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| // Copyright 2012-2015 The Rust Project Developers. See the COPYRIGHT | |
| // file at the top-level directory of this distribution and at | |
| // http://rust-lang.org/COPYRIGHT. | |
| // | |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or | |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license | |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your | |
| // option. This file may not be copied, modified, or distributed | |
| // except according to those terms. | |
| //! A dynamically-sized view into a contiguous sequence, `[T]`. | |
| //! | |
| //! *[See also the slice primitive type](../../std/primitive.slice.html).* | |
| //! | |
| //! Slices are a view into a block of memory represented as a pointer and a | |
| //! length. | |
| //! | |
| //! ``` | |
| //! // slicing a Vec | |
| //! let vec = vec![1, 2, 3]; | |
| //! let int_slice = &vec[..]; | |
| //! // coercing an array to a slice | |
| //! let str_slice: &[&str] = &["one", "two", "three"]; | |
| //! ``` | |
| //! | |
| //! Slices are either mutable or shared. The shared slice type is `&[T]`, | |
| //! while the mutable slice type is `&mut [T]`, where `T` represents the element | |
| //! type. For example, you can mutate the block of memory that a mutable slice | |
| //! points to: | |
| //! | |
| //! ``` | |
| //! let x = &mut [1, 2, 3]; | |
| //! x[1] = 7; | |
| //! assert_eq!(x, &[1, 7, 3]); | |
| //! ``` | |
| //! | |
| //! Here are some of the things this module contains: | |
| //! | |
| //! ## Structs | |
| //! | |
| //! There are several structs that are useful for slices, such as [`Iter`], which | |
| //! represents iteration over a slice. | |
| //! | |
| //! ## Trait Implementations | |
| //! | |
| //! There are several implementations of common traits for slices. Some examples | |
| //! include: | |
| //! | |
| //! * [`Clone`] | |
| //! * [`Eq`], [`Ord`] - for slices whose element type are [`Eq`] or [`Ord`]. | |
| //! * [`Hash`] - for slices whose element type is [`Hash`]. | |
| //! | |
| //! ## Iteration | |
| //! | |
| //! The slices implement `IntoIterator`. The iterator yields references to the | |
| //! slice elements. | |
| //! | |
| //! ``` | |
| //! let numbers = &[0, 1, 2]; | |
| //! for n in numbers { | |
| //! println!("{} is a number!", n); | |
| //! } | |
| //! ``` | |
| //! | |
| //! The mutable slice yields mutable references to the elements: | |
| //! | |
| //! ``` | |
| //! let mut scores = [7, 8, 9]; | |
| //! for score in &mut scores[..] { | |
| //! *score += 1; | |
| //! } | |
| //! ``` | |
| //! | |
| //! This iterator yields mutable references to the slice's elements, so while | |
| //! the element type of the slice is `i32`, the element type of the iterator is | |
| //! `&mut i32`. | |
| //! | |
| //! * [`.iter`] and [`.iter_mut`] are the explicit methods to return the default | |
| //! iterators. | |
| //! * Further methods that return iterators are [`.split`], [`.splitn`], | |
| //! [`.chunks`], [`.windows`] and more. | |
| //! | |
| //! [`Clone`]: ../../std/clone/trait.Clone.html | |
| //! [`Eq`]: ../../std/cmp/trait.Eq.html | |
| //! [`Ord`]: ../../std/cmp/trait.Ord.html | |
| //! [`Iter`]: struct.Iter.html | |
| //! [`Hash`]: ../../std/hash/trait.Hash.html | |
| //! [`.iter`]: ../../std/primitive.slice.html#method.iter | |
| //! [`.iter_mut`]: ../../std/primitive.slice.html#method.iter_mut | |
| //! [`.split`]: ../../std/primitive.slice.html#method.split | |
| //! [`.splitn`]: ../../std/primitive.slice.html#method.splitn | |
| //! [`.chunks`]: ../../std/primitive.slice.html#method.chunks | |
| //! [`.windows`]: ../../std/primitive.slice.html#method.windows | |
| #![stable(feature = "rust1", since = "1.0.0")] | |
| // Many of the usings in this module are only used in the test configuration. | |
| // It's cleaner to just turn off the unused_imports warning than to fix them. | |
| #![cfg_attr(test, allow(unused_imports, dead_code))] | |
| use core::cmp::Ordering::{self, Less}; | |
| use core::mem::size_of; | |
| use core::mem; | |
| use core::ptr; | |
| use core::{u8, u16, u32}; | |
| use borrow::{Borrow, BorrowMut, ToOwned}; | |
| use boxed::Box; | |
| use vec::Vec; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub use core::slice::{Chunks, Windows}; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub use core::slice::{Iter, IterMut}; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub use core::slice::{SplitMut, ChunksMut, Split}; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub use core::slice::{SplitN, RSplitN, SplitNMut, RSplitNMut}; | |
