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| // Copyright 2014 The Rust Project Developers. See the COPYRIGHT | |
| // file at the top-level directory of this distribution and at | |
| // http://rust-lang.org/COPYRIGHT. | |
| // | |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license | |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your | |
| // option. This file may not be copied, modified, or distributed | |
| // except according to those terms. | |
| //! Native threads. | |
| //! | |
| //! ## The threading model | |
| //! | |
| //! An executing Rust program consists of a collection of native OS threads, | |
| //! each with their own stack and local state. Threads can be named, and | |
| //! provide some built-in support for low-level synchronization. | |
| //! | |
| //! Communication between threads can be done through | |
| //! [channels](../../std/sync/mpsc/index.html), Rust's message-passing | |
| //! types, along with [other forms of thread | |
| //! synchronization](../../std/sync/index.html) and shared-memory data | |
| //! structures. In particular, types that are guaranteed to be | |
| //! threadsafe are easily shared between threads using the | |
| //! atomically-reference-counted container, | |
| //! [`Arc`](../../std/sync/struct.Arc.html). | |
| //! | |
| //! Fatal logic errors in Rust cause *thread panic*, during which | |
| //! a thread will unwind the stack, running destructors and freeing | |
| //! owned resources. Thread panic is unrecoverable from within | |
| //! the panicking thread (i.e. there is no 'try/catch' in Rust), but | |
| //! the panic may optionally be detected from a different thread. If | |
| //! the main thread panics, the application will exit with a non-zero | |
| //! exit code. | |
| //! | |
| //! When the main thread of a Rust program terminates, the entire program shuts | |
| //! down, even if other threads are still running. However, this module provides | |
| //! convenient facilities for automatically waiting for the termination of a | |
| //! child thread (i.e., join). | |
| //! | |
| //! ## Spawning a thread | |
| //! | |
| //! A new thread can be spawned using the `thread::spawn` function: | |
| //! | |
| //! ```rust | |
| //! use std::thread; | |
| //! | |
| //! thread::spawn(move || { | |
| //! // some work here | |
| //! }); | |
| //! ``` | |
| //! | |
| //! In this example, the spawned thread is "detached" from the current | |
| //! thread. This means that it can outlive its parent (the thread that spawned | |
| //! it), unless this parent is the main thread. | |
| //! | |
| //! The parent thread can also wait on the completion of the child | |
| //! thread; a call to `spawn` produces a `JoinHandle`, which provides | |
| //! a `join` method for waiting: | |
| //! | |
| //! ```rust | |
| //! use std::thread; | |
| //! | |
| //! let child = thread::spawn(move || { | |
| //! // some work here | |
| //! }); | |
| //! // some work here | |
| //! let res = child.join(); | |
| //! ``` | |
| //! | |
| //! The `join` method returns a `Result` containing `Ok` of the final | |
| //! value produced by the child thread, or `Err` of the value given to | |
| //! a call to `panic!` if the child panicked. | |
| //! | |
| //! ## Configuring threads | |
| //! | |
| //! A new thread can be configured before it is spawned via the `Builder` type, | |
| //! which currently allows you to set the name and stack size for the child thread: | |
| //! | |
| //! ```rust | |
| //! # #![allow(unused_must_use)] | |
| //! use std::thread; | |
| //! | |
| //! thread::Builder::new().name("child1".to_string()).spawn(move || { | |
| //! println!("Hello, world!"); | |
| //! }); | |
| //! ``` | |
| //! | |
| //! ## The `Thread` type | |
| //! | |
| //! Threads are represented via the `Thread` type, which you can get in one of | |
| //! two ways: | |
| //! | |
| //! * By spawning a new thread, e.g. using the `thread::spawn` function, and | |
| //! calling `thread()` on the `JoinHandle`. | |
| //! * By requesting the current thread, using the `thread::current` function. | |
| //! | |
| //! The `thread::current()` function is available even for threads not spawned | |
| //! by the APIs of this module. | |
| //! | |
| //! ## Blocking support: park and unpark | |
| //! | |
| //! Every thread is equipped with some basic low-level blocking support, via the | |
| //! `thread::park()` function and `thread::Thread::unpark()` method. `park()` | |
