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Loading… not working well, patch attached #21

alepusto opened this Issue · 2 comments

3 participants



I have found a bug in blobfinder interface when using Player. No blobs are found or marked in player clients (for example playerv) but in Stage the blobs are correctly shown. I made some changes on, hope they are fine, they worked for me. I am using last versions of Stage: 4.1.1-8.

Below you can find the changes applied using diff:

--- /home/alejo/Software/compilaciones/Stage-4.1.1-8/libstageplugin/ 2012-01-16 16:28:12.000000000 -0500
+++ /home/alejo/Software/compilaciones/Stage-4.1.1/libstageplugin/ 2012-01-20 19:12:56.031144179 -0500
@@ -55,9 +55,12 @@

ModelBlobfinder* blobmod = (ModelBlobfinder*)this->mod;

'- uint32_t bcount = 0;

  • const ModelBlobfinder::Blob* blobs = &blobmod->GetBlobs()[0];

'+ const std::vectorStg::ModelBlobfinder::Blob* blbCount = &blobmod->GetBlobs();
'+ uint32_t bcount = blbCount->size();

if ( bcount > 0 )
// and set the image width * height


Thanks for helping with this issue but this patch did not work for me as <> are missing.
it should be
const std::vector<Stg::ModelBlobfinder::Blob>* blbCount = &blobmod->GetBlobs();

rtv commented

Fixed a little more neatly in commit 9a0c727..f9c59ca

@rtv rtv closed this
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