| #[stable(feature = "slice_rsplit", since = "1.27.0")] | |
| pub use core::slice::{RSplit, RSplitMut}; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| pub use core::slice::{from_raw_parts, from_raw_parts_mut}; | |
| #[stable(feature = "from_ref", since = "1.28.0")] | |
| pub use core::slice::{from_ref, from_mut}; | |
| #[stable(feature = "slice_get_slice", since = "1.28.0")] | |
| pub use core::slice::SliceIndex; | |
| #[stable(feature = "chunks_exact", since = "1.31.0")] | |
| pub use core::slice::{ChunksExact, ChunksExactMut}; | |
| #[stable(feature = "rchunks", since = "1.31.0")] | |
| pub use core::slice::{RChunks, RChunksMut, RChunksExact, RChunksExactMut}; | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Basic slice extension methods | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // HACK(japaric) needed for the implementation of `vec!` macro during testing | |
| // NB see the hack module in this file for more details | |
| #[cfg(test)] | |
| pub use self::hack::into_vec; | |
| // HACK(japaric) needed for the implementation of `Vec::clone` during testing | |
| // NB see the hack module in this file for more details | |
| #[cfg(test)] | |
| pub use self::hack::to_vec; | |
| // HACK(japaric): With cfg(test) `impl [T]` is not available, these three | |
| // functions are actually methods that are in `impl [T]` but not in | |
| // `core::slice::SliceExt` - we need to supply these functions for the | |
| // `test_permutations` test | |
| mod hack { | |
| use boxed::Box; | |
| use core::mem; | |
| #[cfg(test)] | |
| use string::ToString; | |
| use vec::Vec; | |
| pub fn into_vec<T>(mut b: Box<[T]>) -> Vec<T> { | |
| unsafe { | |
| let xs = Vec::from_raw_parts(b.as_mut_ptr(), b.len(), b.len()); | |
| mem::forget(b); | |
| xs | |
| } | |
| } | |
| #[inline] | |
| pub fn to_vec<T>(s: &[T]) -> Vec<T> | |
| where T: Clone | |
| { | |
| let mut vector = Vec::with_capacity(s.len()); | |
| vector.extend_from_slice(s); | |
| vector | |
| } | |
| } | |
| #[lang = "slice_alloc"] | |
| #[cfg(not(test))] | |
| impl<T> [T] { | |
| /// Sorts the slice. | |
| /// | |
| /// This sort is stable (i.e. does not reorder equal elements) and `O(n log n)` worst-case. | |
| /// | |
| /// When applicable, unstable sorting is preferred because it is generally faster than stable | |
| /// sorting and it doesn't allocate auxiliary memory. | |
| /// See [`sort_unstable`](#method.sort_unstable). | |
| /// | |
| /// # Current implementation | |
| /// | |
| /// The current algorithm is an adaptive, iterative merge sort inspired by | |
| /// [timsort](https://en.wikipedia.org/wiki/Timsort). | |
| /// It is designed to be very fast in cases where the slice is nearly sorted, or consists of | |
| /// two or more sorted sequences concatenated one after another. | |
| /// | |
| /// Also, it allocates temporary storage half the size of `self`, but for short slices a | |
| /// non-allocating insertion sort is used instead. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// let mut v = [-5, 4, 1, -3, 2]; | |
| /// | |
| /// v.sort(); | |
| /// assert!(v == [-5, -3, 1, 2, 4]); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[inline] | |
| pub fn sort(&mut self) | |
| where T: Ord | |
| { | |
| merge_sort(self, |a, b| a.lt(b)); | |
| } | |
| /// Sorts the slice with a comparator function. | |
| /// | |
| /// This sort is stable (i.e. does not reorder equal elements) and `O(n log n)` worst-case. | |
| /// | |
| /// When applicable, unstable sorting is preferred because it is generally faster than stable | |
| /// sorting and it doesn't allocate auxiliary memory. | |
| /// See [`sort_unstable_by`](#method.sort_unstable_by). | |
| /// | |
| /// # Current implementation | |
| /// | |
| /// The current algorithm is an adaptive, iterative merge sort inspired by | |
| /// [timsort](https://en.wikipedia.org/wiki/Timsort). | |
| /// It is designed to be very fast in cases where the slice is nearly sorted, or consists of | |
| /// two or more sorted sequences concatenated one after another. | |
| /// | |
| /// Also, it allocates temporary storage half the size of `self`, but for short slices a | |