| //! blocks the current thread, which can then be resumed from another thread by | |
| //! calling the `unpark()` method on the blocked thread's handle. | |
| //! | |
| //! Conceptually, each `Thread` handle has an associated token, which is | |
| //! initially not present: | |
| //! | |
| //! * The `thread::park()` function blocks the current thread unless or until | |
| //! the token is available for its thread handle, at which point it atomically | |
| //! consumes the token. It may also return *spuriously*, without consuming the | |
| //! token. `thread::park_timeout()` does the same, but allows specifying a | |
| //! maximum time to block the thread for. | |
| //! | |
| //! * The `unpark()` method on a `Thread` atomically makes the token available | |
| //! if it wasn't already. | |
| //! | |
| //! In other words, each `Thread` acts a bit like a semaphore with initial count | |
| //! 0, except that the semaphore is *saturating* (the count cannot go above 1), | |
| //! and can return spuriously. | |
| //! | |
| //! The API is typically used by acquiring a handle to the current thread, | |
| //! placing that handle in a shared data structure so that other threads can | |
| //! find it, and then `park`ing. When some desired condition is met, another | |
| //! thread calls `unpark` on the handle. | |
| //! | |
| //! The motivation for this design is twofold: | |
| //! | |
| //! * It avoids the need to allocate mutexes and condvars when building new | |
| //! synchronization primitives; the threads already provide basic blocking/signaling. | |
| //! | |
| //! * It can be implemented very efficiently on many platforms. | |
| //! | |
| //! ## Thread-local storage | |
| //! | |
| //! This module also provides an implementation of thread-local storage for Rust | |
| //! programs. Thread-local storage is a method of storing data into a global | |
| //! variable that each thread in the program will have its own copy of. | |
| //! Threads do not share this data, so accesses do not need to be synchronized. | |
| //! | |
| //! A thread-local key owns the value it contains and will destroy the value when the | |
| //! thread exits. It is created with the [`thread_local!`] macro and can contain any | |
| //! value that is `'static` (no borrowed pointers). It provides an accessor function, | |
| //! [`with`], that yields a shared reference to the value to the specified | |
| //! closure. Thread-local keys allow only shared access to values, as there would be no | |
| //! way to guarantee uniqueness if mutable borrows were allowed. Most values | |
| //! will want to make use of some form of **interior mutability** through the | |
| //! [`Cell`] or [`RefCell`] types. | |
| //! | |
| //! [`Cell`]: ../cell/struct.Cell.html | |
| //! [`RefCell`]: ../cell/struct.RefCell.html | |
| //! [`thread_local!`]: ../macro.thread_local.html | |
| //! [`with`]: struct.LocalKey.html#method.with | |
| #![stable(feature = "rust1", since = "1.0.0")] | |
| use any::Any; | |
| use cell::UnsafeCell; | |
| use ffi::{CStr, CString}; | |
| use fmt; | |
| use io; | |
| use panic; | |
| use panicking; | |
| use str; | |
| use sync::{Mutex, Condvar, Arc}; | |
| use sys::thread as imp; | |
| use sys_common::mutex; | |
| use sys_common::thread_info; | |
| use sys_common::util; | |
| use sys_common::{AsInner, IntoInner}; | |
| use time::Duration; | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Thread-local storage | |
| //////////////////////////////////////////////////////////////////////////////// | |
| #[macro_use] mod local; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub use self::local::{LocalKey, LocalKeyState}; | |
| // The types used by the thread_local! macro to access TLS keys. Note that there | |
| // are two types, the "OS" type and the "fast" type. The OS thread local key | |
| // type is accessed via platform-specific API calls and is slow, while the fast | |
| // key type is accessed via code generated via LLVM, where TLS keys are set up | |
| // by the elf linker. Note that the OS TLS type is always available: on macOS | |
| // the standard library is compiled with support for older platform versions | |
| // where fast TLS was not available; end-user code is compiled with fast TLS | |
| // where available, but both are needed. | |
| #[unstable(feature = "libstd_thread_internals", issue = "0")] | |
| #[cfg(target_thread_local)] | |
