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Luftballons

Luftballons is a project to create a fully-featured platform for cutting-edge game development.

Right now, Luftballons consists of a framework for describing rendering "pipelines" as a series of dependent draw operations on buffers.

Downloading

The latest release of Luftballons can be had from the website. Development happens on GitHub, and you can find the latest unstable versions there.

Dependencies

Luftballons depends on the following libraries:

  • OpenGL. The best implementation will depend on your system, but most testing has happened with Mesa.
  • GLFW Note that you only need this to build the demos and tests.
  • COLLADA-DOM
  • libpng
  • libtiff

Installation

To build Luftballons, from the root directory, run:

./configure
make

You can pass the --help argument to ./configure to get a list of options for configuring your build of Luftballons.

To install on to your system, run as an administrator:

make install

Contributing

See HACKING.md for guidelines on contributing.

License

Luftballons is licensed under the GNU Lesser General Public License, Version \3.0. Please see COPYING and COPYING.LESSER

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A 3D engine

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License

LGPL-3.0, GPL-3.0 licenses found

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LGPL-3.0
COPYING.LESSER
GPL-3.0
COPYING

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