From e8845b400dd003d808f7d7d82eeaf861d11d76e3 Mon Sep 17 00:00:00 2001 From: Matt Sephton Date: Fri, 24 Nov 2017 22:45:15 +0000 Subject: [PATCH] escape asterisks escape asterisks that were interpreted as markdown emphasis --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index f1bbcde..14eda88 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,7 @@ The graphics were breathtaking for the time being and in my opinion 3 years ahea ### Height map and color map -The easiest way to represent a terrain is through a height map and color map. For the game Comanche a 1024 * 1024 one byte height map and a 1024 * 1024 one byte color map is used which you can download on this site. These maps are periodic: +The easiest way to represent a terrain is through a height map and color map. For the game Comanche a 1024 \* 1024 one byte height map and a 1024 \* 1024 one byte color map is used which you can download on this site. These maps are periodic: ![periodic map](images/periodicmap.gif)