| #[doc(hidden)] pub use sys::fast_thread_local::Key as __FastLocalKeyInner; | |
| #[unstable(feature = "libstd_thread_internals", issue = "0")] | |
| #[doc(hidden)] pub use self::local::os::Key as __OsLocalKeyInner; | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Builder | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// Thread configuration. Provides detailed control over the properties | |
| /// and behavior of new threads. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub struct Builder { | |
| // A name for the thread-to-be, for identification in panic messages | |
| name: Option<String>, | |
| // The size of the stack for the spawned thread | |
| stack_size: Option<usize>, | |
| } | |
| impl Builder { | |
| /// Generates the base configuration for spawning a thread, from which | |
| /// configuration methods can be chained. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn new() -> Builder { | |
| Builder { | |
| name: None, | |
| stack_size: None, | |
| } | |
| } | |
| /// Names the thread-to-be. Currently the name is used for identification | |
| /// only in panic messages. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```rust | |
| /// use std::thread; | |
| /// | |
| /// let builder = thread::Builder::new() | |
| /// .name("foo".into()); | |
| /// | |
| /// let handler = builder.spawn(|| { | |
| /// assert_eq!(thread::current().name(), Some("foo")) | |
| /// }).unwrap(); | |
| /// | |
| /// handler.join().unwrap(); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn name(mut self, name: String) -> Builder { | |
| self.name = Some(name); | |
| self | |
| } | |
| /// Sets the size of the stack for the new thread. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn stack_size(mut self, size: usize) -> Builder { | |
| self.stack_size = Some(size); | |
| self | |
| } | |
| /// Spawns a new thread, and returns a join handle for it. | |
| /// | |
| /// The child thread may outlive the parent (unless the parent thread | |
| /// is the main thread; the whole process is terminated when the main | |
| /// thread finishes). The join handle can be used to block on | |
| /// termination of the child thread, including recovering its panics. | |
| /// | |
| /// # Errors | |
| /// | |
| /// Unlike the `spawn` free function, this method yields an | |
| /// `io::Result` to capture any failure to create the thread at | |
| /// the OS level. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn spawn<F, T>(self, f: F) -> io::Result<JoinHandle<T>> where | |
| F: FnOnce() -> T, F: Send + 'static, T: Send + 'static | |
| { | |
| let Builder { name, stack_size } = self; | |
| let stack_size = stack_size.unwrap_or(util::min_stack()); | |
| let my_thread = Thread::new(name); | |
| let their_thread = my_thread.clone(); | |
| let my_packet : Arc<UnsafeCell<Option<Result<T>>>> | |
| = Arc::new(UnsafeCell::new(None)); | |
| let their_packet = my_packet.clone(); | |
| let main = move || { | |
| if let Some(name) = their_thread.cname() { | |
| imp::Thread::set_name(name); | |
| } | |
| unsafe { | |
| thread_info::set(imp::guard::current(), their_thread); | |
| let try_result = panic::catch_unwind(panic::AssertUnwindSafe(f)); | |
| *their_packet.get() = Some(try_result); | |
| } | |
| }; | |
| Ok(JoinHandle(JoinInner { | |
| native: unsafe { | |
| Some(imp::Thread::new(stack_size, Box::new(main))?) | |
| }, | |
| thread: my_thread, | |
| packet: Packet(my_packet), | |
| })) | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Free functions | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// Spawns a new thread, returning a `JoinHandle` for it. | |
| /// | |
| /// The join handle will implicitly *detach* the child thread upon being | |
| /// dropped. In this case, the child thread may outlive the parent (unless | |
| /// the parent thread is the main thread; the whole process is terminated when | |
| /// the main thread finishes.) Additionally, the join handle provides a `join` | |
| /// method that can be used to join the child thread. If the child thread | |
| /// panics, `join` will return an `Err` containing the argument given to | |
| /// `panic`. | |
| /// | |
| /// # Panics | |
| /// | |
| /// Panics if the OS fails to create a thread; use `Builder::spawn` | |
| /// to recover from such errors. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn spawn<F, T>(f: F) -> JoinHandle<T> where | |
