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\documentclass{article}
\usepackage[margin=1in]{geometry}
\usepackage{fancyhdr}
\usepackage{multicol,calc,supertabular,comment}
%Ego Aptitude
\newcounter{ecog}\setcounter{ecog}{15}
\newcounter{ecoo}\setcounter{ecoo}{11}
\newcounter{eint}\setcounter{eint}{20}
\newcounter{eref}\setcounter{eref}{12}
\newcounter{esav}\setcounter{esav}{30}
\newcounter{esom}\setcounter{esom}{20}
\newcounter{ewil}\setcounter{ewil}{15}
%Morph Aptitude Bonus
\newcounter{mcog}\setcounter{mcog}{5}
\newcounter{mcoo}\setcounter{mcoo}{5}
\newcounter{mint}\setcounter{mint}{0}
\newcounter{mref}\setcounter{mref}{0}
\newcounter{msav}\setcounter{msav}{10}
\newcounter{msom}\setcounter{msom}{0}
\newcounter{mwil}\setcounter{mwil}{0}
\newcounter{dur}\setcounter{dur}{35}
\newcounter{DR}\setcounter{DR}{\value{dur}*\real{1.5}}
%Total Aptitude
\newcounter{cog}\setcounter{cog}{\value{ecog}}\addtocounter{cog}{\value{mcog}}
\newcounter{coo}\setcounter{coo}{\value{ecoo}}\addtocounter{coo}{\value{mcoo}}
\newcounter{int}\setcounter{int}{\value{eint}}\addtocounter{int}{\value{mint}}
\newcounter{ref}\setcounter{ref}{\value{eref}}\addtocounter{ref}{\value{mref}}
\newcounter{sav}\setcounter{sav}{\value{esav}}\addtocounter{sav}{\value{msav}}
\newcounter{som}\setcounter{som}{\value{esom}}\addtocounter{som}{\value{msom}}
\newcounter{wil}\setcounter{wil}{\value{ewil}}\addtocounter{wil}{\value{mwil}}
\newcounter{spd}\setcounter{spd}{1}
\newcounter{luc}\setcounter{luc}{\value{wil}*2}
\newcounter{TT}\setcounter{TT}{\value{luc}/5}
\newcounter{IR}\setcounter{IR}{\value{luc}*2}
\newcounter{WT}\setcounter{WT}{\value{dur}/5}
\newcounter{init}\setcounter{init}{(\value{int}+\value{ref})/5}
\newcounter{DB}\setcounter{DB}{\value{som}/10}
\newenvironment{skillset}[1]{
\tablehead{#1 & Aptitude & Total \\}\begin{supertabular}{lll}
}{\end{supertabular}}
\newcommand{\morph}{Sylph}
\newcommand{\background}{Hyperelite}
\newcommand{\faction}{Lunar}
\newcommand{\gender}{Male}
\newcommand{\age}{21}
\newcommand{\name}{Cary}
%1 is name of skill, 2 is relevant aptitude, 3 is points
\newcommand{\skill}[3]{#1 & \textsc{#2} & \addtocounter{#2}{#3} \arabic{#2} \addtocounter{#2}{-#3} \\}
\newenvironment{repuationtable}{\begin{tabular}{lcc}Network & Rep & Networking\\}{\end{tabular}}
%{RepName}{RepScore}{Networking Skill}
\newcommand{\rep}[3]{#1 & #2 & #3 \\}
\newenvironment{Weapons}{\begin{tabular}{lccccccc}Weapon & Skill & AP & DV & Modes & Ammo & Range\\}{\end{tabular}}
%Weapon Skill AP DV Modes Ammo Range Notes
\newcommand{\ranged}[8]{#1 & #2 & #3 & #4 & #5 & #6 & #7 & #8\\}
\begin{document}
\begin{minipage}{2in}
\begin{tabular}{ll}
CHARACTER & \name\\
BACKGROUND & \background\\
Faction & \faction\\
Morph & \morph\\
Gender Identity & \gender\\
Actual Age & \age\\
Initiative & \
\end{tabular}
% \columnbreak
\end{minipage}
\begin{minipage}{4in}
\begin{flushright}
\begin{tabular}{lccccccc}
& COG & COO & INT & REF & SAV & SOM & WIL \\
Base & \arabic{ecog} & \arabic{ecoo} & \arabic{eint} & \arabic{eref} & \arabic{esav} & \arabic{esom} &\arabic{ewil}\\
Morph Bonus & \arabic{mcog} & \arabic{mcoo} & \arabic{mint} & \arabic{mref} & \arabic{msav} & \arabic{msom} &\arabic{mwil}\\
Total & \arabic{cog} & \arabic{coo} & \arabic{int} & \arabic{ref} & \arabic{sav} & \arabic{som} &\arabic{wil}\\
\end{tabular}
\begin{repuationtable}
\rep{@-Rep}{77}{}
\rep{c-Rep}{61}{}
\rep{e-Rep}{80}{}
\rep{f-Rep}{60}{}
\rep{g-Rep}{2}{}
\rep{i-Rep}{69}{}
