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# map.inc - useful setup for a floorplan bitmap
# Authors: Richard Vaughan
# $Id$
define floorplan model
(
# sombre, sensible, artistic
color "gray30"
# most maps will need a bounding box
boundary 1
gui_nose 0
gui_grid 0
gui_move 0
gui_outline 0
gripper_return 0
fiducial_return 0
ranger_return 0.5
obstacle_return 0
)
define zone model
(
color "orange"
size [ 4 4 0.02 ]
gui_nose 0
gui_grid 0
gui_move 1
gui_outline 0
# insensible to collision and range sensors
obstacle_return 0
ranger_return -1 # transparent to range sensors
)