diff --git a/src/lang/english.txt b/src/lang/english.txt index 0e654500fb8ca..7fe2510ac5d14 100644 --- a/src/lang/english.txt +++ b/src/lang/english.txt @@ -431,7 +431,7 @@ STR_FILE_MENU_EXIT :Exit ###length 4 STR_MAP_MENU_MAP_OF_WORLD :Map of world STR_MAP_MENU_EXTRA_VIEWPORT :Extra viewport -STR_MAP_MENU_LINGRAPH_LEGEND :Cargo Flow Legend +STR_MAP_MENU_LINGRAPH_LEGEND :Cargo flow legend STR_MAP_MENU_SIGN_LIST :Sign list # Town menu @@ -604,7 +604,7 @@ STR_GRAPH_OPERATING_PROFIT_CAPTION :{WHITE}Operatin STR_GRAPH_INCOME_CAPTION :{WHITE}Income Graph STR_GRAPH_CARGO_DELIVERED_CAPTION :{WHITE}Units of cargo delivered STR_GRAPH_COMPANY_PERFORMANCE_RATINGS_CAPTION :{WHITE}Company performance ratings (maximum rating=1000) -STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Company values +STR_GRAPH_COMPANY_VALUES_CAPTION :{WHITE}Company Value Graph STR_GRAPH_CARGO_PAYMENT_RATES_CAPTION :{WHITE}Cargo Payment Rates STR_GRAPH_CARGO_PAYMENT_RATES_X_LABEL :{TINY_FONT}{BLACK}Days in transit @@ -636,7 +636,7 @@ STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_PRESIDENT :President STR_COMPANY_LEAGUE_PERFORMANCE_TITLE_TYCOON :Tycoon # Performance detail window -STR_PERFORMANCE_DETAIL :{WHITE}Detailed performance rating +STR_PERFORMANCE_DETAIL :{WHITE}Detailed Performance Rating STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}({CURRENCY_SHORT}/{CURRENCY_SHORT}) STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}({COMMA}/{COMMA}) @@ -2921,7 +2921,7 @@ STR_FOUND_TOWN_SELECT_LAYOUT_3X3_GRID :{BLACK}3x3 grid STR_FOUND_TOWN_SELECT_LAYOUT_RANDOM :{BLACK}Random # Fund new industry window -STR_FUND_INDUSTRY_CAPTION :{WHITE}Fund new industry +STR_FUND_INDUSTRY_CAPTION :{WHITE}Industry Funding STR_FUND_INDUSTRY_SELECTION_TOOLTIP :{BLACK}Choose the appropriate industry from this list STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES :{BLACK}Create random industries STR_FUND_INDUSTRY_MANY_RANDOM_INDUSTRIES_TOOLTIP :{BLACK}Cover the map with randomly placed industries @@ -2937,14 +2937,14 @@ STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_CAPTION :{WHITE}Remove a STR_FUND_INDUSTRY_REMOVE_ALL_INDUSTRIES_QUERY :{YELLOW}Are you sure you want to remove all industries? # Industry cargoes window -STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industry chain for {STRING} industry -STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Industry chain for {STRING} cargo +STR_INDUSTRY_CARGOES_INDUSTRY_CAPTION :{WHITE}Industry Chain - {STRING} +STR_INDUSTRY_CARGOES_CARGO_CAPTION :{WHITE}Cargo Chain - {STRING} STR_INDUSTRY_CARGOES_PRODUCERS :{WHITE}Producing industries STR_INDUSTRY_CARGOES_CUSTOMERS :{WHITE}Accepting industries STR_INDUSTRY_CARGOES_HOUSES :{WHITE}Houses STR_INDUSTRY_CARGOES_INDUSTRY_TOOLTIP :{BLACK}Click at the industry to see its suppliers and customers STR_INDUSTRY_CARGOES_CARGO_TOOLTIP :{BLACK}{STRING}{}Click at the cargo to see its suppliers and customers -STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Display chain +STR_INDUSTRY_DISPLAY_CHAIN :{BLACK}Industry Chain STR_INDUSTRY_DISPLAY_CHAIN_TOOLTIP :{BLACK}Display cargo supplying and accepting industries STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP :{BLACK}Link to smallmap