| /// non-allocating insertion sort is used instead. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// let mut v = [5, 4, 1, 3, 2]; | |
| /// v.sort_by(|a, b| a.cmp(b)); | |
| /// assert!(v == [1, 2, 3, 4, 5]); | |
| /// | |
| /// // reverse sorting | |
| /// v.sort_by(|a, b| b.cmp(a)); | |
| /// assert!(v == [5, 4, 3, 2, 1]); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[inline] | |
| pub fn sort_by<F>(&mut self, mut compare: F) | |
| where F: FnMut(&T, &T) -> Ordering | |
| { | |
| merge_sort(self, |a, b| compare(a, b) == Less); | |
| } | |
| /// Sorts the slice with a key extraction function. | |
| /// | |
| /// This sort is stable (i.e. does not reorder equal elements) and `O(m n log(m n))` | |
| /// worst-case, where the key function is `O(m)`. | |
| /// | |
| /// When applicable, unstable sorting is preferred because it is generally faster than stable | |
| /// sorting and it doesn't allocate auxiliary memory. | |
| /// See [`sort_unstable_by_key`](#method.sort_unstable_by_key). | |
| /// | |
| /// # Current implementation | |
| /// | |
| /// The current algorithm is an adaptive, iterative merge sort inspired by | |
| /// [timsort](https://en.wikipedia.org/wiki/Timsort). | |
| /// It is designed to be very fast in cases where the slice is nearly sorted, or consists of | |
| /// two or more sorted sequences concatenated one after another. | |
| /// | |
| /// Also, it allocates temporary storage half the size of `self`, but for short slices a | |
| /// non-allocating insertion sort is used instead. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// let mut v = [-5i32, 4, 1, -3, 2]; | |
| /// | |
| /// v.sort_by_key(|k| k.abs()); | |
| /// assert!(v == [1, 2, -3, 4, -5]); | |
| /// ``` | |
| #[stable(feature = "slice_sort_by_key", since = "1.7.0")] | |
| #[inline] | |
| pub fn sort_by_key<K, F>(&mut self, mut f: F) | |
| where F: FnMut(&T) -> K, K: Ord | |
| { | |
| merge_sort(self, |a, b| f(a).lt(&f(b))); | |
| } | |
| /// Sorts the slice with a key extraction function. | |
| /// | |
| /// During sorting, the key function is called only once per element. | |
| /// | |
| /// This sort is stable (i.e. does not reorder equal elements) and `O(m n + n log n)` | |
| /// worst-case, where the key function is `O(m)`. | |
| /// | |
| /// For simple key functions (e.g. functions that are property accesses or | |
| /// basic operations), [`sort_by_key`](#method.sort_by_key) is likely to be | |
| /// faster. | |
| /// | |
| /// # Current implementation | |
| /// | |
| /// The current algorithm is based on [pattern-defeating quicksort][pdqsort] by Orson Peters, | |
| /// which combines the fast average case of randomized quicksort with the fast worst case of | |
| /// heapsort, while achieving linear time on slices with certain patterns. It uses some | |
| /// randomization to avoid degenerate cases, but with a fixed seed to always provide | |
| /// deterministic behavior. | |
| /// | |
| /// In the worst case, the algorithm allocates temporary storage in a `Vec<(K, usize)>` the | |
| /// length of the slice. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// #![feature(slice_sort_by_cached_key)] | |
| /// let mut v = [-5i32, 4, 32, -3, 2]; | |
| /// | |
| /// v.sort_by_cached_key(|k| k.to_string()); | |
| /// assert!(v == [-3, -5, 2, 32, 4]); | |
| /// ``` | |
| /// | |
| /// [pdqsort]: https://github.com/orlp/pdqsort | |
| #[unstable(feature = "slice_sort_by_cached_key", issue = "34447")] | |
| #[inline] | |
| pub fn sort_by_cached_key<K, F>(&mut self, f: F) | |
| where F: FnMut(&T) -> K, K: Ord | |
| { | |
| // Helper macro for indexing our vector by the smallest possible type, to reduce allocation. | |
| macro_rules! sort_by_key { | |
| ($t:ty, $slice:ident, $f:ident) => ({ | |
| let mut indices: Vec<_> = | |
| $slice.iter().map($f).enumerate().map(|(i, k)| (k, i as $t)).collect(); | |
| // The elements of `indices` are unique, as they are indexed, so any sort will be | |
| // stable with respect to the original slice. We use `sort_unstable` here because | |
| // it requires less memory allocation. | |
| indices.sort_unstable(); | |
| for i in 0..$slice.len() { | |
| let mut index = indices[i].1; | |
| while (index as usize) < i { | |
| index = indices[index as usize].1; | |
| } | |
| indices[i].1 = index; | |
| $slice.swap(i, index as usize); | |
| } | |
| }) | |
| } | |
| let sz_u8 = mem::size_of::<(K, u8)>(); | |
| let sz_u16 = mem::size_of::<(K, u16)>(); | |