\rep{r-Rep}{42}{}
\end{repuationtable}
\begin{tabular}{cccccccccc}
MOX & TT & LUC & IR & WT & DUR & DR & INIT & SPD & DB\\
3 & \arabic{TT} & \arabic{luc} & \arabic{IR} & \arabic{WT} & \arabic{dur} & \arabic{DR} & \arabic{init} & \arabic{spd} & \arabic{DB} \\
\end{tabular}
\end{flushright}
\end{minipage}
% \end{multicols}
%This is the skilltable
\begin{multicols}{2}
\let\mcnewpage=\newpage
\makeatletter
\renewcommand\newpage{%
\if@firstcolumn
\hrule width\linewidth height0pt
\columnbreak
\else
\mcnewpage
\fi
}
\makeatother
%\begin{skillset}{Something}
\begin{skillset}{Skills}
\skill{Academics:Computer Science}{cog}{17}
\skill{Academics:Nanotechnology}{cog}{27}
\skill{Animal Handling}{sav}{0}
\skill{Art:Attire}{int}{40}
\skill{Art:Oratory}{int}{40}
\skill{Art:Sculpture}{int}{40}
\skill{Art:Simulspace Design}{int}{40}
\skill{Art:Speech}{int}{30}
\skill{Beam Weapons}{coo}{0}
\skill{Blades}{som}{0}
\skill{Climbing}{som}{0}
\skill{Clubs}{som}{0}
\skill{Control}{wil}{0}
\skill{Deception}{sav}{30}
\skill{Demolitions}{cog}{0}
\skill{Disguise}{int}{0}
\skill{Exotic Melee:}{som}{0}
\skill{Exotic Ranged:}{coo}{0}
\skill{Flight}{som}{0}
\skill{Fray}{ref}{48}
\skill{Free Fall}{ref}{10}
\skill{Freerunning}{som}{8} %Increased by 8 2/28/2012 RP
\skill{Gunnery}{int}{5}
\skill{Hardware:Electronics}{cog}{7}
\skill{Impersonation}{sav}{0}
\skill{Interest:}{cog}{0}
\skill{Infiltration}{coo}{10}
\skill{Infosec}{cog}{0}
\skill{Interfacing}{cog}{0}
\skill{Intimidation}{sav}{0}
\skill{Investigation}{int}{10}
\skill{Kinesics}{sav}{10}
\skill{Kinetic Weapons}{coo}{49}%Added 7 2/28/2012 RP
\skill{Kinetic Weapons:Pistol}{coo}{59}
\skill{Language:Arabic}{int}{30}
\skill{Language:English}{int}{70}
\skill{Language:Russian}{int}{30}
\skill{Medicine}{cog}{0}
\skill{Navigation}{int}{10}
\skill{Networking:Ecologist}{sav}{30}
\skill{Networking:Media}{sav}{30}
\skill{Networking:Scientists}{sav}{20}
\skill{Networking:Autonomists}{sav}{20}
\skill{Networking:Firewall}{sav}{20}
\skill{Networking:Hypercorps}{sav}{50}
\skill{Palming}{coo}{0}
\skill{Perception}{int}{30}
\skill{Persuasion}{sav}{30}
\skill{Pilot:Ground Car}{ref}{1}
\skill{Profession:Social Engineer}{cog}{17}
\skill{Programming}{cog}{32}
\skill{Programming:Nanofabrication}{cog}{42}
\skill{Protocol}{sav}{20}
\skill{Psi Assault}{wil}{0}
\skill{Psychosurgery}{int}{32}
\skill{Research}{cog}{19}
\skill{Scrounging}{int}{10}
\skill{Seeker Weapons}{coo}{0}
\skill{Sense}{int}{0}
\skill{Spray Weapons}{coo}{0}
\skill{Swimming}{som}{0}
\skill{Throwing Weapons}{coo}{0}
\skill{Unarmed Combat}{som}{0}
\end{skillset}
\end{multicols}
\begin{Weapons}
\ranged{Heavy Pistol:AP,Accushot}{68}{-9}{2d10+2}{SA,BF,FA}{×}{×}{×}
\ranged{Light Pistol:HP}{68}{0}{3d10}{×}{×}{×}{×}
\end{Weapons}
% \begin{Traits}
% \trait{Black Mark Level 3}
% \trait{Identity Crisis}
% \trait{Adaptability Level 1}
% \trait{Exceptional Aptitude: Savvy }
% \trait{Striking Looks Level 2}
% \trait{Situational Awareness}
% \end{Traits}
%
% \begin{gear}
% \gear{Armor Clothing}
% \gear{Armor Vest}
% \gear{Helmet}
% \gear{Second Skin}
% \gear{Smart Skin}
% \gear{Traction Pads}
% \gear{Smart Clothing/VacSuit}
% \gear{Utilitool}
% \gear{Invisibility Cloak}
% \end{gear}
%\begin{armor}
% \armor{Body Armor (Heavy)}{13}{13}
% \armor{Bioweave Armor (Light)}{2}{3}
% \armor{Helmet (Heavy)}{3}{3}
% \armor{Second Skin}{3}{2}
% \armor{Total}{21}{21}
%\end{armor}
\end{document}
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