Commits on Dec 5, 2009
  1. Added skeletons of FiniteStateMachine and Entity/SpriteEntity classes

    Added jojo.lang.Semaphore class to aid with multiple async code paths that require common callback
    committed Dec 5, 2009
Commits on Dec 3, 2009
  1. minor typo fixes

    some typo fixes that would have been breaking
    added auto pauseGame handler on explicit error event in game base class
    committed Dec 3, 2009
  2. adding MIT license

    committed Dec 3, 2009
  3. added initial README notes for v0.1

    added version number to jojo object
    normalized namespaces to camel case and classes to upper case
    committed Dec 3, 2009
  4. first push of base code files - NOTE: nothing is working yet, just ge…

    …tting organized here...
    committed Dec 3, 2009
  5. first commit

    committed Dec 3, 2009