Collision detection using libstage v4.1.1 #26

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zombiecrab opened this Issue Apr 11, 2012 · 2 comments

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With a vanilla installation of Stage v4.1.1 I find that agents can pass through obstacles.

Recreating error:

head to examples folder and edit line 152 of stest.cc to:
robots[idx].position->SetSpeed( 0.5, side_speed, 0.0 );

When stest.cc is compiled and run with the command:

stest simple.world 1

Thew agent can be seen detecting obstacles but not colliding with them, instead the agent just passes through them.

Parameter obstacle_return in pioneer.inc for definition of pioneer_base is set to 1. As far as I know this is the only parameter involved that could effect collision detection.

This is being run on Ubuntu 10.04 LTS.

I will create a new virtual machine tonight and see if I still get this error.

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rtv commented May 19, 2012

Is obstacle_return set on on the obstacles?

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rtv commented Apr 26, 2017

Not seeing an answer or repeats in 5 years, I close the issue.

rtv closed this Apr 26, 2017

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