| F: FnOnce() -> T, F: Send + 'static, T: Send + 'static | |
| { | |
| Builder::new().spawn(f).unwrap() | |
| } | |
| /// Gets a handle to the thread that invokes it. | |
| /// | |
| /// #Examples | |
| /// | |
| /// Getting a handle to the current thread with `thread::current()`: | |
| /// | |
| /// ``` | |
| /// use std::thread; | |
| /// | |
| /// let handler = thread::Builder::new() | |
| /// .name("named thread".into()) | |
| /// .spawn(|| { | |
| /// let handle = thread::current(); | |
| /// assert_eq!(handle.name(), Some("named thread")); | |
| /// }) | |
| /// .unwrap(); | |
| /// | |
| /// handler.join().unwrap(); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn current() -> Thread { | |
| thread_info::current_thread().expect("use of std::thread::current() is not \ | |
| possible after the thread's local \ | |
| data has been destroyed") | |
| } | |
| /// Cooperatively gives up a timeslice to the OS scheduler. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn yield_now() { | |
| imp::Thread::yield_now() | |
| } | |
| /// Determines whether the current thread is unwinding because of panic. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```rust,should_panic | |
| /// use std::thread; | |
| /// | |
| /// struct SomeStruct; | |
| /// | |
| /// impl Drop for SomeStruct { | |
| /// fn drop(&mut self) { | |
| /// if thread::panicking() { | |
| /// println!("dropped while unwinding"); | |
| /// } else { | |
| /// println!("dropped while not unwinding"); | |
| /// } | |
| /// } | |
| /// } | |
| /// | |
| /// { | |
| /// print!("a: "); | |
| /// let a = SomeStruct; | |
| /// } | |
| /// | |
| /// { | |
| /// print!("b: "); | |
| /// let b = SomeStruct; | |
| /// panic!() | |
| /// } | |
| /// ``` | |
| #[inline] | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn panicking() -> bool { | |
| panicking::panicking() | |
| } | |
| /// Puts the current thread to sleep for the specified amount of time. | |
| /// | |
| /// The thread may sleep longer than the duration specified due to scheduling | |
| /// specifics or platform-dependent functionality. Note that on unix platforms | |
| /// this function will not return early due to a signal being received or a | |
| /// spurious wakeup. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::thread::sleep`")] | |
| pub fn sleep_ms(ms: u32) { | |
| sleep(Duration::from_millis(ms as u64)) | |
| } | |
| /// Puts the current thread to sleep for the specified amount of time. | |
| /// | |
| /// The thread may sleep longer than the duration specified due to scheduling | |
| /// specifics or platform-dependent functionality. | |
| /// | |
| /// # Platform behavior | |
| /// | |
| /// On Unix platforms this function will not return early due to a | |
| /// signal being received or a spurious wakeup. Platforms which do not support | |
| /// nanosecond precision for sleeping will have `dur` rounded up to the nearest | |
| /// granularity of time they can sleep for. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ```rust,no_run | |
| /// use std::{thread, time}; | |
| /// | |
| /// let ten_millis = time::Duration::from_millis(10); | |
| /// let now = time::Instant::now(); | |
| /// | |
| /// thread::sleep(ten_millis); | |
| /// | |
| /// assert!(now.elapsed() >= ten_millis); | |
| /// ``` | |
| #[stable(feature = "thread_sleep", since = "1.4.0")] | |
| pub fn sleep(dur: Duration) { | |
| imp::Thread::sleep(dur) | |
| } | |
| /// Blocks unless or until the current thread's token is made available. | |
| /// | |
| /// Every thread is equipped with some basic low-level blocking support, via | |
| /// the `park()` function and the [`unpark()`][unpark] method. These can be | |
| /// used as a more CPU-efficient implementation of a spinlock. | |
| /// | |
| /// [unpark]: struct.Thread.html#method.unpark | |
| /// | |
| /// The API is typically used by acquiring a handle to the current thread, | |
| /// placing that handle in a shared data structure so that other threads can | |
| /// find it, and then parking (in a loop with a check for the token actually | |
| /// being acquired). | |
| /// | |
| /// A call to `park` does not guarantee that the thread will remain parked | |
| /// forever, and callers should be prepared for this possibility. | |
| /// | |
| /// See the [module documentation][thread] for more detail. | |
| /// | |
| /// [thread]: index.html | |
| // | |
| // The implementation currently uses the trivial strategy of a Mutex+Condvar | |