STR_INDUSTRY_CARGOES_NOTIFY_SMALLMAP_TOOLTIP :{BLACK}Select the displayed industries at the smallmap as well @@ -3081,7 +3081,7 @@ STR_ABOUT_VERSION :{BLACK}OpenTTD STR_ABOUT_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT} 2002-{RAW_STRING} The OpenTTD team # Framerate display window -STR_FRAMERATE_CAPTION :{WHITE}Frame rate +STR_FRAMERATE_CAPTION :{WHITE}Frame Rate STR_FRAMERATE_CAPTION_SMALL :{STRING2}{WHITE} ({DECIMAL}x) STR_FRAMERATE_RATE_GAMELOOP :{BLACK}Simulation rate: {STRING2} STR_FRAMERATE_RATE_GAMELOOP_TOOLTIP :{BLACK}Number of game ticks simulated per second. @@ -3500,7 +3500,7 @@ STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED :{BLACK}Town gro STR_TOWN_VIEW_TOWN_GROW_STOPPED :{BLACK}Town is {RED}not{BLACK} growing STR_TOWN_VIEW_NOISE_IN_TOWN :{BLACK}Noise limit in town: {ORANGE}{COMMA}{BLACK} max: {ORANGE}{COMMA} STR_TOWN_VIEW_CENTER_TOOLTIP :{BLACK}Centre the main view on town location. Ctrl+Click opens a new viewport on town location -STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local authority +STR_TOWN_VIEW_LOCAL_AUTHORITY_BUTTON :{BLACK}Local Authority STR_TOWN_VIEW_LOCAL_AUTHORITY_TOOLTIP :{BLACK}Show information on local authority STR_TOWN_VIEW_RENAME_TOOLTIP :{BLACK}Change town name @@ -3850,16 +3850,16 @@ STR_VEHICLE_LIST_AVAILABLE_AIRCRAFT :Available Aircr STR_VEHICLE_LIST_MANAGE_LIST :{BLACK}Manage list STR_VEHICLE_LIST_MANAGE_LIST_TOOLTIP :{BLACK}Send instructions to all vehicles in this list STR_VEHICLE_LIST_REPLACE_VEHICLES :Replace vehicles -STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for Servicing +STR_VEHICLE_LIST_SEND_FOR_SERVICING :Send for servicing STR_VEHICLE_LIST_CREATE_GROUP :Create group STR_VEHICLE_LIST_PROFIT_THIS_YEAR_LAST_YEAR :{TINY_FONT}{BLACK}Profit this year: {CURRENCY_LONG} (last year: {CURRENCY_LONG}) STR_VEHICLE_LIST_CARGO :[{CARGO_LIST}] STR_VEHICLE_LIST_NAME_AND_CARGO :{STRING1} {STRING1} -STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to Depot -STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to Depot -STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to Depot -STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to Hangar +STR_VEHICLE_LIST_SEND_TRAIN_TO_DEPOT :Send to depot +STR_VEHICLE_LIST_SEND_ROAD_VEHICLE_TO_DEPOT :Send to depot +STR_VEHICLE_LIST_SEND_SHIP_TO_DEPOT :Send to depot +STR_VEHICLE_LIST_SEND_AIRCRAFT_TO_HANGAR :Send to hangar STR_VEHICLE_LIST_MASS_STOP_LIST_TOOLTIP :{BLACK}Click to stop all the vehicles in the list STR_VEHICLE_LIST_MASS_START_LIST_TOOLTIP :{BLACK}Click to start all the vehicles in the list @@ -4612,8 +4612,8 @@ STR_ERROR_AI_PLEASE_REPORT_CRASH :{WHITE}One of t STR_ERROR_AI_DEBUG_SERVER_ONLY :{YELLOW}AI/Game Script Debug window is only available for the server # AI configuration window -STR_AI_CONFIG_CAPTION_AI :{WHITE}AI Configuration -STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Game Script Configuration +STR_AI_CONFIG_CAPTION_AI :{WHITE}AI Settings +STR_AI_CONFIG_CAPTION_GAMESCRIPT :{WHITE}Game Script Settings STR_AI_CONFIG_GAMELIST_TOOLTIP :{BLACK}The Game Script that will be loaded in the next game STR_AI_CONFIG_AILIST_TOOLTIP :{BLACK}The AIs that will be loaded in the next game STR_AI_CONFIG_HUMAN_PLAYER :Human player