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Newsletter 15 #320

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54 tasks done
ozkriff opened this issue Nov 1, 2020 · 30 comments
Closed
54 tasks done

Newsletter 15 #320

ozkriff opened this issue Nov 1, 2020 · 30 comments
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coordination help wanted Extra attention is needed

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@ozkriff
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ozkriff commented Nov 1, 2020

Feel free to suggest sections!

If you want to help writing the newsletter:

  • Read CONTRIBUTING.md.
  • Grab some of the "🆓 free" sections by leaving a comment like "I'd like to work on {section_name_1} and {section_name_2}".
  • Mentions in brackets (like "🆓 free (@ozkriff?)") are just an invitation to write the corresponding section if you want, but anyone is free to take it.
  • Write a short overview:
    • Use provided links as a starting point.
    • Try to maintain a consistent style with the rest of the newsletter and run markdownlint, please.
    • Insert line breaks (softbreak) at 80 chars, please.
    • DM me on Discord or Telegram if there're any questions.
  • Send a PR to the source branch (example: Newsletter 7: Rhea, Oxidator, Dwarfs, Univer, Cat #75)
    • Mention this issue in your PR's description to link it all together.

The soft deadline for all section PRs is 2020.11.04.

Current structure/status (I'll try to keep this updated):

Final steps:

  • final review - ✔️ done by everyone
  • publish - ✔️ done by @ozkriff
  • post on /r/rust, /r/rust_gamedv, /r/gamedev, URLO, twitter.com/rust_gamedev - ✔️ done by @ozkriff
  • add comment links - ✔️ done by @ozkriff
  • add a draft of the 16 newsletter - ✔️ done by @ozkriff in N16: Initial draft #364
@ozkriff ozkriff added help wanted Extra attention is needed coordination labels Nov 1, 2020
@ozkriff ozkriff self-assigned this Nov 1, 2020
@sim-the-bean
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Hey, as the creator of physme I'd love to write a short overview of what it's for and what it's not for and why I made it.

@casperstorm
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I'll happily write about Ajour. I'll get it done by tomorrow.

@Dooskington
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Will write about the October updates for my project Antorum Online.

@cdsupina
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cdsupina commented Nov 1, 2020

@tigleym and I will write an update on space_shooter_rs.

@ecton
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ecton commented Nov 1, 2020

I'd love to write about my game, The Honor Sagas. Thank you again for the invite.

@sajattack
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Can we add a section for a rust-psp update? I got tetris running with it 😄

@ReeCocho
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ReeCocho commented Nov 1, 2020

I'd like to write a bit about my game Camp Misty. Thank you for the invite!

@roalyr
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roalyr commented Nov 1, 2020

Game updates, pGLOWrpg #315

@bitshifter
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A made a new release of glam a couple of days ago with of few new features of note, I'd like to add a short note about that if possible :)

@tuzz
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tuzz commented Nov 1, 2020

I'm happy to write a quick introduction for my puzzle-platform game.

@therocode
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I'll add my rust+SDL2+opengl+emscripten, cheers for the ping 👍

@junkmail22
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Hi, I'm here again and I'm planning to write another update for Project YAWC which actually includes contact info and links to pages.

@PatrickHoward
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I'll take on a section on Proton!

@AngelOnFira
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@ozkriff Akigi isn't on there under the game section, but I'll take it 😃

@logicsoup
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Hi, I’d like to write the Garden update.

@icefoxen
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icefoxen commented Nov 2, 2020

I'd like to make an update for ggez, since I'm trying to get a new release done before the end of the year and want to drum up interest/contributions. However, I'm also not sure whether this is too early, since I don't have a whole lot actually done for the update yet. Anyone have thoughts or opinions?

@Uriopass Uriopass mentioned this issue Nov 2, 2020
@cart cart mentioned this issue Nov 5, 2020
This was referenced Nov 5, 2020
@AngelOnFira
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I'll take Rust GPU as it looks as it hasn't been picked up yet

@jam1garner
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I can do "Rust for Modding Smash Ultimate"

@profan
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profan commented Nov 5, 2020

I'd like to nab a section for a game I'm working on being made with macroquad called "rymd", thanks! (@not-fl3 sent me here, hi)

@bonsairobo
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I'll take the building-blocks section.

@sebcrozet sebcrozet mentioned this issue Nov 6, 2020
@sebcrozet
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If it is not too late, I took the Dimforge section. Though to make the section more precise, I added a Rapier section instead of Dimforge. I hope this is OK.

@logicsoup logicsoup mentioned this issue Nov 6, 2020
@ozkriff
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ozkriff commented Nov 7, 2020

Ping @walterpie @PsichiX @bonsairobo @Twister915 - how're your sections going? :)

@sim-the-bean
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Sorry for the quietness. I work all week and have no time for anything. I'll have it finished by today, in at most 7 hours

@bonsairobo
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@ozkriff Sorry about the delay. Working on it now, should be done today. I just have to cut another release for building-blocks, write a quick release post, then I'll bundle it into the newsletter.

@ozkriff
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ozkriff commented Nov 8, 2020

@walterpie @bonsairobo no worries, I'm struggling to find time for the newsletter myself :) Hope to finish it today though.

@ozkriff
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ozkriff commented Nov 8, 2020

Taking "shared-arena", "gbemu", and "fastnbt & fastanvil".

@ozkriff
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ozkriff commented Nov 8, 2020

Taking "density-mesh" and "mcproto".

@ozkriff
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ozkriff commented Nov 9, 2020

The final PR: #361 ("N15: Release") - everyone is invited to review!

@ozkriff
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ozkriff commented Nov 9, 2020

https://rust-gamedev.github.io/posts/newsletter-015 🎉

As always, huge thanks to all contributors and reviewers! 🦀🦀🦀

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