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IB Outlets for rubymotion
Ruby

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README.md

IB

rubymotion interface builder support (yes, with outlets)

Change Log

Installation

Add this line to your application's Gemfile:

gem 'ib'

And then execute:

$ bundle

Or install it yourself as:

$ gem install ib

In your Rake file:

$:.unshift("/Library/RubyMotion/lib")  
require 'motion/project'  

# if you use bundler
require 'bundler' 
Bundler.require

# if you are not using bundler
require 'rubygems'
require 'ib'

Motion::Project::App.setup do |app|
  # ...
end

Usage

Manual Way

extend your class with IB module

class HelloController < UIViewController
  extend IB

  # define ib outlet
  outlet :title, UILabel # @property IBOutlet UILabel * title;
  outlet :untyped_label  # @property IBOutlet id untyped_label;

  # define ib outlet collection
  outlet_collection :labels, UILabel # @property IBOutletCollection(UILabel) NSArray * labels;

  # define ib action
  def someAction sender
  end
end

NOTE: If you include methods and attributes from module, you can use ib_outlet and ib_action to make them visible in designer

module TouchLogger
  def controlTouched sender
    puts "touched"
  end
end

class LogController < UIViewController
  extend IB

  include TouchLogger

  ib_action :controlTouched
end

Generators Way

Generate controller with folllowing command:

ib c Hello UIViewController \
  --outlets scroller:UIScrollView btn_hello: \
  --actions say_hello \
  --accessors data_source

The generated file:

/app/controllers/hello_controller.rb

class HelloController < UIViewController
  extend IB

  attr_accessor :data_source

  ## ib outlets
  outlet :scroller, UIScrollView
  outlet :btn_hello

  def say_hello(sender)
    # TODO Implement action here
  end

end

Run rake ib:open create Storyboard or nibs (put them in resources folder) and you will be able to bind outlets and actions to your ruby code.

Note : add ib.xcodeproj to your .gitignore

Sample app

Here is sample app

  1. clone it
  2. run bundle
  3. run rake ib:open to change story board
  4. run rake to run app in simulator

Note : this app is build for iOS 6.0 beta 2

Contributing

  1. Fork it
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Added some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create new Pull Request
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