| let sz_u32 = mem::size_of::<(K, u32)>(); | |
| let sz_usize = mem::size_of::<(K, usize)>(); | |
| let len = self.len(); | |
| if len < 2 { return } | |
| if sz_u8 < sz_u16 && len <= ( u8::MAX as usize) { return sort_by_key!( u8, self, f) } | |
| if sz_u16 < sz_u32 && len <= (u16::MAX as usize) { return sort_by_key!(u16, self, f) } | |
| if sz_u32 < sz_usize && len <= (u32::MAX as usize) { return sort_by_key!(u32, self, f) } | |
| sort_by_key!(usize, self, f) | |
| } | |
| /// Copies `self` into a new `Vec`. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// let s = [10, 40, 30]; | |
| /// let x = s.to_vec(); | |
| /// // Here, `s` and `x` can be modified independently. | |
| /// ``` | |
| #[rustc_conversion_suggestion] | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[inline] | |
| pub fn to_vec(&self) -> Vec<T> | |
| where T: Clone | |
| { | |
| // NB see hack module in this file | |
| hack::to_vec(self) | |
| } | |
| /// Converts `self` into a vector without clones or allocation. | |
| /// | |
| /// The resulting vector can be converted back into a box via | |
| /// `Vec<T>`'s `into_boxed_slice` method. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// let s: Box<[i32]> = Box::new([10, 40, 30]); | |
| /// let x = s.into_vec(); | |
| /// // `s` cannot be used anymore because it has been converted into `x`. | |
| /// | |
| /// assert_eq!(x, vec![10, 40, 30]); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[inline] | |
| pub fn into_vec(self: Box<Self>) -> Vec<T> { | |
| // NB see hack module in this file | |
| hack::into_vec(self) | |
| } | |
| /// Creates a vector by repeating a slice `n` times. | |
| /// | |
| /// # Panics | |
| /// | |
| /// This function will panic if the capacity would overflow. | |
| /// | |
| /// # Examples | |
| /// | |
| /// Basic usage: | |
| /// | |
| /// ``` | |
| /// #![feature(repeat_generic_slice)] | |
| /// | |
| /// fn main() { | |
| /// assert_eq!([1, 2].repeat(3), vec![1, 2, 1, 2, 1, 2]); | |
| /// } | |
| /// ``` | |
| /// | |
| /// A panic upon overflow: | |
| /// | |
| /// ```should_panic | |
| /// #![feature(repeat_generic_slice)] | |
| /// fn main() { | |
| /// // this will panic at runtime | |
| /// b"0123456789abcdef".repeat(usize::max_value()); | |
| /// } | |
| /// ``` | |
| #[unstable(feature = "repeat_generic_slice", | |
| reason = "it's on str, why not on slice?", | |
| issue = "48784")] | |
| pub fn repeat(&self, n: usize) -> Vec<T> where T: Copy { | |
| if n == 0 { | |
| return Vec::new(); | |
| } | |
| // If `n` is larger than zero, it can be split as | |
| // `n = 2^expn + rem (2^expn > rem, expn >= 0, rem >= 0)`. | |
| // `2^expn` is the number represented by the leftmost '1' bit of `n`, | |
| // and `rem` is the remaining part of `n`. | |
| // Using `Vec` to access `set_len()`. | |
| let mut buf = Vec::with_capacity(self.len().checked_mul(n).expect("capacity overflow")); | |
| // `2^expn` repetition is done by doubling `buf` `expn`-times. | |
| buf.extend(self); | |
| { | |
| let mut m = n >> 1; | |
| // If `m > 0`, there are remaining bits up to the leftmost '1'. | |
| while m > 0 { | |
| // `buf.extend(buf)`: | |
| unsafe { | |
| ptr::copy_nonoverlapping( | |
| buf.as_ptr(), | |
| (buf.as_mut_ptr() as *mut T).add(buf.len()), | |
| buf.len(), | |
| ); | |
| // `buf` has capacity of `self.len() * n`. | |
| let buf_len = buf.len(); | |
| buf.set_len(buf_len * 2); | |
| } | |
| m >>= 1; | |
| } | |
| } | |
| // `rem` (`= n - 2^expn`) repetition is done by copying | |
| // first `rem` repetitions from `buf` itself. | |
| let rem_len = self.len() * n - buf.len(); // `self.len() * rem` | |
| if rem_len > 0 { | |
| // `buf.extend(buf[0 .. rem_len])`: | |
| unsafe { | |
| // This is non-overlapping since `2^expn > rem`. | |
| ptr::copy_nonoverlapping( | |
| buf.as_ptr(), | |
| (buf.as_mut_ptr() as *mut T).add(buf.len()), | |
| rem_len, | |
| ); | |
| // `buf.len() + rem_len` equals to `buf.capacity()` (`= self.len() * n`). | |
| let buf_cap = buf.capacity(); | |
| buf.set_len(buf_cap); | |
| } | |
| } | |
| buf | |
| } | |
| } | |
| #[lang = "slice_u8_alloc"] | |
| #[cfg(not(test))] | |
| impl [u8] { | |
| /// Returns a vector containing a copy of this slice where each byte | |
| /// is mapped to its ASCII upper case equivalent. | |
| /// | |
| /// ASCII letters 'a' to 'z' are mapped to 'A' to 'Z', | |
| /// but non-ASCII letters are unchanged. | |
