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  1. A simple game engine to use for workshops on HTML5 game development to students from junior high to high school levels.

    JavaScript 5

  2. A simple object pool manager that essentially replaces the need to Instantiate() and Destroy() gameObjects throughout your game. These are inefficient if done often.

    C# 3

  3. Biplane 3 game implemented in HTML5

    JavaScript 1

  4. AssetManager is a reusuable object for preloading and working with all your bitmap game assets in an HTML5 game. Requires CreateJS (easelJS 0.7.1 / preloadJS 0.4.1).

    JavaScript 1 1

  5. An AssetManager to be used specifically with CreateJS (Easel / Preload / ZOE). Will preload all spritesheets, ZOE generated JSON, and sounds.

    JavaScript 1

  6. This photoshop script will generate an image file for each glyph at a certain size, color, font and will name the image file according to the glyph name. For instance, the glyph A will be named A.p…

    JavaScript 1

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Contribution activity

May - July 2020

s3anmorrow has no activity yet for this period.

April 2020

Created an issue in dotnet/aspnetcore that received 2 comments

dotnet watch run - crashes with https and chrome

Describe the bug The "dotnet watch run" process crashes (exited with error code 132) when using chrome through https://localhost:5001. To Reproduce …

2 comments

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