A city simulator for project engineering.
- Ruben Van Assche
- Stijn Wouters
- Read a city with houses, fire depots, shops, ...
- Read a file with vehicles
- Set a random building on fire
- Let a fire truck drive to a burning building
- Let a fire spread arround buildings
- Repair buildings when they have lost HP
- Start a robbery
- Let a police truck drive to a shop where there is robbery
- Write the output from the siumaltion to a file
City Simulator can be build on any system with:
It's pretty easy to compile City Simulator, just type the following commands in the terminal:
$ cmake CMakelists.txt
There are 3 options to run city Simulator
- $ ./CitySimulator No city or vehicles loaded
- $ ./CitySimulator cityFile.xml A city is loaded from cityFile.xml, no vehicles loaded
- $ ./CitySimulator cityFile.xml vechiclesFile.xml A city is loaded from cityFile.xml and vehicles are loaded from vehiclesFile.xml
In the root folder you can find city.xml and vehicles.xml, these are two default files for a city and a set of vehicles.
For each class in City Simulator there is a corresponding test called like like the class but postfixed with _test.cpp. At this moment there is no "easy" option to run the tests. You will have to download Google Test(http://code.google.com/p/googletest/) and build it. When you compile City Simulator the Google Test(libgtest.a and libgtest_main.a) librairies should be included. For specific information about including libraries please read your compiler/linker documentation.
- City Header Files, Source Code, Test Code
- Output-testfiles Files for checking if the ouput tests are working fine
- XML-testfiles Some XML files for parsing
City Simulator is licensed under the GNU GPL license.