| /// | |
| /// To uppercase the value in-place, use [`make_ascii_uppercase`]. | |
| /// | |
| /// [`make_ascii_uppercase`]: #method.make_ascii_uppercase | |
| #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] | |
| #[inline] | |
| pub fn to_ascii_uppercase(&self) -> Vec<u8> { | |
| let mut me = self.to_vec(); | |
| me.make_ascii_uppercase(); | |
| me | |
| } | |
| /// Returns a vector containing a copy of this slice where each byte | |
| /// is mapped to its ASCII lower case equivalent. | |
| /// | |
| /// ASCII letters 'A' to 'Z' are mapped to 'a' to 'z', | |
| /// but non-ASCII letters are unchanged. | |
| /// | |
| /// To lowercase the value in-place, use [`make_ascii_lowercase`]. | |
| /// | |
| /// [`make_ascii_lowercase`]: #method.make_ascii_lowercase | |
| #[stable(feature = "ascii_methods_on_intrinsics", since = "1.23.0")] | |
| #[inline] | |
| pub fn to_ascii_lowercase(&self) -> Vec<u8> { | |
| let mut me = self.to_vec(); | |
| me.make_ascii_lowercase(); | |
| me | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Extension traits for slices over specific kinds of data | |
| //////////////////////////////////////////////////////////////////////////////// | |
| #[unstable(feature = "slice_concat_ext", | |
| reason = "trait should not have to exist", | |
| issue = "27747")] | |
| /// An extension trait for concatenating slices | |
| /// | |
| /// While this trait is unstable, the methods are stable. `SliceConcatExt` is | |
| /// included in the [standard library prelude], so you can use [`join()`] and | |
| /// [`concat()`] as if they existed on `[T]` itself. | |
| /// | |
| /// [standard library prelude]: ../../std/prelude/index.html | |
| /// [`join()`]: #tymethod.join | |
| /// [`concat()`]: #tymethod.concat | |
| pub trait SliceConcatExt<T: ?Sized> { | |
| #[unstable(feature = "slice_concat_ext", | |
| reason = "trait should not have to exist", | |
| issue = "27747")] | |
| /// The resulting type after concatenation | |
| type Output; | |
| /// Flattens a slice of `T` into a single value `Self::Output`. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// assert_eq!(["hello", "world"].concat(), "helloworld"); | |
| /// assert_eq!([[1, 2], [3, 4]].concat(), [1, 2, 3, 4]); | |
| /// ``` | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| fn concat(&self) -> Self::Output; | |
| /// Flattens a slice of `T` into a single value `Self::Output`, placing a | |
| /// given separator between each. | |
| /// | |
| /// # Examples | |
| /// | |
| /// ``` | |
| /// assert_eq!(["hello", "world"].join(" "), "hello world"); | |
| /// assert_eq!([[1, 2], [3, 4]].join(&0), [1, 2, 0, 3, 4]); | |
| /// ``` | |
| #[stable(feature = "rename_connect_to_join", since = "1.3.0")] | |
| fn join(&self, sep: &T) -> Self::Output; | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| #[rustc_deprecated(since = "1.3.0", reason = "renamed to join")] | |
| fn connect(&self, sep: &T) -> Self::Output; | |
| } | |
| #[unstable(feature = "slice_concat_ext", | |
| reason = "trait should not have to exist", | |
| issue = "27747")] | |
| impl<T: Clone, V: Borrow<[T]>> SliceConcatExt<T> for [V] { | |
| type Output = Vec<T>; | |
| fn concat(&self) -> Vec<T> { | |
| let size = self.iter().fold(0, |acc, v| acc + v.borrow().len()); | |
| let mut result = Vec::with_capacity(size); | |
| for v in self { | |
| result.extend_from_slice(v.borrow()) | |
| } | |
| result | |
| } | |
| fn join(&self, sep: &T) -> Vec<T> { | |
| let mut iter = self.iter(); | |
| let first = match iter.next() { | |
| Some(first) => first, | |
| None => return vec![], | |
| }; | |
| let size = self.iter().fold(0, |acc, v| acc + v.borrow().len()); | |
| let mut result = Vec::with_capacity(size + self.len()); | |
| result.extend_from_slice(first.borrow()); | |
| for v in iter { | |
| result.push(sep.clone()); | |
| result.extend_from_slice(v.borrow()) | |
| } | |
| result | |
| } | |
| fn connect(&self, sep: &T) -> Vec<T> { | |
| self.join(sep) | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Standard trait implementations for slices | |
| //////////////////////////////////////////////////////////////////////////////// | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| impl<T> Borrow<[T]> for Vec<T> { | |
| fn borrow(&self) -> &[T] { | |
| &self[..] | |
| } | |
| } | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| impl<T> BorrowMut<[T]> for Vec<T> { | |
