Add a way to retrieve the EGL display #1082
@jdm I'm the right person, but there are currently a few other things I need to review, so it can be hard to find time.
@ceyusa thanks for the PR!
I'm also not a fan of having external types exposed, since it means that dependency upgrades could be breaking changes. We use void pointers (
Having macOS and iOS return
Thanks a lot for the review! :)
If I understand correctly, this method should be in in
Sorry, I'm lost. I'm staring at the code and the only way that I see is creating a
Otherwise, I should add the method in