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[AE/Pulseaudio] add CAEUtil::PercentToPulseVolume to convert hardware…
… volume [0,1] to pulseaudio volume [0,PA_VOLUME_NORM]. This fixes volume range mismatch between AE [-60,0]dB and pulseaudio (-inf,0]dB. This should work with any version of Puleaudio as long as PA_VOLUME_NORM is correctly defined.
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