance to connect to is chosen by random (with some weightening) for "new" clients
- Clients "stick with" a server instance as long as the server does not reply with a 5xx response (in which case the client selects a new server using round-robin).
- - When a server instance fails (crashes) the client will automatically connect ti a new backend and re-send the request (which caused the detection of a faulty server).
+ - When a server instance fails (crashes) the client will automatically connect to a new backend and re-send the request (which caused the detection of a faulty server).
+ - Requests should be transactional and such design is supported by the oui server.
- Built-in authentication
- Challenge-response with intermediate, cacheable representation
- User-defineable hooks (both on the server and the client side)

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