Commits on Mar 22, 2012
  1. Closes gh-417. Potion effects are cleared properly again at warzone …

    taoneill committed Mar 22, 2012
    …exit and at death - that part of the bukkit API is broken in 1.2.3-R0.1 and R0.2, at least.
Commits on Mar 3, 2012
  1. Compatibility fixes for 1.1-R6. War doesn't use any Craftbukkit or ne…

    taoneill committed Mar 3, 2012
    …t.minecraft classes anymore. Removed getLogger override which was breaking Bukkit's calls to the plugin's logger accessor - weird.
Commits on Feb 2, 2012
Commits on Jan 30, 2012
Commits on Jan 29, 2012
  1. Changed version to War v1.7.

    taoneill committed Jan 29, 2012
  2. Much less glitchy lobbies: proper handling of team adding, deleting a…

    taoneill committed Jan 29, 2012
    …nd of autoassign mode switching. Win.
  3. Fixed War Spout feed and stats text not scaling with Spout settings (…

    taoneill committed Jan 29, 2012
    …Small, Normal, Large, Auto). Much better now.
Commits on Jan 28, 2012
  1. Made potion effects less frequent when stealing flag or cake, because…

    taoneill committed Jan 28, 2012
    … they got on my nerves. Wish I could disable the sound for an effect from the server.
  2. Closes gh-367. Using flint and steel on enemy spawn doesn't give you…

    taoneill committed Jan 28, 2012
    … a fire block anymore. :)
Commits on Jan 27, 2012
  1. Closes gh-348. Levels and exp are stored at warzone entry and restor…

    taoneill committed Jan 27, 2012
    …ed at exit, like the rest of the player's state.
  2. Updated pom to Bukkit 1.1-R1, which broke the Events API again. Guess…

    taoneill committed Jan 27, 2012
    … they never heard of backward compatibility. Oh well.
Commits on Jan 26, 2012
  1. Back to Bukkit 1.1-R1-SNAPSHOT until they publish to their repo, so I…

    taoneill committed Jan 26, 2012
    … don't have to mvn-install it on my ci server - lazy.
  2. Closes gh-344. Updated pom for Bukkit 1.1-R1. Fixed compatibility wi…

    taoneill committed Jan 26, 2012
    …th Heroes and other plugins by introducing new config REALDEATHS. If you turn it on, there no longer fast respawns (i.e. the player actually dies, letting other plugins register the death). Now you can also turn off death messages with DEATHMESSAGES. Fixed bug in inventory checking job.
Commits on Jan 25, 2012
  1. First pass at REALDEATHS and DEATHMESSAGES config settings. Hopelessl…

    taoneill committed Jan 25, 2012
    …y broken, of course. :(
Commits on Jan 24, 2012
  1. Closes gh-364. Smoke effect for bomb thieves and potion effect for c…

    taoneill committed Jan 24, 2012
    …ake and flag thieves (with proper thief-team color). Also made thieves' hands get filled with their stolen item automatically to prevent them from picking up other items and from hiding their identity.
Commits on Jan 23, 2012
  1. My local craftbukkit got out of sync with the build server's. Re-addi…

    taoneill committed Jan 23, 2012
    …ng event names until they get deprecated on the bukkit SNAPSHOT build.
Commits on Jan 22, 2012
  1. Closes gh-361. Closes gh-363. Finally fixed the stupid issue with ma…

    taoneill committed Jan 22, 2012
    …xscore being used as teamsize when on autoassign - it was staring me right in the face. Adjusted new Events API annotations. Prevented a mysterious NPE when a loadout config section fails to get created.
Commits on Jan 21, 2012
  1. Fixing the pom.xml so plugin.yml - which I moved a couple of commits …

    taoneill committed Jan 21, 2012
    …ago - makes it into the final jar in the maven build. Still messing around with namespaces while everything is broken.
  2. Renamed namespaces for consistency moving forward. Sorry to everyone …

    taoneill committed Jan 21, 2012
    …who's references to War are going to break because of this. It's for the greater good... the greater gooood.
  3. Closes gh-358. Update for compatibility with the new Bukkit Events s…

    taoneill committed Jan 21, 2012
    …ystem (i.e. CB #1782+).
  4. Closes gh-357. Bombs and cakes now get saved properly when there are…

    taoneill committed Jan 21, 2012
    … no monuments in the zone. Autoedits to project and classpath for standalone build by m2eclipse.
Commits on Jan 18, 2012
  1. Closes gh-355. Prevented use of items when still in spawn, including…

    taoneill committed Jan 18, 2012
    … potions (which could be abused by switching between loadouts).
  2. Bug hunting. When you get prevented from placing an item, you get ite…

    taoneill committed Jan 18, 2012
    …m back in your hand. Actually preventing you from placing cake now. Resetting Bomb block if it gets exploded by nearby TNT. Preventing Bomb block ignition. Nerfed player-hit explosion of suicide bomber. Made spawn-hit explosion a bit bigger (same as player-hit).
Commits on Jan 17, 2012
  1. Closes gh-353. Closes gh-354. Finally some new gameplay elements. Ad…

    taoneill committed Jan 17, 2012
    …ded Bomb and Cake structures. Use /setbomb <name>, /setcake <name>, /deletebomb and /deletecake. Grab the bomb and blow up your enemy's spawn for a point. Don't get touched or you blow up. Return the cake to your spawn to get a point and a replenished lifepool.
Commits on Jan 16, 2012
  1. Using EnumMap since enum's hashCode isn't stable from one VM to anoth…

    taoneill committed Jan 16, 2012
    …er. Fixed ConcurrentModificationException when clearing SpoutPlugin widgets and players.
Commits on Jan 14, 2012
  1. Removed Permissions from dependencies since everything works just fin…

    taoneill committed Jan 14, 2012
    …e with SuperPerms API. Restoring Spout player title color upon leaving warzone.
Commits on Jan 13, 2012
  1. Fixed Spout stats header alignment and font display in fullscreen. Ma…

    taoneill committed Jan 13, 2012
    …de notifications and text stick longer because you can't re-read it through chat. Add 5 message limit in War message feed to counter large message inflows.