| // with wakeup flag, which does not actually allow spurious wakeups. In the | |
| // future, this will be implemented in a more efficient way, perhaps along the lines of | |
| // http://cr.openjdk.java.net/~stefank/6989984.1/raw_files/new/src/os/linux/vm/os_linux.cpp | |
| // or futuxes, and in either case may allow spurious wakeups. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn park() { | |
| let thread = current(); | |
| let mut guard = thread.inner.lock.lock().unwrap(); | |
| while !*guard { | |
| guard = thread.inner.cvar.wait(guard).unwrap(); | |
| } | |
| *guard = false; | |
| } | |
| /// Use [park_timeout]. | |
| /// | |
| /// Blocks unless or until the current thread's token is made available or | |
| /// the specified duration has been reached (may wake spuriously). | |
| /// | |
| /// The semantics of this function are equivalent to `park()` except that the | |
| /// thread will be blocked for roughly no longer than `ms`. This method | |
| /// should not be used for precise timing due to anomalies such as | |
| /// preemption or platform differences that may not cause the maximum | |
| /// amount of time waited to be precisely `ms` long. | |
| /// | |
| /// See the [module documentation][thread] for more detail. | |
| /// | |
| /// [thread]: index.html | |
| /// [park_timeout]: fn.park_timeout.html | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[rustc_deprecated(since = "1.6.0", reason = "replaced by `std::thread::park_timeout`")] | |
| pub fn park_timeout_ms(ms: u32) { | |
| park_timeout(Duration::from_millis(ms as u64)) | |
| } | |
| /// Blocks unless or until the current thread's token is made available or | |
| /// the specified duration has been reached (may wake spuriously). | |
| /// | |
| /// The semantics of this function are equivalent to `park()` except that the | |
| /// thread will be blocked for roughly no longer than `dur`. This method | |
| /// should not be used for precise timing due to anomalies such as | |
| /// preemption or platform differences that may not cause the maximum | |
| /// amount of time waited to be precisely `dur` long. | |
| /// | |
| /// See the module doc for more detail. | |
| /// | |
| /// # Platform behavior | |
| /// | |
| /// Platforms which do not support nanosecond precision for sleeping will have | |
| /// `dur` rounded up to the nearest granularity of time they can sleep for. | |
| /// | |
| /// # Example | |
| /// | |
| /// Waiting for the complete expiration of the timeout: | |
| /// | |
| /// ```rust,no_run | |
| /// use std::thread::park_timeout; | |
| /// use std::time::{Instant, Duration}; | |
| /// | |
| /// let timeout = Duration::from_secs(2); | |
| /// let beginning_park = Instant::now(); | |
| /// park_timeout(timeout); | |
| /// | |
| /// while beginning_park.elapsed() < timeout { | |
| /// println!("restarting park_timeout after {:?}", beginning_park.elapsed()); | |
| /// let timeout = timeout - beginning_park.elapsed(); | |
| /// park_timeout(timeout); | |
| /// } | |
| /// ``` | |
| #[stable(feature = "park_timeout", since = "1.4.0")] | |
| pub fn park_timeout(dur: Duration) { | |
| let thread = current(); | |
| let mut guard = thread.inner.lock.lock().unwrap(); | |
| if !*guard { | |
| let (g, _) = thread.inner.cvar.wait_timeout(guard, dur).unwrap(); | |
| guard = g; | |
| } | |
| *guard = false; | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // ThreadId | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// A unique identifier for a running thread. | |
| /// | |
| /// A `ThreadId` is an opaque object that has a unique value for each thread | |
| /// that creates one. `ThreadId`s do not correspond to a thread's system- | |
| /// designated identifier. | |
| #[unstable(feature = "thread_id", issue = "21507")] | |
| #[derive(Eq, PartialEq, Copy, Clone)] | |
| pub struct ThreadId(u64); | |
| impl ThreadId { | |
| // Generate a new unique thread ID. | |
| fn new() -> ThreadId { | |
| static GUARD: mutex::Mutex = mutex::Mutex::new(); | |
| static mut COUNTER: u64 = 0; | |
| unsafe { | |
| GUARD.lock(); | |
| // If we somehow use up all our bits, panic so that we're not | |
| // covering up subtle bugs of IDs being reused. | |
| if COUNTER == ::u64::MAX { | |
| GUARD.unlock(); | |
| panic!("failed to generate unique thread ID: bitspace exhausted"); | |
| } | |
| let id = COUNTER; | |
| COUNTER += 1; | |
| GUARD.unlock(); | |