| fn borrow_mut(&mut self) -> &mut [T] { | |
| &mut self[..] | |
| } | |
| } | |
| #[stable(feature = "rust1", since = "1.0.0")] | |
| impl<T: Clone> ToOwned for [T] { | |
| type Owned = Vec<T>; | |
| #[cfg(not(test))] | |
| fn to_owned(&self) -> Vec<T> { | |
| self.to_vec() | |
| } | |
| #[cfg(test)] | |
| fn to_owned(&self) -> Vec<T> { | |
| hack::to_vec(self) | |
| } | |
| fn clone_into(&self, target: &mut Vec<T>) { | |
| // drop anything in target that will not be overwritten | |
| target.truncate(self.len()); | |
| let len = target.len(); | |
| // reuse the contained values' allocations/resources. | |
| target.clone_from_slice(&self[..len]); | |
| // target.len <= self.len due to the truncate above, so the | |
| // slice here is always in-bounds. | |
| target.extend_from_slice(&self[len..]); | |
| } | |
| } | |
| //////////////////////////////////////////////////////////////////////////////// | |
| // Sorting | |
| //////////////////////////////////////////////////////////////////////////////// | |
| /// Inserts `v[0]` into pre-sorted sequence `v[1..]` so that whole `v[..]` becomes sorted. | |
| /// | |
| /// This is the integral subroutine of insertion sort. | |
| fn insert_head<T, F>(v: &mut [T], is_less: &mut F) | |
| where F: FnMut(&T, &T) -> bool | |
| { | |
| if v.len() >= 2 && is_less(&v[1], &v[0]) { | |
| unsafe { | |
| // There are three ways to implement insertion here: | |
| // | |
| // 1. Swap adjacent elements until the first one gets to its final destination. | |
| // However, this way we copy data around more than is necessary. If elements are big | |
| // structures (costly to copy), this method will be slow. | |
| // | |
| // 2. Iterate until the right place for the first element is found. Then shift the | |
| // elements succeeding it to make room for it and finally place it into the | |
| // remaining hole. This is a good method. | |
| // | |
| // 3. Copy the first element into a temporary variable. Iterate until the right place | |
| // for it is found. As we go along, copy every traversed element into the slot | |
| // preceding it. Finally, copy data from the temporary variable into the remaining | |
| // hole. This method is very good. Benchmarks demonstrated slightly better | |
| // performance than with the 2nd method. | |
| // | |
| // All methods were benchmarked, and the 3rd showed best results. So we chose that one. | |
| let mut tmp = mem::ManuallyDrop::new(ptr::read(&v[0])); | |
| // Intermediate state of the insertion process is always tracked by `hole`, which | |
| // serves two purposes: | |
| // 1. Protects integrity of `v` from panics in `is_less`. | |
| // 2. Fills the remaining hole in `v` in the end. | |
| // | |
| // Panic safety: | |
| // | |
| // If `is_less` panics at any point during the process, `hole` will get dropped and | |
| // fill the hole in `v` with `tmp`, thus ensuring that `v` still holds every object it | |
| // initially held exactly once. | |
| let mut hole = InsertionHole { | |
| src: &mut *tmp, | |
| dest: &mut v[1], | |
| }; | |
| ptr::copy_nonoverlapping(&v[1], &mut v[0], 1); | |
| for i in 2..v.len() { | |
| if !is_less(&v[i], &*tmp) { | |
| break; | |
| } | |
| ptr::copy_nonoverlapping(&v[i], &mut v[i - 1], 1); | |
| hole.dest = &mut v[i]; | |
| } | |
| // `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`. | |
| } | |
| } | |
| // When dropped, copies from `src` into `dest`. | |
| struct InsertionHole<T> { | |
| src: *mut T, | |
| dest: *mut T, | |
| } | |
| impl<T> Drop for InsertionHole<T> { | |
| fn drop(&mut self) { | |
| unsafe { ptr::copy_nonoverlapping(self.src, self.dest, 1); } | |
| } | |
| } | |
| } | |
| /// Merges non-decreasing runs `v[..mid]` and `v[mid..]` using `buf` as temporary storage, and | |
| /// stores the result into `v[..]`. | |
| /// | |
| /// # Safety | |
| /// | |
| /// The two slices must be non-empty and `mid` must be in bounds. Buffer `buf` must be long enough | |
| /// to hold a copy of the shorter slice. Also, `T` must not be a zero-sized type. | |
| unsafe fn merge<T, F>(v: &mut [T], mid: usize, buf: *mut T, is_less: &mut F) | |
| where F: FnMut(&T, &T) -> bool | |
| { | |
| let len = v.len(); | |
| let v = v.as_mut_ptr(); | |
| let v_mid = v.add(mid); | |
| let v_end = v.add(len); | |
| // The merge process first copies the shorter run into `buf`. Then it traces the newly copied | |
