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Add more straightforward ray-cast methods to the CollisionWorld
P-medium
enhancement
good first issue
#244
opened Nov 17, 2018 by
sebcrozet
Allow updating a body's collision group after it has been added to the world
P-medium
enhancement
good first issue
#164
opened Sep 11, 2017 by
MovingtoMars
Add explicit support of frustrums.
P-low
enhancement
good first issue
#158
opened Jul 19, 2017 by
sebcrozet
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