| ThreadId(id) | |
| } | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Thread | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// The internal representation of a `Thread` handle | |
| struct Inner { | |
| name: Option<CString>, // Guaranteed to be UTF-8 | |
| id: ThreadId, | |
| lock: Mutex<bool>, // true when there is a buffered unpark | |
| cvar: Condvar, | |
| } | |
| #[derive(Clone)] | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| /// A handle to a thread. | |
| pub struct Thread { | |
| inner: Arc<Inner>, | |
| } | |
| impl Thread { | |
| // Used only internally to construct a thread object without spawning | |
| fn new(name: Option<String>) -> Thread { | |
| let cname = name.map(|n| { | |
| CString::new(n).expect("thread name may not contain interior null bytes") | |
| }); | |
| Thread { | |
| inner: Arc::new(Inner { | |
| name: cname, | |
| id: ThreadId::new(), | |
| lock: Mutex::new(false), | |
| cvar: Condvar::new(), | |
| }) | |
| } | |
| } | |
| /// Atomically makes the handle's token available if it is not already. | |
| /// | |
| /// See the module doc for more detail. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn unpark(&self) { | |
| let mut guard = self.inner.lock.lock().unwrap(); | |
| if !*guard { | |
| *guard = true; | |
| self.inner.cvar.notify_one(); | |
| } | |
| } | |
| /// Gets the thread's unique identifier. | |
| #[unstable(feature = "thread_id", issue = "21507")] | |
| pub fn id(&self) -> ThreadId { | |
| self.inner.id | |
| } | |
| /// Gets the thread's name. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Threads by default have no name specified: | |
| /// | |
| /// ``` | |
| /// use std::thread; | |
| /// | |
| /// let builder = thread::Builder::new(); | |
| /// | |
| /// let handler = builder.spawn(|| { | |
| /// assert!(thread::current().name().is_none()); | |
| /// }).unwrap(); | |
| /// | |
| /// handler.join().unwrap(); | |
| /// ``` | |
| /// | |
| /// Thread with a specified name: | |
| /// | |
| /// ``` | |
| /// use std::thread; | |
| /// | |
| /// let builder = thread::Builder::new() | |
| /// .name("foo".into()); | |
| /// | |
| /// let handler = builder.spawn(|| { | |
| /// assert_eq!(thread::current().name(), Some("foo")) | |
| /// }).unwrap(); | |
| /// | |
| /// handler.join().unwrap(); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn name(&self) -> Option<&str> { | |
| self.cname().map(|s| unsafe { str::from_utf8_unchecked(s.to_bytes()) } ) | |
| } | |
| fn cname(&self) -> Option<&CStr> { | |
| self.inner.name.as_ref().map(|s| &**s) | |
| } | |
| } | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| impl fmt::Debug for Thread { | |
| fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result { | |
| fmt::Debug::fmt(&self.name(), f) | |
| } | |
| } | |
| // a hack to get around privacy restrictions | |
| impl thread_info::NewThread for Thread { | |
| fn new(name: Option<String>) -> Thread { Thread::new(name) } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // JoinHandle | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// Indicates the manner in which a thread exited. | |
| /// | |
| /// A thread that completes without panicking is considered to exit successfully. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub type Result<T> = ::result::Result<T, Box<Any + Send + 'static>>; | |
| // This packet is used to communicate the return value between the child thread | |
| // and the parent thread. Memory is shared through the `Arc` within and there's | |
| // no need for a mutex here because synchronization happens with `join()` (the | |
| // parent thread never reads this packet until the child has exited). | |
| // | |
| // This packet itself is then stored into a `JoinInner` which in turns is placed | |
| // in `JoinHandle` and `JoinGuard`. Due to the usage of `UnsafeCell` we need to | |
| // manually worry about impls like Send and Sync. The type `T` should | |
| // already always be Send (otherwise the thread could not have been created) and | |
| // this type is inherently Sync because no methods take &self. Regardless, | |
| // however, we add inheriting impls for Send/Sync to this type to ensure it's | |
| // Send/Sync and that future modifications will still appropriately classify it. | |
| struct Packet<T>(Arc<UnsafeCell<Option<Result<T>>>>); | |
| unsafe impl<T: Send> Send for Packet<T> {} | |
| unsafe impl<T: Sync> Sync for Packet<T> {} | |
