WIP test graphics pipeline.
Finish vertex data source implementation. Start on pipeline flush com…
Add basic support for vertex layout objects.
WIP example of graphics+compute with synchronization.
Fix errors and warnings in 64-bit configuration.
Add documentation; fix warnings.
Fixed issue with invalid command queue ref count when no explicit tra…
Finished transfer commands.
Add cgfx_w32_private.cc. General cleanup.
Pull shared internal code out into cgfx_w32_private.cc including sync…
Added some event cleanup functions.
WIP synchronization and memory reference tracking.
WIP mem ref counting and command implementation. Added transfer comma…
Finished image and sampler API.
Added implementations for some image functions.
Add function pointer types for image and sampler API functions.
Function prototypes and type definitions for image and sampler objects.
First working compute kernel.
Add support for events. cgUnmapData now returns an event to signal wh…
Add data buffer APIs.
WIP buffer object implementation.
Only allow graphics pipeline creation if execution group has a render…
Moved CPU device partitioning up into device enumeration instead of e…
Initial pass at data buffer object API.
Added fixed-function state initialization helpers.
Reorganized pipeline source code, added doc headers.
Convert fixed-function state for graphics pipelines.
Add graphics pipeline support.
Add compute pipeline support.
Add support for kernel objects.
Added command buffer support.
Implement Windows platform extensions.
Added Windows extension module.
Ignore HIGH_THROUGHPUT if system has only one NUMA node.
Finish OpenCL context and queue creation for execution groups.
Fix several issues with initialization.
Added functions to create an execution group. Still need to create co…