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Commits on Sep 26, 2014
Commits on Aug 13, 2014
  1. [Bug fixed] the problem that skeleton tracking starts flickering when…

    sadmb committed Aug 13, 2014
    … running on Release mode.
Commits on Apr 9, 2014
Commits on Mar 31, 2014
  1. VS2012 and OF 0.8.0 compatible.

    sadmb committed Mar 31, 2014
Commits on Feb 7, 2014
  1. Merge pull request #21 from SoylentGraham/Master-Graham

    sadmb committed Feb 7, 2014
    Added error code reporting if kinect fails to initialise
  2. Added error code reporting if kinect fails to initialise

    SoylentGraham committed with sadmb Feb 6, 2014
    Might want to wrap the errors into something more tangible, but it
    looked like you wanted to keep win types (DWORD, HRESULT etc) out of the
    ofxKinectNui type, so I just returned a string.
Commits on Feb 6, 2014
  1. Added error code reporting if kinect fails to initialise

    SoylentGraham committed Feb 6, 2014
    Might want to wrap the errors into something more tangible, but it
    looked like you wanted to keep win types (DWORD, HRESULT etc) out of the
    ofxKinectNui type, so I just returned a string.
Commits on Jun 11, 2013
  1. update README.md.

    sadmb committed Jun 11, 2013
  2. Updates

    sadmb committed Jun 11, 2013
    1. Tuned calibrated video part.
    2. Mirror mode supported.
    3. Removed boolean argument for nearmode from open() function, access from setNearmode(bool) before calling open().
Commits on Feb 6, 2013
  1. bug fix - couldn't compile with Kinect SDK version is lower than 1.6 …

    sadmb committed Feb 6, 2013
    …( because of the absence of NUI_IMAGE_TYPE_COLOR_INFRARED ).
Commits on Jan 26, 2013
  1. Merge pull request #18 from SteadyLabs/master

    sadmb committed Jan 26, 2013
    Fixed bug where the skeletons were not aligned with the RGB in cases where scale != 1 and x,y != 0
  2. Merge pull request #17 from rrivem/master

    sadmb committed Jan 26, 2013
    Adding support for infrared stream from Kinect SDK
Commits on Jan 25, 2013
  1. fixed bug in sequence of transforms causing skeletons to misalign wit…

    vertgo committed Jan 25, 2013
    …h RGB in cases where scale != 1 and x,y != 0
Commits on Dec 15, 2012
  1. added support for infrared stream

    rrivem committed Dec 15, 2012
Commits on Sep 23, 2012
  1. fixed some bugs.

    sadmb committed Sep 23, 2012
Commits on Aug 4, 2012
Commits on Aug 3, 2012
Commits on Aug 2, 2012
  1. fix the division by zero bug at Kinect.cpp

    sadmb committed Aug 2, 2012
Commits on Aug 1, 2012
  1. added draw functions with args(x,y,w,h)

    nariakiiwatani committed Aug 1, 2012
    fix some small bugs.
    speeding up(a little).
Commits on Jul 3, 2012
Commits on May 6, 2012
Commits on May 1, 2012
  1. separate drawing methods from ofxKinectNui.(now you can apply your ow…

    nariakiiwatani committed May 1, 2012
    …n drawing method.)
    
    change format of recording.dat.(not to record invalid skeleton data)
    enable to choose update features in ofxKinectNui::update.
Commits on Apr 27, 2012
  1. bug fix: sadmb

    sadmb committed Apr 27, 2012
Commits on Mar 23, 2012
  1. Merge pull request #2 from jefftimesten/patch-1

    sadmb committed Mar 23, 2012
    ofxKinectNuiPlayer wasn't rendering skeletons correctly.  The skeleton p...
Commits on Mar 22, 2012
  1. ofxKinectNuiPlayer wasn't rendering skeletons correctly. The skeleton…

    jeffcrouse committed Mar 22, 2012
    … points are recorded un-normalized, so they need to be normalized and then adjusted to width/height. Plus, I don't think the min() are needed because the skeleton points often go outside of the resolution of the depth image, and this is a desired behavior.
Commits on Mar 1, 2012
Commits on Feb 10, 2012
  1. fixed kinectNuiCvExample.

    sadmb committed Feb 10, 2012
Commits on Feb 8, 2012
  1. bug fixed around skeleton data

    sadmb committed Feb 8, 2012
  2. ver 003 update.

    sadmb committed Feb 8, 2012
    Migrate to Kinect SDK 1.0.
    + changes
     - near mode enable (only for kinect for windows).
     - capture sound (example is not completed yet)