| // run and the longer run forwards (or backwards), comparing their next unconsumed elements and | |
| // copying the lesser (or greater) one into `v`. | |
| // | |
| // As soon as the shorter run is fully consumed, the process is done. If the longer run gets | |
| // consumed first, then we must copy whatever is left of the shorter run into the remaining | |
| // hole in `v`. | |
| // | |
| // Intermediate state of the process is always tracked by `hole`, which serves two purposes: | |
| // 1. Protects integrity of `v` from panics in `is_less`. | |
| // 2. Fills the remaining hole in `v` if the longer run gets consumed first. | |
| // | |
| // Panic safety: | |
| // | |
| // If `is_less` panics at any point during the process, `hole` will get dropped and fill the | |
| // hole in `v` with the unconsumed range in `buf`, thus ensuring that `v` still holds every | |
| // object it initially held exactly once. | |
| let mut hole; | |
| if mid <= len - mid { | |
| // The left run is shorter. | |
| ptr::copy_nonoverlapping(v, buf, mid); | |
| hole = MergeHole { | |
| start: buf, | |
| end: buf.add(mid), | |
| dest: v, | |
| }; | |
| // Initially, these pointers point to the beginnings of their arrays. | |
| let left = &mut hole.start; | |
| let mut right = v_mid; | |
| let out = &mut hole.dest; | |
| while *left < hole.end && right < v_end { | |
| // Consume the lesser side. | |
| // If equal, prefer the left run to maintain stability. | |
| let to_copy = if is_less(&*right, &**left) { | |
| get_and_increment(&mut right) | |
| } else { | |
| get_and_increment(left) | |
| }; | |
| ptr::copy_nonoverlapping(to_copy, get_and_increment(out), 1); | |
| } | |
| } else { | |
| // The right run is shorter. | |
| ptr::copy_nonoverlapping(v_mid, buf, len - mid); | |
| hole = MergeHole { | |
| start: buf, | |
| end: buf.add(len - mid), | |
| dest: v_mid, | |
| }; | |
| // Initially, these pointers point past the ends of their arrays. | |
| let left = &mut hole.dest; | |
| let right = &mut hole.end; | |
| let mut out = v_end; | |
| while v < *left && buf < *right { | |
| // Consume the greater side. | |
| // If equal, prefer the right run to maintain stability. | |
| let to_copy = if is_less(&*right.offset(-1), &*left.offset(-1)) { | |
| decrement_and_get(left) | |
| } else { | |
| decrement_and_get(right) | |
| }; | |
| ptr::copy_nonoverlapping(to_copy, decrement_and_get(&mut out), 1); | |
| } | |
| } | |
| // Finally, `hole` gets dropped. If the shorter run was not fully consumed, whatever remains of | |
| // it will now be copied into the hole in `v`. | |
| unsafe fn get_and_increment<T>(ptr: &mut *mut T) -> *mut T { | |
| let old = *ptr; | |
| *ptr = ptr.offset(1); | |
| old | |
| } | |
| unsafe fn decrement_and_get<T>(ptr: &mut *mut T) -> *mut T { | |
| *ptr = ptr.offset(-1); | |
| *ptr | |
| } | |
| // When dropped, copies the range `start..end` into `dest..`. | |
| struct MergeHole<T> { | |
| start: *mut T, | |
| end: *mut T, | |
| dest: *mut T, | |
| } | |
| impl<T> Drop for MergeHole<T> { | |
| fn drop(&mut self) { | |
| // `T` is not a zero-sized type, so it's okay to divide by its size. | |
| let len = (self.end as usize - self.start as usize) / mem::size_of::<T>(); | |
| unsafe { ptr::copy_nonoverlapping(self.start, self.dest, len); } | |
| } | |
| } | |
| } | |
| /// This merge sort borrows some (but not all) ideas from TimSort, which is described in detail | |
| /// [here](http://svn.python.org/projects/python/trunk/Objects/listsort.txt). | |
| /// | |
| /// The algorithm identifies strictly descending and non-descending subsequences, which are called | |
| /// natural runs. There is a stack of pending runs yet to be merged. Each newly found run is pushed | |
| /// onto the stack, and then some pairs of adjacent runs are merged until these two invariants are | |
| /// satisfied: | |
| /// | |
| /// 1. for every `i` in `1..runs.len()`: `runs[i - 1].len > runs[i].len` | |
| /// 2. for every `i` in `2..runs.len()`: `runs[i - 2].len > runs[i - 1].len + runs[i].len` | |
| /// | |
| /// The invariants ensure that the total running time is `O(n log n)` worst-case. | |
| fn merge_sort<T, F>(v: &mut [T], mut is_less: F) | |
| where F: FnMut(&T, &T) -> bool | |
| { | |
| // Slices of up to this length get sorted using insertion sort. | |
| const MAX_INSERTION: usize = 20; | |
| // Very short runs are extended using insertion sort to span at least this many elements. | |
