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1.6.0

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@rwqfsfasxc100 rwqfsfasxc100 released this 30 May 01:22
· 1009 commits to main since this release
b214969
  • Fixed a critical issue that caused any slots added by mods not to appear at Enceladus Prime if the station had been unloaded at any point and required a game restart to have them appear again.
  • Changed the way the EquipmentDriver processes equipment items and slots. It now does not need to be processed by the Equipment.gd pointer.
    • This change must be reflected in any ModMains that use this feature, or else no equipment will not show up. Check this library's wiki for an updated method
  • EquipmentDriver data is now stored in a node at the root level, which means it's easier for other mods to check or modify it if necessary.
  • Improved integrity of the event suppressor
  • Stopped the game engine from screaming at anyone poking through the logs that a folder didn't exist when not using any mods that used the EventDriver module. It has been put in time out for the time being.