Luftballons
Luftballons is a project to create a fully-featured platform for cutting-edge game development.
Right now, Luftballons consists of a framework for describing rendering "pipelines" as a series of dependent draw operations on buffers.
Downloading
The latest release of Luftballons can be had from the website. Development happens on GitHub, and you can find the latest unstable versions there.
Dependencies
Luftballons depends on the following libraries:
- OpenGL. The best implementation will depend on your system, but most testing has happened with Mesa.
- GLFW Note that you only need this to build the demos and tests.
- COLLADA-DOM
- libpng
- libtiff
Installation
To build Luftballons, from the root directory, run:
./configure
make
You can pass the --help
argument to ./configure
to get a list of options
for configuring your build of Luftballons.
To install on to your system, run as an administrator:
make install
Contributing
See HACKING.md for guidelines on contributing.
License
Luftballons is licensed under the GNU Lesser General Public License, Version \3.0. Please see COPYING and COPYING.LESSER