| const MIN_RUN: usize = 10; | |
| // Sorting has no meaningful behavior on zero-sized types. | |
| if size_of::<T>() == 0 { | |
| return; | |
| } | |
| let len = v.len(); | |
| // Short arrays get sorted in-place via insertion sort to avoid allocations. | |
| if len <= MAX_INSERTION { | |
| if len >= 2 { | |
| for i in (0..len-1).rev() { | |
| insert_head(&mut v[i..], &mut is_less); | |
| } | |
| } | |
| return; | |
| } | |
| // Allocate a buffer to use as scratch memory. We keep the length 0 so we can keep in it | |
| // shallow copies of the contents of `v` without risking the dtors running on copies if | |
| // `is_less` panics. When merging two sorted runs, this buffer holds a copy of the shorter run, | |
| // which will always have length at most `len / 2`. | |
| let mut buf = Vec::with_capacity(len / 2); | |
| // In order to identify natural runs in `v`, we traverse it backwards. That might seem like a | |
| // strange decision, but consider the fact that merges more often go in the opposite direction | |
| // (forwards). According to benchmarks, merging forwards is slightly faster than merging | |
| // backwards. To conclude, identifying runs by traversing backwards improves performance. | |
| let mut runs = vec![]; | |
| let mut end = len; | |
| while end > 0 { | |
| // Find the next natural run, and reverse it if it's strictly descending. | |
| let mut start = end - 1; | |
| if start > 0 { | |
| start -= 1; | |
| unsafe { | |
| if is_less(v.get_unchecked(start + 1), v.get_unchecked(start)) { | |
| while start > 0 && is_less(v.get_unchecked(start), | |
| v.get_unchecked(start - 1)) { | |
| start -= 1; | |
| } | |
| v[start..end].reverse(); | |
| } else { | |
| while start > 0 && !is_less(v.get_unchecked(start), | |
| v.get_unchecked(start - 1)) { | |
| start -= 1; | |
| } | |
| } | |
| } | |
| } | |
| // Insert some more elements into the run if it's too short. Insertion sort is faster than | |
| // merge sort on short sequences, so this significantly improves performance. | |
| while start > 0 && end - start < MIN_RUN { | |
| start -= 1; | |
| insert_head(&mut v[start..end], &mut is_less); | |
| } | |
| // Push this run onto the stack. | |
| runs.push(Run { | |
| start, | |
| len: end - start, | |
| }); | |
| end = start; | |
| // Merge some pairs of adjacent runs to satisfy the invariants. | |
| while let Some(r) = collapse(&runs) { | |
| let left = runs[r + 1]; | |
| let right = runs[r]; | |
| unsafe { | |
| merge(&mut v[left.start .. right.start + right.len], left.len, buf.as_mut_ptr(), | |
| &mut is_less); | |
| } | |
| runs[r] = Run { | |
| start: left.start, | |
| len: left.len + right.len, | |
| }; | |
| runs.remove(r + 1); | |
| } | |
| } | |
| // Finally, exactly one run must remain in the stack. | |
| debug_assert!(runs.len() == 1 && runs[0].start == 0 && runs[0].len == len); | |
| // Examines the stack of runs and identifies the next pair of runs to merge. More specifically, | |
| // if `Some(r)` is returned, that means `runs[r]` and `runs[r + 1]` must be merged next. If the | |
| // algorithm should continue building a new run instead, `None` is returned. | |
| // | |
| // TimSort is infamous for its buggy implementations, as described here: | |
| // http://envisage-project.eu/timsort-specification-and-verification/ | |
| // | |
| // The gist of the story is: we must enforce the invariants on the top four runs on the stack. | |
| // Enforcing them on just top three is not sufficient to ensure that the invariants will still | |
| // hold for *all* runs in the stack. | |
| // | |
| // This function correctly checks invariants for the top four runs. Additionally, if the top | |
| // run starts at index 0, it will always demand a merge operation until the stack is fully | |
| // collapsed, in order to complete the sort. | |
| #[inline] | |
| fn collapse(runs: &[Run]) -> Option<usize> { | |
| let n = runs.len(); | |
| if n >= 2 && (runs[n - 1].start == 0 || | |
| runs[n - 2].len <= runs[n - 1].len || | |
| (n >= 3 && runs[n - 3].len <= runs[n - 2].len + runs[n - 1].len) || | |
| (n >= 4 && runs[n - 4].len <= runs[n - 3].len + runs[n - 2].len)) { | |
| if n >= 3 && runs[n - 3].len < runs[n - 1].len { | |
| Some(n - 3) | |
| } else { | |
| Some(n - 2) | |
| } | |
| } else { | |
| None | |
| } | |
| } | |
| #[derive(Clone, Copy)] | |
| struct Run { | |
| start: usize, | |
| len: usize, | |
| } | |
| } |