D3D11 support tested, works on spacecut.
|@@ -1,6 +1,7 @@|
|* switched from (long defunct) detours 1.5 to free mhook-2.2 (http://codefromthe70s.org/mhook22.aspx).|
|* redid startup interception yet again: now using simple DLL injection via CreateRemoteThread. should work fine with .NET executables and be less flaky in general.|
|* sound: lock entire directsound buffer when dwBytes=0 (fix for "mother mother, my ears bleed")|
|+* d3d11 support|
|* "skip frames on frequent timer checks" can now be turned off; threshold set to a substantially higher value.|