| /// Inner representation for JoinHandle | |
| struct JoinInner<T> { | |
| native: Option<imp::Thread>, | |
| thread: Thread, | |
| packet: Packet<T>, | |
| } | |
| impl<T> JoinInner<T> { | |
| fn join(&mut self) -> Result<T> { | |
| self.native.take().unwrap().join(); | |
| unsafe { | |
| (*self.packet.0.get()).take().unwrap() | |
| } | |
| } | |
| } | |
| /// An owned permission to join on a thread (block on its termination). | |
| /// | |
| /// A `JoinHandle` *detaches* the child thread when it is dropped. | |
| /// | |
| /// Due to platform restrictions, it is not possible to `Clone` this | |
| /// handle: the ability to join a child thread is a uniquely-owned | |
| /// permission. | |
| /// | |
| /// This `struct` is created by the [`thread::spawn`] function and the | |
| /// [`thread::Builder::spawn`] method. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Creation from [`thread::spawn`]: | |
| /// | |
| /// ```rust | |
| /// use std::thread; | |
| /// | |
| /// let join_handle: thread::JoinHandle<_> = thread::spawn(|| { | |
| /// // some work here | |
| /// }); | |
| /// ``` | |
| /// | |
| /// Creation from [`thread::Builder::spawn`]: | |
| /// | |
| /// ```rust | |
| /// use std::thread; | |
| /// | |
| /// let builder = thread::Builder::new(); | |
| /// | |
| /// let join_handle: thread::JoinHandle<_> = builder.spawn(|| { | |
| /// // some work here | |
| /// }).unwrap(); | |
| /// ``` | |
| /// | |
| /// [`thread::spawn`]: fn.spawn.html | |
| /// [`thread::Builder::spawn`]: struct.Builder.html#method.spawn | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub struct JoinHandle<T>(JoinInner<T>); | |
| impl<T> JoinHandle<T> { | |
| /// Extracts a handle to the underlying thread | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn thread(&self) -> &Thread { | |
| &self.0.thread | |
| } | |
| /// Waits for the associated thread to finish. | |
| /// | |
| /// If the child thread panics, `Err` is returned with the parameter given | |
| /// to `panic`. | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub fn join(mut self) -> Result<T> { | |
| self.0.join() | |
| } | |
| } | |
| impl<T> AsInner<imp::Thread> for JoinHandle<T> { | |
| fn as_inner(&self) -> &imp::Thread { self.0.native.as_ref().unwrap() } | |
| } | |
| impl<T> IntoInner<imp::Thread> for JoinHandle<T> { | |
| fn into_inner(self) -> imp::Thread { self.0.native.unwrap() } | |
| } | |
| fn _assert_sync_and_send() { | |
| fn _assert_both<T: Send + Sync>() {} | |
| _assert_both::<JoinHandle<()>>(); | |
| _assert_both::<Thread>(); | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Tests | |
| //////////////////////////////////////////////////////////////////////////////// | |
| #[cfg(all(test, not(target_os = "emscripten")))] | |
| mod tests { | |
| use any::Any; | |
| use sync::mpsc::{channel, Sender}; | |
| use result; | |
| use super::{Builder}; | |
| use thread; | |
| use time::Duration; | |
| use u32; | |
| // !!! These tests are dangerous. If something is buggy, they will hang, !!! | |
| // !!! instead of exiting cleanly. This might wedge the buildbots. !!! | |
| #[test] | |
| fn test_unnamed_thread() { | |
| thread::spawn(move|| { | |
| assert!(thread::current().name().is_none()); | |
| }).join().ok().unwrap(); | |
| } | |
| #[test] | |
| fn test_named_thread() { | |
| Builder::new().name("ada lovelace".to_string()).spawn(move|| { | |
| assert!(thread::current().name().unwrap() == "ada lovelace".to_string()); | |
| }).unwrap().join().unwrap(); | |
| } | |
| #[test] | |
| #[should_panic] | |
| fn test_invalid_named_thread() { | |
| let _ = Builder::new().name("ada l\0velace".to_string()).spawn(|| {}); | |
| } | |
| #[test] | |
| fn test_run_basic() { | |
| let (tx, rx) = channel(); | |
| thread::spawn(move|| { | |
| tx.send(()).unwrap(); | |
| }); | |
| rx.recv().unwrap(); | |
| } | |
| #[test] | |
| fn test_join_panic() { | |
| match thread::spawn(move|| { | |
| panic!() | |
| }).join() { | |
| result::Result::Err(_) => (), | |
| result::Result::Ok(()) => panic!() | |
| } | |
| } | |
| #[test] | |
| fn test_spawn_sched() { | |
| let (tx, rx) = channel(); | |
| fn f(i: i32, tx: Sender<()>) { | |
| let tx = tx.clone(); | |
| thread::spawn(move|| { | |
| if i == 0 { | |
| tx.send(()).unwrap(); | |
| } else { | |
| f(i - 1, tx); | |
| } | |
| }); | |
| } | |
| f(10, tx); | |
| rx.recv().unwrap(); | |
| } | |
| #[test] | |
| fn test_spawn_sched_childs_on_default_sched() { | |
