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preparing version 4.1.0 release

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1 parent 4af2fbf commit 62a6c7fca20ac2e14cc62c1086ea5eee288cdf6e @rtv committed Dec 29, 2011
Showing with 38 additions and 16 deletions.
  1. +11 −0 INSTALL.txt
  2. +8 −0 README.txt
  3. +19 −16 RELEASE.txt
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@@ -1,3 +1,14 @@
+Stage INSTALL.txt
+=================
+
+These are the Stage installation instructions, both quick and longer
+versions. They are intended for experienced programmers. This is not a
+tutorial.
+
+For release notes see RELEASE.txt
+For introduction and license see README.txt
+
+
Quick start: Build Stage from RTV's Github
------------------------------------------
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@@ -1,3 +1,11 @@
+Stage README.txt
+================
+
+This is the Stage README file, containing an introduction, license and
+citation information.
+
+For release notes see RELEASE.txt
+For installation notes see INSTALL.txt
Copyright Richard Vaughan and contributors 1998-2011
Part of the Player Project (http://playerstage.org)
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@@ -1,28 +1,31 @@
-Version 4.1.0
--------------
-- many bugfixes
+Stage RELEASE.txt
+==================
-- support for basic dynamics: position models simulate acceleration
- and have a new acceleration control mode.
+These are the Stage release notes.
-- visualization options can be loaded from and saved to worldfiles
+For introduction and license see README.txt
+For installation notes see INSTALL.txt
-- API change: new World::Run() methed provides the same interface to
- GUI and non-GUI worlds (by chmp@github)
-- saved screenshots are numbered with leading zeros for convenience
+Version 4.1.0
+-------------
+* many bugfixes
+* support for basic dynamics: position models simulate acceleration
+ and have a new acceleration control mode.
+* visualization options can be loaded from and saved to worldfiles
+* API change: new World::Run() methed provides the same interface to
+ GUI and non-GUI worlds (by chmp@github)
+* saved screenshots are numbered with leading zeros for convenience
when using movie-making tools (by mani-monaj@github)
-
-- major performance enhancement: position updates now run in parallel
+* major performance enhancement: position updates now run in parallel
with sensor updates, using a double-buffer-style alternating pair of
occupancy grids
-
-- several minor performance enhancements
-
-- much faster debug visualization (occupancy grid and voxel views)
+* several minor performance enhancements
+* much faster debug visualization (occupancy grid and voxel views)
+* build scripts are more portable
-Richard Vaughan (rtv) vaughan@sfu.ca - XX TODO
+Richard Vaughan (rtv) vaughan@sfu.ca - 2011.12.28
Version 4.0.1
-------------

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