Camera interface for Player plugin
…alized before being generated
…el insteas of a fixed 10Hz
This commit adds camera interface support to the Player plugin, based on code originally provided to the project by Kevin Barry. Images from Stage camera models can now be accessed by Player clients like "playercam"
The Stage plugin contains some features (graphics2d multiline, etc.) that were added in Player 3.1. This commit adds some code to let the latest version of Stage compile against Player 3.0.2 and earlier.
…ied up Map/UnMap code
Implement Get/Set GlobalVelocity, needed by stageros.
…and implement them (taking the impelementation from Stage 3.2.2). Also, squash an unused var warning
…d to being convex simple polygons. This allows us to parse bitmaps into a few complex polygons instead of a lot of small rectangles. It looks a lot better in the GUI, though there are some glitches to figure out with internal-vs-external contours indicated by winding direction. This is just cosmetic though, so it can go in master
… to model coordinates at startup only, rather than being cached and tested at each Block::Map()