| let (tx, rx) = channel(); | |
| thread::spawn(move|| { | |
| thread::spawn(move|| { | |
| tx.send(()).unwrap(); | |
| }); | |
| }); | |
| rx.recv().unwrap(); | |
| } | |
| fn avoid_copying_the_body<F>(spawnfn: F) where F: FnOnce(Box<Fn() + Send>) { | |
| let (tx, rx) = channel(); | |
| let x: Box<_> = box 1; | |
| let x_in_parent = (&*x) as *const i32 as usize; | |
| spawnfn(Box::new(move|| { | |
| let x_in_child = (&*x) as *const i32 as usize; | |
| tx.send(x_in_child).unwrap(); | |
| })); | |
| let x_in_child = rx.recv().unwrap(); | |
| assert_eq!(x_in_parent, x_in_child); | |
| } | |
| #[test] | |
| fn test_avoid_copying_the_body_spawn() { | |
| avoid_copying_the_body(|v| { | |
| thread::spawn(move || v()); | |
| }); | |
| } | |
| #[test] | |
| fn test_avoid_copying_the_body_thread_spawn() { | |
| avoid_copying_the_body(|f| { | |
| thread::spawn(move|| { | |
| f(); | |
| }); | |
| }) | |
| } | |
| #[test] | |
| fn test_avoid_copying_the_body_join() { | |
| avoid_copying_the_body(|f| { | |
| let _ = thread::spawn(move|| { | |
| f() | |
| }).join(); | |
| }) | |
| } | |
| #[test] | |
| fn test_child_doesnt_ref_parent() { | |
| // If the child refcounts the parent thread, this will stack overflow when | |
| // climbing the thread tree to dereference each ancestor. (See #1789) | |
| // (well, it would if the constant were 8000+ - I lowered it to be more | |
| // valgrind-friendly. try this at home, instead..!) | |
| const GENERATIONS: u32 = 16; | |
| fn child_no(x: u32) -> Box<Fn() + Send> { | |
| return Box::new(move|| { | |
| if x < GENERATIONS { | |
| thread::spawn(move|| child_no(x+1)()); | |
| } | |
| }); | |
| } | |
| thread::spawn(|| child_no(0)()); | |
| } | |
| #[test] | |
| fn test_simple_newsched_spawn() { | |
| thread::spawn(move || {}); | |
| } | |
| #[test] | |
| fn test_try_panic_message_static_str() { | |
| match thread::spawn(move|| { | |
| panic!("static string"); | |
| }).join() { | |
| Err(e) => { | |
| type T = &'static str; | |
| assert!(e.is::<T>()); | |
| assert_eq!(*e.downcast::<T>().unwrap(), "static string"); | |
| } | |
| Ok(()) => panic!() | |
| } | |
| } | |
| #[test] | |
| fn test_try_panic_message_owned_str() { | |
| match thread::spawn(move|| { | |
| panic!("owned string".to_string()); | |
| }).join() { | |
| Err(e) => { | |
| type T = String; | |
| assert!(e.is::<T>()); | |
| assert_eq!(*e.downcast::<T>().unwrap(), "owned string".to_string()); | |
| } | |
| Ok(()) => panic!() | |
| } | |
| } | |
| #[test] | |
| fn test_try_panic_message_any() { | |
| match thread::spawn(move|| { | |
| panic!(box 413u16 as Box<Any + Send>); | |
| }).join() { | |
| Err(e) => { | |
| type T = Box<Any + Send>; | |
| assert!(e.is::<T>()); | |
| let any = e.downcast::<T>().unwrap(); | |
| assert!(any.is::<u16>()); | |
| assert_eq!(*any.downcast::<u16>().unwrap(), 413); | |
| } | |
| Ok(()) => panic!() | |
| } | |
| } | |
| #[test] | |
| fn test_try_panic_message_unit_struct() { | |
| struct Juju; | |
| match thread::spawn(move|| { | |
| panic!(Juju) | |
| }).join() { | |
| Err(ref e) if e.is::<Juju>() => {} | |
| Err(_) | Ok(()) => panic!() | |
| } | |
| } | |
| #[test] | |
| fn test_park_timeout_unpark_before() { | |
| for _ in 0..10 { | |
| thread::current().unpark(); | |
| thread::park_timeout(Duration::from_millis(u32::MAX as u64)); | |
| } | |
| } | |
| #[test] | |
| fn test_park_timeout_unpark_not_called() { | |
| for _ in 0..10 { | |
| thread::park_timeout(Duration::from_millis(10)); | |
| } | |
| } | |
| #[test] | |
| fn test_park_timeout_unpark_called_other_thread() { | |
| for _ in 0..10 { | |
| let th = thread::current(); | |
| let _guard = thread::spawn(move || { | |
| super::sleep(Duration::from_millis(50)); | |
| th.unpark(); | |
| }); | |
| thread::park_timeout(Duration::from_millis(u32::MAX as u64)); | |
| } | |
| } | |
| #[test] | |
| fn sleep_ms_smoke() { | |
| thread::sleep(Duration::from_millis(2)); | |
| } | |
| #[test] | |
| fn test_thread_id_equal() { | |
| assert!(thread::current().id() == thread::current().id()); | |
| } | |
| #[test] | |
| fn test_thread_id_not_equal() { | |
| let spawned_id = thread::spawn(|| thread::current().id()).join().unwrap(); | |
| assert!(thread::current().id() != spawned_id); | |
| } | |
| // NOTE: the corresponding test for stderr is in run-pass/thread-stderr, due | |
| // to the test harness apparently interfering with stderr configuration. | |
| } |