The rubywarrior command should support an option which allows one to specify the user-interface message delay time. For example:
rubywarrior -t 0.3
This will set the time to 0.3 seconds between displaying messages in the UI.
I think a silent mode would be neat too (would come in handy for epic mode). It'll only output if one fails.
Thanks for the suggestion. You could give it a zero time and pipe it through tail to simulate this.
rubywarrior -t 0 | tail
This way you can see the final result.
Hmm, now that I think about it, it will still ask the user for input on whether to see the level's clue if it fails, so that may not work. I wonder if there's a way to detect if the user is able to give feedback or not.
I'm adding a -s option to skip unimportant questions this way this will be possible. See this ticket
rubywarrior -s -t 0 | tail
adding runner class which handles command options, current -t, -d - closed by b6ea19e and #10