… mode to Player/Stage
simulation time is big enough to store a uint64_t.
time that's displayed on the GUI. Could be handy?
Still needs testing.
A bug is the player code is stopping get property from working properly. This needs to be fixed and Player needs to be released for the getproperty to work.
… requested is colour.
… that doesn't belong in Stage
graphics cards segfault if this is offscreen initially
…ess, fltk fix - good stuff.
… some key classes, eg. Stg::stg_pose_t is now Stg::Pose
…implemented, properties need work